Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ArtsySushi
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,178 SR
Queue Stats
8W - 17L
1,266 Elo+
Party 2
Neith
Neith
Dingus81
Neith
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,079 Elo+
Party 4
Yemoja
Yemoja
Gisle42
Yemoja
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,079 Elo+
Party 4
Chaac
Chaac
styuje
Chaac
Level 14
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 9L
1,249 Elo+
Solo
Team Averages
Level 13
1,391 SR
1,235 Elo+

VS

Team Averages
Level 19
1,501 SR
1,327 Elo+
Artemis
Artemis
Arjalainen
Artemis
Level 7
God Stats
11W - 12L
1,500 SR
Queue Stats
54W - 73L
1,337 Elo+
Party 3
Geb
Geb
MGPFS
Geb
Level 29
God Stats
19W - 12L
1,546 SR
Queue Stats
97W - 129L
1,361 Elo+
Party 3
Pele
Pele
SpaceMudkip
Pele
Level 47
God Stats
51W - 37L
1,564 SR
Queue Stats
124W - 157L
1,383 Elo+
Party 3
Chaac
Chaac
Zealotry1
Chaac
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 39L
1,298 Elo+
Party 1
Ra
Ra
Zenohh
Ra
Level 5
God Stats
3W - 3L
1,396 SR
Queue Stats
7W - 10L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 3 / 0
4,626
463
2,267
5,356
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
ArtsySushi
Morgan Le Fay
7
0 / 5 / 0
4,561
456
2,303
5,488
1,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Dingus81
Neith
6
0 / 4 / 0
4,225
423
2,578
4,308
959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Gisle42
Yemoja
5
1 / 2 / 0
4,554
455
2,374
6,139
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
styuje
Chaac
4
0 / 3 / 0
3,790
379
674
4,491
2,125
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arjalainen
Artemis
7
0 / 0 / 3
4,424
442
2,370
2,473
672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Geb
MGPFS
Geb
7
0 / 1 / 6
4,796
480
1,432
6,125
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
11 / 0 / 2
6,879
688
8,307
5,968
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Zealotry1
Chaac
9
1 / 0 / 2
5,307
531
1,113
2,667
1,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
10
5 / 0 / 1
6,152
615
4,184
3,951
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
17
17
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Artemis
Arjalainen
Artemis
0
0
3
1.5
L
Morgan Le Fay
ArtsySushi
Morgan Le Fay
0
5
0
0
L
Neith
Dingus81
Neith
0
4
0
0
L
Yemoja
Gisle42
Yemoja
1
2
0
0.5
W
Geb
MGPFS
Geb
0
1
6
3
W
11
0
2
12
W
Chaac
Zealotry1
Chaac
1
0
2
2
W
Ra
5
0
1
5.5
L
Chaac
styuje
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,196
Damage
17,406
25,782
Taken
21,184
8,182
Mitigated
8,605
2,660
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,267
1,068
0
380
5,356
1,283
0
346
4,939
0
21,960
W
Artemis
Arjalainen
Artemis
2,370
612
0
532
2,473
672
1,644
586
1,887
0
13,345
L
Morgan Le Fay
ArtsySushi
Morgan Le Fay
2,303
243
0
124
5,488
1,576
0
2,336
2,976
20,795
0
L
Neith
Dingus81
Neith
2,578
1,204
0
50
4,308
959
0
1,142
3,120
0
19,813
L
Yemoja
Gisle42
Yemoja
2,374
479
382
1,443
6,139
2,239
0
1,117
4,967
6,187
0
W
Geb
MGPFS
Geb
1,432
190
0
1,346
6,125
3,514
0
802
5,323
7,647
0
W
8,307
3,056
0
1,734
5,968
1,719
1,244
1,332
4,636
0
33,964
W
Chaac
Zealotry1
Chaac
1,113
84
0
1,312
2,667
1,431
415
191
2,476
0
10,982
W
Ra
4,184
626
94
707
3,951
1,269
538
1,766
2,185
32,873
0
L
Chaac
styuje
Chaac
674
54
0
281
4,491
2,125
0
413
4,034
0
7,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,756
Gold Earned
27,558
143
Minions Killed
189
0
Camps Cleared
0
802,942
Distance Traveled
888,040
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,626
463
40
4
0
173,934
3
W
Artemis
4,424
442
29
3
0
173,276
2
L
Morgan Le Fay
4,561
456
38
4
0
168,715
1
L
Neith
4,225
423
45
5
0
147,908
1
L
Yemoja
4,554
455
4
0
0
174,608
1
W
Geb
4,796
480
5
1
0
196,994
2
W
Pele
6,879
688
68
7
0
198,063
1
W
Chaac
5,307
531
24
2
0
154,198
0
W
Ra
6,152
615
63
6
0
165,509
0
L
Chaac
3,790
379
16
2
0
137,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role