Player Matchup

Awilix
Awilix
 
Awilix
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaxterBrony
Anubis
Level 24
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Volonix
Jormungandr
Level 8
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 1L
1,634 Elo+
Party 3
Izanami
Izanami
Wraithable
Izanami
Level 27
God Stats
1W - 0L
1,292 SR
Queue Stats
19W - 24L
1,425 Elo+
Solo
Cthulhu
Cthulhu
jomamasofet
Cthulhu
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
19W - 17L
1,397 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,491 Elo+

VS

Team Averages
Level 33
1,431 SR
1,488 Elo+
Thor
Thor
Deagle35
Thor
Level 31
God Stats
28W - 20L
1,601 SR
Queue Stats
215W - 234L
1,459 Elo+
Party 1
Anhur
Anhur
P9-Edition
Anhur
Level 69
God Stats
1W - 5L
1,281 SR
Queue Stats
132W - 141L
1,449 Elo+
Party 2
Bastet
Bastet
PixelGHG
Bastet
Level 22
God Stats
2W - 3L
1,299 SR
Queue Stats
29W - 37L
1,516 Elo+
Party 2
Discordia
Discordia
PuuuJebemu
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
bedRockz
Sun Wukong
Level 27
God Stats
7W - 9L
1,475 SR
Queue Stats
92W - 84L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 2 / 3
6,041
604
4,041
6,111
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
7 / 1 / 1
7,081
708
6,474
5,874
2,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Volonix
Jormungandr
8
2 / 0 / 4
5,607
561
2,977
3,917
2,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Wraithable
Izanami
11
5 / 1 / 1
6,627
663
4,012
5,513
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jomamasofet
Cthulhu
10
0 / 0 / 3
5,623
562
3,513
5,493
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 2 / 1
5,554
555
3,028
5,942
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
9
0 / 3 / 2
4,801
480
2,292
7,050
1,655
Bastet
PixelGHG
Bastet
7
2 / 5 / 0
4,789
479
4,893
5,735
1,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PuuuJebemu
Discordia
8
0 / 5 / 0
4,661
466
1,278
5,092
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
bedRockz
Sun Wukong
9
1 / 2 / 0
5,361
536
2,984
7,734
2,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
3
2.25
W
Anubis
7
1
1
7.5
L
Thor
1
2
1
0.75
L
Anhur
0
3
2
0.33
L
Bastet
PixelGHG
Bastet
2
5
0
0.4
L
Discordia
PuuuJebemu
Discordia
0
5
0
0
W
Jormungandr
Volonix
Jormungandr
2
0
4
4
W
Izanami
Wraithable
Izanami
5
1
1
5.5
L
Sun Wukong
bedRockz
Sun Wukong
1
2
0
0.5
W
Cthulhu
jomamasofet
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
14,475
26,908
Taken
31,553
10,895
Mitigated
8,088
8,765
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,041
1,482
0
260
6,111
1,632
0
120
5,991
0
30,535
W
Anubis
6,474
178
0
2,884
5,874
2,278
914
844
4,716
41,077
0
L
Thor
3,028
434
0
480
5,942
1,628
0
2,463
3,436
0
28,021
L
Anhur
2,292
1,213
0
2,433
7,050
1,655
0
1,432
5,575
0
25,681
L
Bastet
PixelGHG
Bastet
4,893
2,618
0
130
5,735
1,215
0
2,114
3,621
0
10,203
L
Discordia
PuuuJebemu
Discordia
1,278
183
0
845
5,092
980
190
2,485
2,607
18,384
0
W
Jormungandr
Volonix
Jormungandr
2,977
717
0
1,510
3,917
2,865
0
0
3,917
7,406
0
W
Izanami
Wraithable
Izanami
4,012
2,812
0
1,209
5,513
1,241
902
0
5,513
0
41,325
L
Sun Wukong
bedRockz
Sun Wukong
2,984
502
0
2,437
7,734
2,610
359
3,788
3,350
134
22,803
W
Cthulhu
jomamasofet
Cthulhu
3,513
260
0
2,902
5,493
2,879
164
67
5,426
21,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
25,166
308
Minions Killed
217
0
Camps Cleared
0
989,915
Distance Traveled
957,689
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,041
604
62
6
0
225,005
0
W
Anubis
7,081
708
87
9
0
181,579
0
L
Thor
5,554
555
61
6
0
211,516
2
L
Anhur
4,801
480
46
5
0
186,836
1
L
Bastet
4,789
479
17
2
0
211,212
3
L
Discordia
4,661
466
35
4
0
159,489
0
W
Jormungandr
5,607
561
8
1
0
206,815
1
W
Izanami
6,627
663
97
10
0
193,646
0
L
Sun Wukong
5,361
536
58
6
0
188,636
1
W
Cthulhu
5,623
562
54
5
0
182,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role