Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Djinnerik
Freya
Level 27
God Stats
2W - 1L
1,537 SR
Queue Stats
8W - 12L
1,398 Elo+
Solo
Mulan
Mulan
gamerboy94Cris
Mulan
Level 56
God Stats
14W - 13L
1,476 SR
Queue Stats
197W - 235L
1,393 Elo+
Solo
Neith
Neith
rafaeloswaldo14
Neith
Level 88
God Stats
1W - 1L
1,564 SR
Queue Stats
13W - 10L
1,559 Elo+
Solo
Bellona
Bellona
tacomex209
Bellona
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,300 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,430 Elo+

VS

Team Averages
Level 107
1,576 SR
1,498 Elo+
Mulan
Mulan
ChiefPsycho91
Mulan
Level 141
God Stats
8W - 12L
1,608 SR
Queue Stats
610W - 568L
1,550 Elo+
Party 1
Thor
Thor
KSA xX CUTE Xx
Thor
Level 156
God Stats
1W - 0L
1,272 SR
Queue Stats
289W - 313L
1,394 Elo+
Solo
Cthulhu
Cthulhu
ThingofGreen
Cthulhu
Level 27
God Stats
17W - 11L
1,610 SR
Queue Stats
66W - 48L
1,576 Elo+
Solo
Merlin
Merlin
rykercbf
Merlin
Level 69
God Stats
3W - 2L
1,565 SR
Queue Stats
30W - 31L
1,512 Elo+
Solo
Hou Yi
Hou Yi
zumra24
Hou Yi
Level 140
God Stats
2W - 1L
1,827 SR
Queue Stats
163W - 189L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 6 / 5
10,089
721
10,523
12,756
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Djinnerik
Freya
15
2 / 9 / 2
9,243
660
3,852
11,588
4,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 0
8,847
632
6,623
14,296
16,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 4 / 3
8,350
596
6,313
8,804
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
tacomex209
Bellona
16
1 / 5 / 6
9,525
680
8,403
13,203
9,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 20
10,535
753
10,636
14,037
15,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 3 / 9
11,120
794
5,795
11,744
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ThingofGreen
Cthulhu
16
3 / 3 / 24
11,621
830
8,574
14,718
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
rykercbf
Merlin
19
12 / 0 / 14
13,332
952
16,345
7,967
3,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
zumra24
Hou Yi
18
7 / 0 / 16
11,827
845
9,166
8,802
4,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
112
8
Kills
29
29
Deaths
8
16
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
5
0.75
W
3
2
20
6.5
L
Freya
Djinnerik
Freya
2
9
2
0.33
W
4
3
9
2.83
W
Cthulhu
ThingofGreen
Cthulhu
3
3
24
5
L
3
5
0
0.6
L
0
4
3
0.38
W
Merlin
rykercbf
Merlin
12
0
14
19
L
Bellona
tacomex209
Bellona
1
5
6
0.8
W
Hou Yi
zumra24
Hou Yi
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
50,516
60,647
Taken
57,268
40,893
Mitigated
47,384
7,825
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,523
699
390
3,511
12,756
6,611
2
4,415
8,341
41,139
0
W
10,636
1,300
0
2,221
14,037
15,812
189
4,620
9,190
0
23,321
L
Freya
Djinnerik
Freya
3,852
1,834
0
920
11,588
4,269
0
5,452
6,136
18,600
0
W
5,795
709
0
2,392
11,744
5,451
2,436
3,495
8,210
0
45,733
W
Cthulhu
ThingofGreen
Cthulhu
8,574
742
712
1,132
14,718
17,967
223
4,696
9,895
18,301
0
L
6,623
79
0
1,029
14,296
16,932
0
4,752
9,544
900
23,729
L
6,313
2,075
0
748
8,804
3,887
81
2,886
5,918
0
27,889
W
Merlin
rykercbf
Merlin
16,345
1,478
335
2,022
7,967
3,918
2,051
880
7,087
48,901
0
L
Bellona
tacomex209
Bellona
8,403
3,577
0
1,227
13,203
9,194
0
7,991
5,212
0
34,559
W
Hou Yi
zumra24
Hou Yi
9,166
3,962
0
1,545
8,802
4,236
2,752
1,618
7,000
0
37,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
58,435
290
Minions Killed
327
7
Camps Cleared
10
1,181,829
Distance Traveled
1,290,556
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,089
721
76
5
2
231,608
2
W
Mulan
10,535
753
48
3
2
237,517
3
L
Freya
9,243
660
48
3
0
245,576
0
W
Thor
11,120
794
101
7
5
265,868
2
W
Cthulhu
11,621
830
22
2
1
280,582
10
L
Mulan
8,847
632
45
3
0
237,540
3
L
Neith
8,350
596
52
4
0
220,052
5
W
Merlin
13,332
952
92
7
1
252,443
4
L
Bellona
9,525
680
69
5
5
247,053
2
W
Hou Yi
11,827
845
64
5
1
254,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role