Player Matchup

Eset
Eset
Gold V
BABSOO
Eset
Gold V
Level 63
God Stats
5W - 1L
1,977 SR
Queue Stats
35W - 42L
1,407 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Babso
Danzaburou
Gold I
Level 87
God Stats
3W - 1L
1,822 SR
Queue Stats
103W - 111L
1,453 MMR
Party 1
Terra
Terra
Platinum III
Danooo
Terra
Platinum III
Level 104
God Stats
5W - 1L
1,710 SR
Queue Stats
62W - 68L
1,670 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,837 SR
1,510 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,500 SR
1,489 MMR
Ra
Ra
Bronze III
Goodychoo
Ra
Bronze III
Level 30
God Stats
1W - 1L
1,437 SR
Queue Stats
32W - 25L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
SlaYerLoOki
Cabrakan
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,500 MMR
Party 2
Neith
Neith
Gold V
iUn1tY
Neith
Gold V
Level 152
God Stats
7W - 10L
1,563 SR
Queue Stats
175W - 194L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BABSOO
Eset
17
10 / 5 / 5
13,553
713
16,626
11,151
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Babso
Danzaburou
16
5 / 5 / 11
12,836
676
16,044
15,365
7,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Danooo
Terra
15
1 / 3 / 15
12,811
674
10,038
25,459
42,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshBacchusPersephoneOdin

VS

Bans
ThothTiamatArtemisCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
12,865
677
17,029
12,262
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
SlaYerLoOki
Cabrakan
14
1 / 6 / 9
12,551
661
8,823
17,732
31,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
iUn1tY
Neith
16
5 / 5 / 4
12,905
679
17,980
17,602
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
16
Kills
13
13
Deaths
16
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
BABSOO
Eset
10
5
5
2.5
W
Danzaburou
Babso
Danzaburou
5
5
11
2.1
W
Terra
Danooo
Terra
1
3
15
2.83
L
7
5
4
1.8
L
Cabrakan
SlaYerLoOki
Cabrakan
1
6
9
0.92
L
Neith
iUn1tY
Neith
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
43,832
51,975
Taken
47,596
55,059
Mitigated
43,485
14,948
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
BABSOO
Eset
16,626
975
1,526
1,522
11,151
4,759
0
5,919
4,943
52,711
0
W
Danzaburou
Babso
Danzaburou
16,044
7,376
0
2,677
15,365
7,734
644
7,531
7,559
0
68,160
W
Terra
Danooo
Terra
10,038
1,974
2,435
6,788
25,459
42,566
0
11,826
12,891
18,747
0
L
17,029
852
4,701
3,845
12,262
4,705
227
9,560
2,702
62,290
0
L
Cabrakan
SlaYerLoOki
Cabrakan
8,823
1,110
0
1,360
17,732
31,988
85
7,524
10,208
14,556
0
L
Neith
iUn1tY
Neith
17,980
8,130
0
7,051
17,602
6,792
1,170
9,938
7,664
0
68,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
38,321
210
Minions Killed
238
8
Camps Cleared
9
1,040,839
Distance Traveled
997,638
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,553
713
94
5
3
346,526
4
W
Danzaburou
12,836
676
105
6
4
327,575
2
W
Terra
12,811
674
11
1
1
366,738
3
L
Ra
12,865
677
126
7
4
367,401
3
L
Cabrakan
12,551
661
14
1
0
288,452
0
L
Neith
12,905
679
98
5
5
341,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role