Player Matchup

Xing Tian
Xing Tian
BulletStorm2435
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,396 Elo+
Party 1
Apollo
Apollo
LunaBlackheart
Apollo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,364 Elo+
Party 1
Chang'e
Chang'e
MagicalMarsMan
Chang'e
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 18L
1,494 Elo+
Party 1
Bastet
Bastet
MysticSenpai45
Bastet
Level 128
God Stats
5W - 3L
1,267 SR
Queue Stats
186W - 184L
1,419 Elo+
Party 1
Ares
Ares
RationalSugar04
Ares
Level 66
God Stats
1W - 2L
1,394 SR
Queue Stats
76W - 66L
1,407 Elo+
Party 1
Team Averages
Level 82
1,432 SR
1,416 Elo+

VS

Team Averages
Level 55
1,416 SR
1,391 Elo+
Sobek
Sobek
AllyJANGOjingle
Sobek
Level 63
God Stats
2W - 2L
1,382 SR
Queue Stats
118W - 117L
1,434 Elo+
Solo
Hel
Hel
Huntter_5699_
Hel
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 89L
1,339 Elo+
Party 2
Ares
Ares
RED_DeadShot_83
Ares
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 46L
1,455 Elo+
Solo
Zeus
Zeus
RyanStangl
Zeus
Level 29
God Stats
1W - 3L
1,197 SR
Queue Stats
74W - 80L
1,349 Elo+
Party 2
Chiron
Chiron
Sebita3467
Chiron
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 132L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BulletStorm2435
Xing Tian
13
1 / 10 / 5
7,795
709
9,389
25,222
11,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 8 / 2
7,598
691
10,598
13,694
5,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 6
7,763
706
8,383
11,346
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 6 / 3
7,852
714
11,293
11,892
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 3
7,434
676
8,595
20,069
24,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 18
9,732
885
7,358
15,188
20,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 23
9,839
894
17,826
10,606
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 19
10,396
945
10,491
17,404
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
12 / 3 / 16
10,660
969
18,626
8,664
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Sebita3467
Chiron
18
7 / 1 / 21
10,339
940
18,314
10,759
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
129
9
Kills
32
32
Deaths
9
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
L
Xing Tian
BulletStorm2435
Xing Tian
1
10
5
0.35
W
5
1
23
16.5
L
3
8
2
0.5
L
1
2
6
2
L
3
6
3
0.75
W
5
1
19
14.5
L
1
6
3
0.42
W
12
3
16
6.67
W
Chiron
Sebita3467
Chiron
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,258
Damage
72,615
82,223
Taken
62,621
50,733
Mitigated
57,254
22,167
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,358
881
106
3,522
15,188
20,253
100
5,295
9,893
11,043
0
L
Xing Tian
BulletStorm2435
Xing Tian
9,389
802
432
3,722
25,222
11,414
0
17,931
6,937
19,028
0
W
17,826
2,395
7,109
4,581
10,606
6,110
2,014
3,434
7,172
31,480
0
L
10,598
7,109
37
1,160
13,694
5,330
0
7,972
5,605
0
23,820
L
8,383
1,099
7,576
6,177
11,346
4,517
0
7,340
3,828
22,059
0
L
11,293
1,928
913
1,489
11,892
4,696
0
7,436
4,246
0
14,544
W
10,491
1,126
1,503
4,076
17,404
20,092
512
7,214
10,190
14,113
0
L
8,595
376
274
387
20,069
24,776
0
12,349
7,306
11,346
0
W
18,626
5,080
298
433
8,664
4,484
1,491
4,165
4,499
33,320
0
W
Chiron
Sebita3467
Chiron
18,314
5,675
3,981
3,352
10,759
6,315
1,418
6,259
4,500
0
40,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
50,966
76
Minions Killed
122
0
Camps Cleared
0
928,890
Distance Traveled
1,030,929
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,732
885
5
0
0
223,405
0
L
Xing Tian
7,795
709
9
1
0
172,268
0
W
Hel
9,839
894
33
3
0
213,745
0
L
Apollo
7,598
691
28
3
0
155,043
0
L
Chang'e
7,763
706
26
2
0
205,390
0
L
Bastet
7,852
714
9
1
0
205,333
0
W
Ares
10,396
945
3
0
0
223,528
2
L
Ares
7,434
676
4
0
0
190,856
0
W
Zeus
10,660
969
26
2
0
170,262
0
W
Chiron
10,339
940
55
5
0
199,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role