Player Matchup

Merlin
Merlin
Celt0
Merlin
Level 87
God Stats
1W - 0L
1,293 SR
Queue Stats
40W - 39L
1,508 Elo+
Party 1
Odin
Odin
Gramz0n
Odin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,490 Elo+
Party 1
Bacchus
Bacchus
Kuroshisan
Bacchus
Level 22
God Stats
6W - 2L
1,467 SR
Queue Stats
50W - 56L
1,478 Elo+
Party 1
Team Averages
Level 76
1,420 SR
1,492 Elo+

VS

Team Averages
Level 68
1,362 SR
1,337 Elo+
Tiamat
Tiamat
Corian1234
Tiamat
Level 117
God Stats
1W - 5L
1,183 SR
Queue Stats
69W - 113L
1,322 Elo+
Solo
Neith
Neith
ThatWriterJay
Neith
Level 29
God Stats
5W - 11L
1,311 SR
Queue Stats
48W - 75L
1,291 Elo+
Party 2
Ymir
Ymir
deanmt
Ymir
Level 57
God Stats
1W - 3L
1,592 SR
Queue Stats
63W - 72L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Celt0
Merlin
14
4 / 3 / 6
9,713
694
9,117
9,061
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
Gramz0n
Odin
15
9 / 1 / 5
10,534
752
12,365
13,106
8,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Kuroshisan
Bacchus
13
1 / 1 / 12
9,306
665
6,704
10,774
13,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Corian1234
Tiamat
10
0 / 7 / 2
7,733
552
3,503
11,061
5,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 3 / 2
8,438
603
10,203
8,217
2,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
deanmt
Ymir
12
3 / 4 / 2
8,652
618
11,002
15,780
14,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Celt0
Merlin
4
3
6
2.33
L
Tiamat
Corian1234
Tiamat
0
7
2
0.14
W
Odin
Gramz0n
Odin
9
1
5
11.5
W
Bacchus
Kuroshisan
Bacchus
1
1
12
7
L
2
3
2
1
L
Ymir
deanmt
Ymir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
24,708
32,941
Taken
35,058
26,224
Mitigated
23,622
2,394
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Celt0
Merlin
9,117
510
0
0
9,061
4,091
343
5,948
3,113
40,203
0
L
Tiamat
Corian1234
Tiamat
3,503
338
0
2,677
11,061
5,788
0
4,345
6,716
16,313
0
W
Odin
Gramz0n
Odin
12,365
3,246
0
2,013
13,106
8,507
539
4,036
9,070
0
36,688
W
Bacchus
Kuroshisan
Bacchus
6,704
1,237
0
381
10,774
13,626
382
5,071
5,703
16,344
0
L
10,203
4,132
0
3,180
8,217
2,846
0
3,290
4,927
0
22,626
L
Ymir
deanmt
Ymir
11,002
1,494
0
1,607
15,780
14,988
0
8,838
6,942
33,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
24,823
170
Minions Killed
122
8
Camps Cleared
4
781,923
Distance Traveled
638,951
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,713
694
86
6
2
248,591
2
L
Tiamat
7,733
552
31
2
0
225,223
4
W
Odin
10,534
752
67
5
6
269,681
3
W
Bacchus
9,306
665
17
1
0
263,651
2
L
Neith
8,438
603
40
3
0
201,132
2
L
Ymir
8,652
618
51
4
4
212,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role