Player Matchup

Kali
Kali
Diamond II
 
Kali
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
FairySIayer
Janus
Diamond I
Level 160
God Stats
10W - 13L
1,522 SR
Queue Stats
246W - 242L
2,462 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
WorThABiLL
Sun Wukong
Diamond IV
Level 156
God Stats
3W - 3L
1,539 SR
Queue Stats
260W - 238L
2,268 MMR
Party 1
Athena
Athena
Diamond I
ogod23
Athena
Diamond I
Level 127
God Stats
3W - 0L
1,820 SR
Queue Stats
108W - 93L
2,418 MMR
Solo
Heimdallr
Heimdallr
Diamond I
qCruuz
Heimdallr
Diamond I
Level 106
God Stats
2W - 1L
1,784 SR
Queue Stats
197W - 183L
2,529 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,633 SR
2,235 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,586 SR
2,434 MMR
He Bo
He Bo
Diamond II
CoilŠ
He Bo
Diamond II
Level 160
God Stats
3W - 3L
1,677 SR
Queue Stats
106W - 100L
2,385 MMR
Solo
Odin
Odin
Diamond I
Metimer
Odin
Diamond I
Level 151
God Stats
11W - 8L
1,724 SR
Queue Stats
315W - 292L
2,468 MMR
Solo
Nemesis
Nemesis
Diamond IV
OneTapPap
Nemesis
Diamond IV
Level 154
God Stats
21W - 11L
1,777 SR
Queue Stats
49W - 33L
2,424 MMR
Solo
Ullr
Ullr
Diamond I
WillTryForGems
Ullr
Diamond I
Level 150
God Stats
5W - 7L
1,250 SR
Queue Stats
370W - 361L
2,461 MMR
Solo
Xing Tian
Xing Tian
Diamond I
ZankTheBeheader
Xing Tian
Diamond I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 239L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
5 / 1 / 5
11,144
656
9,810
16,322
8,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 0 / 3
10,370
610
9,480
9,753
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WorThABiLL
Sun Wukong
17
6 / 1 / 5
10,822
637
15,702
15,877
13,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
ogod23
Athena
14
2 / 1 / 8
9,225
543
4,504
12,538
11,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
qCruuz
Heimdallr
17
1 / 1 / 1
10,436
614
5,320
9,663
3,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatHelMorgan Le FayPersephone

VS

Bans
ArtioSobekAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CoilŠ
He Bo
13
2 / 6 / 0
7,953
468
5,215
10,899
3,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Metimer
Odin
14
1 / 4 / 2
8,351
491
8,047
13,925
10,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
OneTapPap
Nemesis
13
1 / 2 / 0
7,789
458
4,919
12,075
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,125
478
6,567
11,895
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ZankTheBeheader
Xing Tian
13
0 / 2 / 2
7,549
444
6,322
12,258
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
5
7.5
L
He Bo
CoilŠ
He Bo
2
6
0
0.33
W
4
0
3
5.5
L
Odin
Metimer
Odin
1
4
2
0.5
L
Nemesis
OneTapPap
Nemesis
1
2
0
0.5
L
0
4
0
0
W
Sun Wukong
WorThABiLL
Sun Wukong
6
1
5
8.5
L
Xing Tian
ZankTheBeheader
Xing Tian
0
2
2
0.5
W
Athena
ogod23
Athena
2
1
8
6
W
Heimdallr
qCruuz
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,816
Damage
31,070
64,153
Taken
61,052
40,589
Mitigated
32,571
32,758
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,810
4,258
0
9,697
16,322
8,403
1,980
2,189
14,043
0
96,076
L
He Bo
CoilŠ
He Bo
5,215
332
0
1,376
10,899
3,794
0
4,225
6,598
49,525
0
W
9,480
572
114
4,482
9,753
3,626
40
4,434
5,271
84,819
0
L
Odin
Metimer
Odin
8,047
1,717
0
4,787
13,925
10,016
0
1,520
12,329
6,755
47,518
L
Nemesis
OneTapPap
Nemesis
4,919
2,146
0
5,528
12,075
4,956
0
3,804
8,107
0
49,471
L
6,567
1,970
0
2,451
11,895
4,494
0
363
11,532
0
65,264
W
Sun Wukong
WorThABiLL
Sun Wukong
15,702
2,962
0
9,435
15,877
13,000
0
3,562
11,501
1,267
65,303
L
Xing Tian
ZankTheBeheader
Xing Tian
6,322
472
0
2,358
12,258
9,311
0
4,311
7,781
32,856
0
W
Athena
ogod23
Athena
4,504
1,733
1,754
3,802
12,538
11,659
28
3,485
8,960
23,676
0
W
Heimdallr
qCruuz
Heimdallr
5,320
2,145
0
3,474
9,663
3,901
114
1,801
7,862
0
93,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,997
Gold Earned
39,767
634
Minions Killed
499
0
Camps Cleared
0
1,848,691
Distance Traveled
1,788,812
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,144
656
153
9
0
382,123
3
L
He Bo
7,953
468
104
6
0
290,247
2
W
Janus
10,370
610
174
10
0
394,866
8
L
Odin
8,351
491
117
7
0
376,398
4
L
Nemesis
7,789
458
91
5
0
418,822
5
L
Ullr
8,125
478
142
8
0
336,502
5
W
Sun Wukong
10,822
637
112
7
0
368,572
3
L
Xing Tian
7,549
444
45
3
0
366,843
6
W
Athena
9,225
543
30
2
0
372,332
7
W
Heimdallr
10,436
614
165
10
0
330,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role