Player Matchup

Anubis
Anubis
Britlep
Anubis
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 363L
1,197 Elo+
Solo
Fenrir
Fenrir
CrackDavis
Fenrir
Level 33
God Stats
33W - 37L
1,228 SR
Queue Stats
233W - 238L
1,387 Elo+
Party 1
Khepri
Khepri
PikeTek
Khepri
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
255W - 250L
1,405 Elo+
Party 1
Neith
Neith
TheAmazingShIne
Neith
Level 6
God Stats
12W - 12L
1,215 SR
Queue Stats
38W - 48L
1,119 Elo+
Party 1
Charybdis
Charybdis
Yigidigulaglati
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,079 Elo+
Solo
Team Averages
Level 33
1,389 SR
1,237 Elo+

VS

Team Averages
Level 23
1,533 SR
1,320 Elo+
Ra
Ra
Excalivers
Ra
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
191W - 189L
1,366 Elo+
Solo
Odin
Odin
Manifest69
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,279 Elo+
Party 2
Sobek
Sobek
Rickvietanh
Sobek
Level 24
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 37L
1,355 Elo+
Solo
Neith
Neith
SIGVSEG
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,279 Elo+
Party 2
Set
Set
airiukas
Set
Level 27
God Stats
6W - 4L
1,447 SR
Queue Stats
30W - 39L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Britlep
Anubis
16
7 / 5 / 5
10,147
483
12,870
14,248
7,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
CrackDavis
Fenrir
16
7 / 4 / 4
10,009
477
10,079
11,920
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
PikeTek
Khepri
14
2 / 1 / 13
9,591
457
6,441
14,689
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 5 / 10
10,033
478
13,620
9,771
3,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Yigidigulaglati
Charybdis
15
4 / 6 / 3
9,453
450
11,905
13,165
4,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,573
503
13,169
13,166
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 0
8,174
389
3,789
9,290
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 5 / 9
9,466
451
6,801
20,121
24,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SIGVSEG
Neith
14
7 / 4 / 4
9,798
467
16,421
14,771
6,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 12 / 4
8,934
425
6,940
18,837
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
26
Kills
21
21
Deaths
26
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Britlep
Anubis
7
5
5
1.9
W
Fenrir
CrackDavis
Fenrir
7
4
4
2.25
L
5
2
3
3.25
L
2
3
0
0.67
W
Khepri
PikeTek
Khepri
2
1
13
8.5
L
4
5
9
1.7
L
Neith
SIGVSEG
Neith
7
4
4
2.25
W
6
5
10
2.2
W
Charybdis
Yigidigulaglati
Charybdis
4
6
3
0.92
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,915
Damage
47,120
63,793
Taken
76,185
36,879
Mitigated
47,997
15,776
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Britlep
Anubis
12,870
1,301
0
5,288
14,248
7,471
862
7,100
6,700
51,288
0
W
Fenrir
CrackDavis
Fenrir
10,079
1,619
0
1,474
11,920
5,260
1,710
2,785
9,071
0
60,061
L
13,169
1,756
1,154
6,026
13,166
4,549
0
5,406
7,760
71,656
0
L
3,789
1,895
0
2,303
9,290
5,419
271
1,244
8,046
0
22,855
W
Khepri
PikeTek
Khepri
6,441
394
0
1,949
14,689
15,824
442
4,101
10,356
22,367
0
L
6,801
1,173
0
4,362
20,121
24,471
0
5,181
14,940
16,691
0
L
Neith
SIGVSEG
Neith
16,421
7,762
0
5,687
14,771
6,295
411
3,222
11,549
0
49,439
W
13,620
7,711
0
2,187
9,771
3,717
1,135
2,794
6,905
0
39,385
W
Charybdis
Yigidigulaglati
Charybdis
11,905
7,905
0
4,878
13,165
4,607
746
2,321
10,387
0
51,521
L
6,940
2,807
0
1,949
18,837
7,263
496
4,258
14,579
0
48,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
46,945
351
Minions Killed
352
0
Camps Cleared
0
1,731,234
Distance Traveled
1,670,907
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,147
483
84
4
0
311,580
2
W
Fenrir
10,009
477
99
5
0
389,732
1
L
Ra
10,573
503
127
6
0
382,161
0
L
Odin
8,174
389
49
2
0
199,669
1
W
Khepri
9,591
457
22
1
0
416,091
2
L
Sobek
9,466
451
18
1
0
383,072
2
L
Neith
9,798
467
86
4
0
374,346
5
W
Neith
10,033
478
65
3
0
325,754
0
W
Charybdis
9,453
450
81
4
0
288,077
1
L
Set
8,934
425
72
3
0
331,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role