Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Raindrop4141
Camazotz
Level 84
God Stats
5W - 3L
1,654 SR
Queue Stats
670W - 438L
1,547 Elo+
Party 2
Tiamat
Tiamat
elcucas
Tiamat
Level 89
God Stats
4W - 5L
1,264 SR
Queue Stats
824W - 566L
1,561 Elo+
Party 2
Team Averages
Level 100
1,473 SR
1,536 Elo+

VS

Team Averages
Level 85
1,624 SR
1,484 Elo+
Fenrir
Fenrir
CRG Nova
Fenrir
Level 67
God Stats
3W - 2L
1,712 SR
Queue Stats
29W - 36L
1,456 Elo+
Party 1
Mulan
Mulan
Cryoce
Mulan
Level 67
God Stats
0W - 1L
1,536 SR
Queue Stats
40W - 48L
1,441 Elo+
Party 1
Chang'e
Chang'e
Jroydafatman
Chang'e
Level 120
God Stats
7W - 8L
1,624 SR
Queue Stats
576W - 607L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 3 / 13
14,341
755
21,993
30,145
41,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
Raindrop4141
Camazotz
15
5 / 4 / 11
12,755
671
14,463
16,138
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
elcucas
Tiamat
18
9 / 4 / 12
13,738
723
30,437
13,765
10,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRG Nova
Fenrir
14
4 / 7 / 5
11,927
628
13,747
24,348
21,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Cryoce
Mulan
14
2 / 7 / 5
11,107
585
12,217
27,978
25,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Jroydafatman
Chang'e
15
5 / 8 / 4
11,656
613
17,916
25,133
8,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
11
11
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
13
4.83
L
Fenrir
CRG Nova
Fenrir
4
7
5
0.93
L
Mulan
Cryoce
Mulan
2
7
5
0.64
L
Chang'e
Jroydafatman
Chang'e
5
8
4
0.88
W
Camazotz
Raindrop4141
Camazotz
5
4
11
2.63
W
Tiamat
elcucas
Tiamat
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,893
Damage
43,880
60,048
Taken
77,459
61,240
Mitigated
55,795
18,096
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
21,993
7,407
1,098
7,812
30,145
41,183
865
8,956
19,607
10,183
35,539
L
Fenrir
CRG Nova
Fenrir
13,747
5,579
0
1,880
24,348
21,796
0
10,871
12,981
0
25,246
L
Mulan
Cryoce
Mulan
12,217
2,058
0
1,929
27,978
25,328
17
11,247
16,167
11,880
26,537
L
Chang'e
Jroydafatman
Chang'e
17,916
1,060
4,017
7,184
25,133
8,671
102
11,769
13,058
58,124
0
W
Camazotz
Raindrop4141
Camazotz
14,463
5,045
0
5,039
16,138
9,825
1,336
7,827
8,139
0
41,924
W
Tiamat
elcucas
Tiamat
30,437
1,734
570
3,577
13,765
10,232
351
5,497
8,147
75,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,834
Gold Earned
34,690
198
Minions Killed
164
12
Camps Cleared
5
1,040,307
Distance Traveled
826,447
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,341
755
39
2
0
346,292
2
L
Fenrir
11,927
628
26
1
1
267,588
1
L
Mulan
11,107
585
40
2
0
261,223
1
L
Chang'e
11,656
613
98
5
4
297,636
4
W
Camazotz
12,755
671
35
2
8
354,906
2
W
Tiamat
13,738
723
124
7
4
339,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role