Player Matchup

Ra
Ra
DatGuyJason
Ra
Level 124
God Stats
1W - 1L
1,225 SR
Queue Stats
82W - 92L
1,464 Elo+
Solo
Thanatos
Thanatos
Loopy
Thanatos
Level 89
God Stats
6W - 6L
1,644 SR
Queue Stats
228W - 248L
1,433 Elo+
Solo
Hercules
Hercules
illuminati147
Hercules
Level 84
God Stats
3W - 0L
1,790 SR
Queue Stats
105W - 133L
1,393 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,430 Elo+

VS

Team Averages
Level 71
1,390 SR
1,428 Elo+
Olorun
Olorun
Gibby2448
Olorun
Level 63
God Stats
0W - 3L
1,543 SR
Queue Stats
48W - 45L
1,424 Elo+
Party 1
Nemesis
Nemesis
Jack_knauf24_7
Nemesis
Level 80
God Stats
1W - 5L
1,405 SR
Queue Stats
120W - 108L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShadowxRealm
Cu Chulainn
Level 70
God Stats
0W - 1L
1,221 SR
Queue Stats
35W - 33L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
10,683
712
12,830
6,875
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Loopy
Thanatos
16
13 / 4 / 4
12,384
826
14,066
19,986
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
illuminati147
Hercules
13
0 / 4 / 16
9,781
652
5,199
20,796
25,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gibby2448
Olorun
14
5 / 5 / 4
10,380
692
12,681
11,622
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 4
10,131
675
7,300
10,882
3,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
ShadowxRealm
Cu Chulainn
13
2 / 7 / 7
10,120
675
13,874
17,885
9,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
17
Kills
10
10
Deaths
17
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Olorun
Gibby2448
Olorun
5
5
4
1.4
L
3
5
4
1
W
Thanatos
Loopy
Thanatos
13
4
4
3.75
L
Cu Chulainn
ShadowxRealm
Cu Chulainn
2
7
7
0.79
W
Hercules
illuminati147
Hercules
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
33,855
47,657
Taken
40,389
37,961
Mitigated
17,698
23,481
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,830
312
2,371
2,095
6,875
3,188
788
1,918
4,957
49,757
0
L
Olorun
Gibby2448
Olorun
12,681
6,773
931
3,115
11,622
4,288
843
3,110
8,512
49,564
4,947
L
7,300
4,001
0
1,139
10,882
3,761
412
3,670
7,212
0
17,439
W
Thanatos
Loopy
Thanatos
14,066
5,088
0
12,730
19,986
9,570
1,543
5,576
14,410
0
49,964
L
Cu Chulainn
ShadowxRealm
Cu Chulainn
13,874
2,841
0
2,961
17,885
9,649
72
7,059
10,826
6,942
25,467
W
Hercules
illuminati147
Hercules
5,199
1,330
479
5,806
20,796
25,203
417
6,358
14,438
0
16,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
30,631
180
Minions Killed
147
7
Camps Cleared
5
814,979
Distance Traveled
807,301
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,683
712
85
6
0
254,941
0
L
Olorun
10,380
692
92
6
2
240,865
2
L
Nemesis
10,131
675
13
1
1
293,158
1
W
Thanatos
12,384
826
65
4
7
277,889
2
L
Cu Chulainn
10,120
675
42
3
2
273,278
5
W
Hercules
9,781
652
30
2
0
282,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role