Player Matchup

Camazotz
Camazotz
BananaTiger2
Camazotz
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 56L
1,452 Elo+
Solo
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 82
God Stats
162W - 159L
1,603 SR
Queue Stats
173W - 168L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CringeGamer
Cu Chulainn
Level 28
God Stats
18W - 16L
1,566 SR
Queue Stats
85W - 66L
1,635 Elo+
Solo
Sol
Sol
KingReagent
Sol
Level 29
God Stats
2W - 2L
1,430 SR
Queue Stats
65W - 55L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Rezdawg4547
Cthulhu
Level 6
God Stats
6W - 5L
1,648 SR
Queue Stats
8W - 5L
1,592 Elo+
Party 1
Team Averages
Level 34
1,549 SR
1,542 Elo+

VS

Team Averages
Level 21
1,581 SR
1,535 Elo+
Danzaburou
Danzaburou
CapitanMario8
Danzaburou
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Solo
Nu Wa
Nu Wa
Dogmeat8270
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,434 Elo+
Solo
Loki
Loki
Im_real_confused
Loki
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
63W - 81L
1,441 Elo+
Solo
Ymir
Ymir
Lobegdoh
Ymir
Level 17
God Stats
8W - 1L
1,985 SR
Queue Stats
82W - 90L
1,475 Elo+
Solo
Serqet
Serqet
PrototypeSylver
Serqet
Level 29
God Stats
1W - 6L
1,419 SR
Queue Stats
53W - 59L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BananaTiger2
Camazotz
11
8 / 3 / 2
7,083
644
4,885
10,248
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ChiefGuinnes
Danzaburou
9
3 / 0 / 2
6,090
554
3,171
2,265
696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
CringeGamer
Cu Chulainn
11
2 / 1 / 5
6,641
604
4,659
5,490
2,938
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 2
7,761
706
4,092
5,015
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Rezdawg4547
Cthulhu
9
1 / 0 / 3
5,870
534
2,734
4,435
1,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapitanMario8
Danzaburou
8
0 / 3 / 0
4,748
432
894
4,974
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 1
5,080
462
3,195
5,732
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
5,625
511
2,717
6,100
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
8
0 / 2 / 0
4,749
432
356
5,014
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 4 / 0
6,477
589
5,068
7,281
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BananaTiger2
Camazotz
8
3
2
3
L
Danzaburou
CapitanMario8
Danzaburou
0
3
0
0
W
Danzaburou
ChiefGuinnes
Danzaburou
3
0
2
4
W
Cu Chulainn
CringeGamer
Cu Chulainn
2
1
5
4.5
L
0
5
1
0.1
L
0
4
2
0.25
W
4
1
2
5
L
Ymir
0
2
0
0
L
5
4
0
1.25
W
Cthulhu
Rezdawg4547
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
12,230
27,453
Taken
29,101
9,549
Mitigated
10,365
13,656
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BananaTiger2
Camazotz
4,885
1,634
0
5,807
10,248
2,425
0
1,120
8,762
0
27,760
L
Danzaburou
CapitanMario8
Danzaburou
894
403
0
766
4,974
1,404
0
1,480
3,494
0
22,693
W
Danzaburou
ChiefGuinnes
Danzaburou
3,171
836
137
139
2,265
696
897
500
1,765
0
22,159
W
Cu Chulainn
CringeGamer
Cu Chulainn
4,659
944
0
2,549
5,490
2,938
0
319
5,065
2,393
31,557
L
3,195
531
0
930
5,732
1,269
0
1,967
3,719
22,411
0
L
2,717
802
0
1,221
6,100
2,024
336
457
5,468
0
23,854
W
4,092
2,024
0
2,523
5,015
1,699
702
1,196
3,592
42,156
5,003
L
Ymir
356
0
109
1,069
5,014
2,928
0
2,169
2,845
6,805
0
L
5,068
1,411
0
918
7,281
2,740
0
778
6,380
0
33,383
W
Cthulhu
Rezdawg4547
Cthulhu
2,734
160
945
1,556
4,435
1,791
27
416
4,019
16,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
26,679
312
Minions Killed
224
0
Camps Cleared
0
979,943
Distance Traveled
962,892
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,083
644
56
5
0
203,815
0
L
Danzaburou
4,748
432
41
4
0
170,163
0
W
Danzaburou
6,090
554
51
5
0
166,697
1
W
Cu Chulainn
6,641
604
71
6
0
213,312
6
L
Nu Wa
5,080
462
42
4
0
167,355
2
L
Loki
5,625
511
59
5
0
210,554
0
W
Sol
7,761
706
109
10
0
200,658
1
L
Ymir
4,749
432
21
2
0
187,340
0
L
Serqet
6,477
589
61
6
0
227,480
1
W
Cthulhu
5,870
534
25
2
0
195,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role