Player Matchup

Discordia
Discordia
DienNick
Discordia
Level 43
God Stats
49W - 31L
1,600 SR
Queue Stats
242W - 243L
1,476 Elo+
Party 2
Rama
Rama
Mozani
Rama
Level 28
God Stats
2W - 4L
1,131 SR
Queue Stats
31W - 21L
1,493 Elo+
Party 2
Pele
Pele
Nayacu
Pele
Level 61
God Stats
2W - 1L
1,254 SR
Queue Stats
142W - 157L
1,495 Elo+
Party 3
Susano
Susano
l1nkm3n
Susano
Level 40
God Stats
4W - 3L
1,554 SR
Queue Stats
37W - 51L
1,387 Elo+
Party 3
Agni
Agni
nikkiseb123123
Agni
Level 93
God Stats
14W - 18L
1,476 SR
Queue Stats
237W - 274L
1,455 Elo+
Party 2
Team Averages
Level 53
1,403 SR
1,461 Elo+

VS

Team Averages
Level 38
1,456 SR
1,341 Elo+
Neith
Neith
Achlyxx
Neith
Level 7
God Stats
2W - 3L
1,302 SR
Queue Stats
13W - 15L
1,256 Elo+
Party 1
Olorun
Olorun
AlmightyMekMek
Olorun
Level 49
God Stats
0W - 2L
1,544 SR
Queue Stats
3W - 12L
1,262 Elo+
Party 1
Serqet
Serqet
Bellor
Serqet
Level 41
God Stats
2W - 1L
1,645 SR
Queue Stats
58W - 73L
1,411 Elo+
Solo
Odin
Odin
ToaNuva
Odin
Level 48
God Stats
6W - 6L
1,486 SR
Queue Stats
154W - 180L
1,450 Elo+
Party 1
Tiamat
Tiamat
aslakfalck
Tiamat
Level 46
God Stats
0W - 2L
1,305 SR
Queue Stats
12W - 13L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DienNick
Discordia
20
7 / 1 / 27
13,505
1,228
22,607
4,429
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Mozani
Rama
20
9 / 6 / 23
13,053
1,187
21,454
14,447
5,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Pele
Nayacu
Pele
20
18 / 4 / 21
15,874
1,443
27,295
19,524
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
l1nkm3n
Susano
20
8 / 9 / 27
13,040
1,185
19,814
16,417
6,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 6 / 28
13,571
1,234
23,523
12,827
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Achlyxx
Neith
19
2 / 8 / 15
11,599
1,054
5,676
16,413
5,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 12 / 16
13,825
1,257
19,588
28,790
10,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Bellor
Serqet
18
4 / 12 / 9
11,549
1,050
12,153
21,279
13,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
ToaNuva
Odin
19
10 / 7 / 11
13,925
1,266
14,308
26,808
15,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
aslakfalck
Tiamat
19
5 / 11 / 15
12,807
1,164
10,753
25,949
15,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
92
50
Kills
26
26
Deaths
50
126
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
Achlyxx
Neith
2
8
15
1.19
L
5
12
16
1.08
L
Serqet
Bellor
Serqet
4
12
9
0.71
W
Discordia
DienNick
Discordia
7
1
27
20.5
W
Rama
Mozani
Rama
9
6
23
3.42
W
Pele
Nayacu
Pele
18
4
21
7.13
L
Odin
ToaNuva
Odin
10
7
11
2.21
L
Tiamat
aslakfalck
Tiamat
5
11
15
1.14
W
Susano
l1nkm3n
Susano
8
9
27
2.39
W
8
6
28
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,693
Damage
62,478
67,644
Taken
119,239
25,726
Mitigated
60,536
5,381
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Achlyxx
Neith
5,676
2,412
0
537
16,413
5,168
0
5,278
11,135
0
18,663
L
19,588
9,473
1,053
4,983
28,790
10,871
0
12,824
15,966
65,698
0
L
Serqet
Bellor
Serqet
12,153
1,527
0
0
21,279
13,869
0
3,944
17,335
832
15,732
W
Discordia
DienNick
Discordia
22,607
742
0
404
4,429
1,405
0
2,453
1,704
43,643
0
W
Rama
Mozani
Rama
21,454
18,945
0
2,010
14,447
5,375
0
7,663
6,644
0
36,051
W
Pele
Nayacu
Pele
27,295
6,441
0
2,967
19,524
7,824
0
9,654
9,018
0
52,007
L
Odin
ToaNuva
Odin
14,308
3,995
0
1,662
26,808
15,199
0
12,958
13,850
0
32,197
L
Tiamat
aslakfalck
Tiamat
10,753
1,275
0
3,174
25,949
15,429
0
11,126
14,823
30,913
0
W
Susano
l1nkm3n
Susano
19,814
4,022
0
0
16,417
6,332
0
5,331
10,332
0
32,326
W
23,523
1,256
0
0
12,827
4,790
0
5,139
6,744
45,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,043
Gold Earned
63,705
216
Minions Killed
210
8
Camps Cleared
6
1,037,107
Distance Traveled
1,074,049
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,599
1,054
25
2
0
177,886
0
L
Olorun
13,825
1,257
96
9
2
194,119
0
L
Serqet
11,549
1,050
6
1
2
223,030
1
W
Discordia
13,505
1,228
52
5
2
231,234
0
W
Rama
13,053
1,187
29
3
0
178,991
0
W
Pele
15,874
1,443
52
5
5
227,065
0
L
Odin
13,925
1,266
35
3
2
261,056
3
L
Tiamat
12,807
1,164
48
4
0
217,958
0
W
Susano
13,040
1,185
25
2
1
193,216
0
W
Agni
13,571
1,234
58
5
0
206,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role