Player Matchup

Sun Wukong
Sun Wukong
AbsoluteVodK
Sun Wukong
Level 58
God Stats
6W - 15L
1,310 SR
Queue Stats
108W - 176L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
Moneymike3245
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 213L
1,296 Elo+
Party 3
Izanami
Izanami
Paullypeanuts
Izanami
Level 62
God Stats
6W - 6L
1,576 SR
Queue Stats
159W - 255L
1,333 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThatPlatypus225
Tsukuyomi
Level 39
God Stats
14W - 27L
1,434 SR
Queue Stats
103W - 173L
1,326 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
correia2292
Morgan Le Fay
Level 102
God Stats
1W - 2L
1,540 SR
Queue Stats
489W - 616L
1,382 Elo+
Party 3
Team Averages
Level 62
1,472 SR
1,347 Elo+

VS

Team Averages
Level 55
1,508 SR
1,330 Elo+
Erlang Shen
Erlang Shen
Razoraken
Erlang Shen
Level 26
God Stats
2W - 2L
1,446 SR
Queue Stats
2W - 3L
1,316 Elo+
Party 1
Ymir
Ymir
Sebastian361
Ymir
Level 12
God Stats
2W - 2L
1,446 SR
Queue Stats
2W - 3L
1,316 Elo+
Party 1
Nemesis
Nemesis
Uncivilizd
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
lucia97x3
Kukulkan
Level 122
God Stats
9W - 5L
1,650 SR
Queue Stats
308W - 350L
1,387 Elo+
Solo
Anhur
Anhur
stevensonjohn
Anhur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbsoluteVodK
Sun Wukong
15
3 / 6 / 9
9,561
435
12,624
19,126
12,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Moneymike3245
Sylvanus
17
4 / 5 / 9
10,419
474
7,841
20,217
15,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
16
6 / 7 / 4
9,871
449
11,579
20,972
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ThatPlatypus225
Tsukuyomi
13
5 / 3 / 8
9,638
438
6,538
8,721
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
correia2292
Morgan Le Fay
18
8 / 4 / 12
11,493
522
13,178
16,836
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Razoraken
Erlang Shen
18
5 / 7 / 6
11,883
540
11,265
17,057
13,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 10
10,836
493
6,655
16,634
18,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Uncivilizd
Nemesis
18
9 / 7 / 8
12,403
564
16,316
20,839
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
lucia97x3
Kukulkan
18
7 / 4 / 4
12,121
551
14,478
10,659
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 5
10,114
460
15,144
12,297
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
26
Kills
25
25
Deaths
26
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbsoluteVodK
Sun Wukong
3
6
9
1.25
L
Sylvanus
Moneymike3245
Sylvanus
4
5
9
1.7
L
Izanami
6
7
4
1.14
W
Erlang Shen
Razoraken
Erlang Shen
5
7
6
1.14
W
1
5
10
1.2
L
Tsukuyomi
ThatPlatypus225
Tsukuyomi
5
3
8
3
W
Nemesis
Uncivilizd
Nemesis
9
7
8
1.86
L
Morgan Le Fay
correia2292
Morgan Le Fay
8
4
12
3.5
W
Kukulkan
lucia97x3
Kukulkan
7
4
4
2.25
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,760
Damage
63,858
85,872
Taken
77,486
42,953
Mitigated
49,611
22,070
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbsoluteVodK
Sun Wukong
12,624
1,204
0
3,511
19,126
12,975
230
3,019
16,107
8,121
38,262
L
Sylvanus
Moneymike3245
Sylvanus
7,841
2,919
1,954
5,963
20,217
15,327
595
5,377
14,840
31,823
8,750
L
Izanami
11,579
6,984
0
4,418
20,972
5,957
1,255
6,415
14,557
0
52,829
W
Erlang Shen
Razoraken
Erlang Shen
11,265
5,143
0
4,659
17,057
13,852
2,536
3,507
13,513
0
59,624
W
6,655
1,023
0
3,204
16,634
18,074
1,721
4,515
11,879
37,225
0
L
Tsukuyomi
ThatPlatypus225
Tsukuyomi
6,538
1,346
0
2,039
8,721
2,461
0
1,355
7,366
0
30,839
W
Nemesis
Uncivilizd
Nemesis
16,316
8,408
0
5,434
20,839
10,232
927
5,368
15,259
0
70,601
L
Morgan Le Fay
correia2292
Morgan Le Fay
13,178
1,009
112
4,073
16,836
6,233
110
4,967
11,869
73,051
0
W
Kukulkan
lucia97x3
Kukulkan
14,478
380
0
250
10,659
3,861
736
3,341
7,098
78,229
0
W
15,144
8,105
0
5,330
12,297
3,592
7,209
4,872
7,231
0
55,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,982
Gold Earned
57,357
417
Minions Killed
477
0
Camps Cleared
0
1,812,992
Distance Traveled
2,025,288
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,561
435
68
3
0
420,098
1
L
Sylvanus
10,419
474
80
4
0
344,067
2
L
Izanami
9,871
449
76
3
0
359,385
2
W
Erlang Shen
11,883
540
103
5
0
393,789
10
W
Ymir
10,836
493
48
2
0
400,989
0
L
Tsukuyomi
9,638
438
57
3
0
318,553
0
W
Nemesis
12,403
564
96
4
0
460,403
6
L
Morgan Le Fay
11,493
522
136
6
0
370,889
0
W
Kukulkan
12,121
551
131
6
0
384,220
3
W
Anhur
10,114
460
99
5
0
385,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role