Player Matchup

Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FiredHaddock825
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,418 Elo+
Solo
Cabrakan
Cabrakan
Ginja Ninja2818
Cabrakan
Level 100
God Stats
4W - 3L
1,507 SR
Queue Stats
134W - 159L
1,312 Elo+
Party 2
Arachne
Arachne
Kawii Pugs
Arachne
Level 88
God Stats
0W - 1L
1,270 SR
Queue Stats
31W - 10L
1,615 Elo+
Solo
King Arthur
King Arthur
YetiFist4000
King Arthur
Level 99
God Stats
2W - 6L
1,413 SR
Queue Stats
372W - 399L
1,397 Elo+
Party 2
Team Averages
Level 93
1,438 SR
1,448 Elo+

VS

Team Averages
Level 98
1,536 SR
1,386 Elo+
Nike
Nike
AntThegoonzor
Nike
Level 79
God Stats
4W - 1L
1,584 SR
Queue Stats
312W - 312L
1,324 Elo+
Solo
Nu Wa
Nu Wa
MadMenDie1st
Nu Wa
Level 100
God Stats
8W - 3L
1,727 SR
Queue Stats
260W - 287L
1,341 Elo+
Solo
Chang'e
Chang'e
PsYcoTaco12347
Chang'e
Level 135
God Stats
7W - 7L
1,389 SR
Queue Stats
296W - 338L
1,317 Elo+
Party 1
Charybdis
Charybdis
pupany
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,301 Elo+
Solo
Chaac
Chaac
scythe1013
Chaac
Level 87
God Stats
1W - 1L
1,481 SR
Queue Stats
16W - 6L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 4 / 9
9,026
752
17,232
8,837
3,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 3 / 4
8,999
750
4,543
17,830
9,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
12
1 / 8 / 8
7,689
641
6,990
12,707
6,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kawii Pugs
Arachne
16
8 / 6 / 5
9,714
810
13,320
12,208
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
YetiFist4000
King Arthur
13
1 / 11 / 7
7,682
640
4,439
23,097
9,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 13
8,750
729
8,422
12,745
5,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
8 / 3 / 14
10,717
893
18,955
6,703
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 3 / 18
10,925
910
12,833
13,973
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
pupany
Charybdis
17
4 / 2 / 16
10,056
838
7,100
8,125
3,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
19
11 / 1 / 16
11,060
922
19,052
15,585
20,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
17
Kills
32
32
Deaths
18
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
9
1.88
W
1
9
13
0.83
L
4
3
4
2
L
Cabrakan
1
8
8
0.63
L
Arachne
Kawii Pugs
Arachne
8
6
5
1.75
W
8
3
14
5
W
8
3
18
5.67
L
King Arthur
YetiFist4000
King Arthur
1
11
7
0.41
W
Charybdis
pupany
Charybdis
4
2
16
6
W
Chaac
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,524
Damage
66,362
74,679
Taken
57,131
33,921
Mitigated
36,321
18,592
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,232
1,559
446
1,521
8,837
3,315
0
2,873
5,767
34,841
0
W
8,422
2,852
456
343
12,745
5,469
202
6,301
6,444
0
18,117
L
4,543
2,336
1,293
7,756
17,830
9,290
273
6,738
10,743
25,509
0
L
Cabrakan
6,990
721
2,395
1,730
12,707
6,927
159
5,107
7,384
12,511
0
L
Arachne
Kawii Pugs
Arachne
13,320
9,676
258
2,264
12,208
4,892
374
6,277
5,645
0
21,706
W
18,955
7,270
569
893
6,703
2,291
442
2,837
3,866
36,620
0
W
12,833
1,285
7,951
7,263
13,973
5,360
517
7,821
6,152
27,762
0
L
King Arthur
YetiFist4000
King Arthur
4,439
350
99
830
23,097
9,497
0
11,061
11,488
154
14,325
W
Charybdis
pupany
Charybdis
7,100
2,682
733
2,291
8,125
3,191
2,960
3,696
4,429
0
30,045
W
Chaac
19,052
4,285
452
6,633
15,585
20,010
652
8,212
7,373
583
27,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
51,508
122
Minions Killed
155
0
Camps Cleared
0
964,403
Distance Traveled
1,030,248
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,026
752
40
3
0
194,870
1
W
Nike
8,750
729
24
2
0
177,919
0
L
Olorun
8,999
750
27
2
0
181,482
1
L
Cabrakan
7,689
641
14
1
0
184,337
0
L
Arachne
9,714
810
25
2
0
231,870
0
W
Nu Wa
10,717
893
29
2
0
194,689
0
W
Chang'e
10,925
910
34
3
0
227,542
0
L
King Arthur
7,682
640
16
1
0
171,844
3
W
Charybdis
10,056
838
46
4
0
190,353
0
W
Chaac
11,060
922
22
2
0
239,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role