Player Matchup

Thoth
Thoth
Gold IV
FrozenBoody
Thoth
Gold IV
Level 43
God Stats
1W - 3L
1,543 SR
Queue Stats
69W - 60L
1,481 MMR
Party 2
Hercules
Hercules
Bronze III
big keon
Hercules
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,594 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
xHoodBooger
Cernunnos
Gold IV
Level 115
God Stats
3W - 2L
1,840 SR
Queue Stats
31W - 32L
1,514 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,628 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,590 SR
1,504 MMR
Danzaburou
Danzaburou
Gold IV
RaZeSlaughter
Danzaburou
Gold IV
Level 104
God Stats
11W - 4L
1,659 SR
Queue Stats
49W - 44L
1,554 MMR
Party 1
Cerberus
Cerberus
Gold IV
TheUpSyndrome27
Cerberus
Gold IV
Level 125
God Stats
7W - 6L
1,499 SR
Queue Stats
78W - 72L
1,491 MMR
Party 1
Chang'e
Chang'e
Gold IV
iiamtanky
Chang'e
Gold IV
Level 134
God Stats
57W - 39L
1,614 SR
Queue Stats
443W - 468L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,341
565
10,107
5,017
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
big keon
Hercules
11
0 / 2 / 0
7,147
550
3,260
10,538
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
xHoodBooger
Cernunnos
10
0 / 3 / 0
7,063
543
4,103
8,163
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayTiamatHeraCthulhuArtio

VS

Bans
OdinZeusAnubisKukulkanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaZeSlaughter
Danzaburou
13
0 / 0 / 7
8,442
649
5,512
5,892
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
4 / 0 / 4
8,905
685
7,642
13,527
14,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
iiamtanky
Chang'e
13
4 / 0 / 3
8,889
684
7,071
7,660
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
RaZeSlaughter
Danzaburou
0
0
7
3.5
W
Cerberus
4
0
4
6
L
Hercules
big keon
Hercules
0
2
0
0
W
Chang'e
iiamtanky
Chang'e
4
0
3
5.5
L
Cernunnos
xHoodBooger
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
20,225
23,718
Taken
27,079
9,133
Mitigated
20,650
5,041
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,107
123
0
107
5,017
1,527
0
3,484
1,533
34,541
0
W
Danzaburou
RaZeSlaughter
Danzaburou
5,512
2,001
0
2,029
5,892
2,244
1,445
2,293
3,323
0
34,960
W
Cerberus
7,642
343
0
3,107
13,527
14,778
0
4,435
8,192
22,484
0
L
Hercules
big keon
Hercules
3,260
604
0
3,584
10,538
5,626
0
5,430
5,072
394
8,693
W
Chang'e
iiamtanky
Chang'e
7,071
226
2,686
4,225
7,660
3,628
544
3,209
3,820
33,375
0
L
Cernunnos
xHoodBooger
Cernunnos
4,103
1,777
0
1,350
8,163
1,980
10
5,925
2,238
0
24,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,551
Gold Earned
26,236
135
Minions Killed
169
3
Camps Cleared
9
711,902
Distance Traveled
785,124
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,341
565
67
5
1
236,818
1
W
Danzaburou
8,442
649
52
4
5
263,750
5
W
Cerberus
8,905
685
39
3
1
248,554
6
L
Hercules
7,147
550
22
2
0
227,393
1
W
Chang'e
8,889
684
78
6
3
272,820
1
L
Cernunnos
7,063
543
46
4
2
247,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role