Player Matchup

Janus
Janus
Gold IV
FrozenBoody
Janus
Gold IV
Level 43
God Stats
2W - 2L
1,681 SR
Queue Stats
69W - 60L
1,414 MMR
Party 1
Loki
Loki
Bronze III
big keon
Loki
Bronze III
Level 148
God Stats
1W - 0L
1,880 SR
Queue Stats
5W - 2L
1,528 MMR
Party 1
Izanami
Izanami
Gold IV
xHoodBooger
Izanami
Gold IV
Level 115
God Stats
4W - 5L
1,553 SR
Queue Stats
31W - 32L
1,448 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,705 SR
1,463 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,500 SR
1,198 MMR
Neith
Neith
Bronze IV
DrunkenMind
Neith
Bronze IV
Level 141
God Stats
0W - 2L
1,460 SR
Queue Stats
2W - 8L
1,270 MMR
Solo
Artio
Artio
Silver I
LglzeRanch
Artio
Silver I
Level 109
God Stats
4W - 7L
1,472 SR
Queue Stats
128W - 148L
1,188 MMR
Solo
Ah Puch
Ah Puch
Silver I
XENOPHILIAXO
Ah Puch
Silver I
Level 106
God Stats
3W - 2L
1,568 SR
Queue Stats
65W - 65L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
14,293
681
17,030
11,431
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
3 / 3 / 7
12,870
613
12,614
16,344
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
xHoodBooger
Izanami
16
3 / 4 / 8
13,598
648
15,293
17,159
4,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HeraGilgameshCthulhuChaacMorgan Le Fay

VS

Bans
TsukuyomiPoseidonHerculesScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
11,748
559
7,930
14,383
5,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
14
1 / 4 / 5
12,814
610
8,995
25,759
35,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
XENOPHILIAXO
Ah Puch
15
6 / 4 / 0
12,861
612
17,400
16,669
6,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
7
1
5
9.5
L
Artio
1
4
5
0.88
L
Ah Puch
XENOPHILIAXO
Ah Puch
6
4
0
1.5
W
Loki
3
3
7
2.17
W
Izanami
xHoodBooger
Izanami
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
34,325
44,934
Taken
56,811
17,945
Mitigated
46,786
13,282
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,930
803
1,467
5,205
14,383
5,354
885
5,399
8,579
0
63,064
W
17,030
505
328
3,418
11,431
3,743
1,284
7,206
4,225
74,569
0
L
Artio
8,995
633
368
6,939
25,759
35,336
0
8,463
16,684
21,605
0
L
Ah Puch
XENOPHILIAXO
Ah Puch
17,400
858
0
6,841
16,669
6,096
576
3,864
12,294
58,885
0
W
Loki
12,614
3,117
0
4,510
16,344
9,431
811
9,666
6,678
0
30,490
W
Izanami
xHoodBooger
Izanami
15,293
10,796
0
5,026
17,159
4,771
974
10,119
7,040
0
72,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
37,423
295
Minions Killed
220
9
Camps Cleared
7
1,219,856
Distance Traveled
1,132,875
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,748
559
101
5
3
328,837
5
W
Janus
14,293
681
143
7
2
417,520
5
L
Artio
12,814
610
19
1
1
411,936
8
L
Ah Puch
12,861
612
100
5
3
392,102
4
W
Loki
12,870
613
29
1
4
402,138
3
W
Izanami
13,598
648
123
6
3
400,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role