Player Matchup

Merlin
Merlin
Budlightnin
Merlin
Level 8
God Stats
0W - 1L
1,779 SR
Queue Stats
20W - 17L
1,426 Elo+
Party 1
Vulcan
Vulcan
Mondrakota
Vulcan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,388 Elo+
Solo
Chaac
Chaac
dunhem
Chaac
Level 29
God Stats
9W - 6L
1,514 SR
Queue Stats
189W - 184L
1,481 Elo+
Solo
Hou Yi
Hou Yi
kyanzynho
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,558 Elo+
Solo
Fenrir
Fenrir
phoenixsoldier
Fenrir
Level 51
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Team Averages
Level 23
1,509 SR
1,466 Elo+

VS

Team Averages
Level 12
1,463 SR
1,443 Elo+
Serqet
Serqet
AshesoftheDawn
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,684 Elo+
Solo
Ares
Ares
MariaHwasa
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
MastMerlin
Cernunnos
Level 29
God Stats
26W - 23L
1,524 SR
Queue Stats
182W - 186L
1,534 Elo+
Solo
Yemoja
Yemoja
armgolden
Yemoja
Level 4
God Stats
5W - 3L
1,293 SR
Queue Stats
30W - 34L
1,311 Elo+
Party 2
Poseidon
Poseidon
jaynexsx
Poseidon
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 7L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
1 / 5 / 5
12,487
892
18,542
12,491
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Mondrakota
Vulcan
19
0 / 12 / 7
11,953
854
8,448
19,205
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
dunhem
Chaac
19
4 / 12 / 7
13,348
953
19,242
33,569
17,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
kyanzynho
Hou Yi
19
1 / 4 / 9
12,527
895
14,384
12,522
4,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 11 / 3
14,693
1,050
18,714
29,237
9,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 5 / 11
17,434
1,245
36,928
22,003
10,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 31
14,534
1,038
25,300
26,325
35,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MastMerlin
Cernunnos
20
7 / 1 / 22
14,263
1,019
21,946
10,061
5,103
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
armgolden
Yemoja
20
0 / 2 / 31
14,275
1,020
6,555
14,563
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
jaynexsx
Poseidon
20
3 / 4 / 25
12,716
908
10,096
13,885
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
164
15
Kills
44
44
Deaths
15
31
Assists
120
Player
Kills
Deaths
Assists
KDA
W
28
5
11
6.7
L
Merlin
1
5
5
0.7
W
6
3
31
7.17
W
Cernunnos
MastMerlin
Cernunnos
7
1
22
18
L
Vulcan
Mondrakota
Vulcan
0
12
7
0.29
W
Yemoja
armgolden
Yemoja
0
2
31
7.75
L
Chaac
dunhem
Chaac
4
12
7
0.63
W
Poseidon
jaynexsx
Poseidon
3
4
25
3.88
L
Hou Yi
kyanzynho
Hou Yi
1
4
9
1.38
L
9
11
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,330
Damage
100,825
107,024
Taken
86,837
41,664
Mitigated
68,112
14,339
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,928
15,932
0
0
22,003
10,439
0
6,004
14,713
0
40,436
L
Merlin
18,542
643
0
4
12,491
4,177
0
3,240
8,558
57,135
0
W
25,300
1,087
0
0
26,325
35,000
0
9,603
14,325
49,053
0
W
Cernunnos
MastMerlin
Cernunnos
21,946
11,170
0
251
10,061
5,103
0
3,706
6,229
0
65,317
L
Vulcan
Mondrakota
Vulcan
8,448
3,402
174
1,197
19,205
6,332
0
7,934
11,147
30,635
0
W
Yemoja
armgolden
Yemoja
6,555
708
4,782
2,290
14,563
11,358
0
2,978
11,385
26,658
0
L
Chaac
dunhem
Chaac
19,242
3,634
0
8,540
33,569
17,283
0
14,240
18,618
0
52,872
W
Poseidon
jaynexsx
Poseidon
10,096
733
0
382
13,885
6,212
0
2,951
10,766
24,649
0
L
Hou Yi
kyanzynho
Hou Yi
14,384
8,848
0
1,476
12,522
4,170
0
6,889
5,633
0
34,839
L
18,714
6,765
0
2,948
29,237
9,702
0
9,648
19,027
0
28,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,008
Gold Earned
73,222
274
Minions Killed
261
5
Camps Cleared
5
1,265,307
Distance Traveled
1,308,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
17,434
1,245
17
1
1
274,640
0
L
Merlin
12,487
892
78
6
1
263,248
0
W
Ares
14,534
1,038
44
3
0
282,899
2
W
Cernunnos
14,263
1,019
112
8
2
232,374
0
L
Vulcan
11,953
854
44
3
0
263,386
0
W
Yemoja
14,275
1,020
38
3
0
261,928
0
L
Chaac
13,348
953
92
7
0
256,120
1
W
Poseidon
12,716
908
50
4
2
256,625
0
L
Hou Yi
12,527
895
38
3
4
244,122
1
L
Fenrir
14,693
1,050
22
2
0
238,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role