Player Matchup

Cupid
Cupid
Masters
 
Cupid
Masters
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Grandmaster
 
Cabrakan
Grandmaster
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Grandmaster
MxDayZ
Zeus
Grandmaster
Level 125
God Stats
5W - 0L
1,868 SR
Queue Stats
123W - 23L
2,363 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 117
1,623 SR
1,788 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,630 SR
2,291 MMR
Sylvanus
Sylvanus
Diamond I
Jusssa God
Sylvanus
Diamond I
Level 148
God Stats
2W - 3L
1,584 SR
Queue Stats
219W - 105L
2,443 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
Jusssa Pyth
Morgan Le Fay
Diamond I
Level 145
God Stats
3W - 5L
1,663 SR
Queue Stats
144W - 60L
2,343 MMR
Party 2
Neith
Neith
Diamond I
josehillo
Neith
Diamond I
Level 121
God Stats
14W - 17L
1,643 SR
Queue Stats
473W - 487L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 1 / 7
9,913
763
7,845
8,861
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
12
2 / 5 / 6
9,382
722
6,362
18,120
23,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
MxDayZ
Zeus
14
5 / 7 / 6
10,101
777
15,810
13,457
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatFenrirOdinPersephoneBaba Yaga

VS

Bans
GilgameshAchillesHou YiGuan YuOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jusssa God
Sylvanus
14
5 / 0 / 8
10,655
820
6,786
16,701
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Jusssa Pyth
Morgan Le Fay
11
3 / 7 / 9
8,925
687
10,283
10,338
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
josehillo
Neith
14
5 / 4 / 7
10,093
776
10,554
10,288
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
13
13
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
7
7.5
W
Cabrakan
 
Cabrakan
2
5
6
1
L
Sylvanus
Jusssa God
Sylvanus
5
0
8
9
L
Morgan Le Fay
Jusssa Pyth
Morgan Le Fay
3
7
9
1.07
W
Zeus
MxDayZ
Zeus
5
7
6
1.14
L
Neith
josehillo
Neith
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
27,623
40,438
Taken
37,327
33,302
Mitigated
19,929
12,085
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,845
3,511
842
4,292
8,861
4,525
1,918
2,369
6,492
0
51,284
W
Cabrakan
 
Cabrakan
6,362
889
612
3,739
18,120
23,768
303
6,026
12,094
18,689
0
L
Sylvanus
Jusssa God
Sylvanus
6,786
1,615
919
7,738
16,701
12,727
0
7,449
9,252
14,867
0
L
Morgan Le Fay
Jusssa Pyth
Morgan Le Fay
10,283
651
0
1,013
10,338
3,931
0
7,049
3,289
26,903
0
W
Zeus
MxDayZ
Zeus
15,810
1,272
0
2,600
13,457
5,009
633
8,934
4,523
45,610
0
L
Neith
josehillo
Neith
10,554
4,699
0
3,681
10,288
3,271
0
8,077
2,211
0
45,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
29,673
159
Minions Killed
125
10
Camps Cleared
3
703,805
Distance Traveled
720,618
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,913
763
75
6
4
259,794
2
W
Cabrakan
9,382
722
22
2
2
222,466
3
L
Sylvanus
10,655
820
13
1
0
266,832
7
L
Morgan Le Fay
8,925
687
29
2
3
219,441
3
W
Zeus
10,101
777
62
5
4
221,545
3
L
Neith
10,093
776
83
6
0
234,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role