Player Matchup

Osiris
Osiris
Narumy
Osiris
Level 141
God Stats
2W - 3L
1,625 SR
Queue Stats
125W - 128L
1,596 Elo+
Party 2
Aphrodite
Aphrodite
Sebastian292
Aphrodite
Level 146
God Stats
20W - 5L
1,777 SR
Queue Stats
227W - 249L
1,547 Elo+
Party 2
Neith
Neith
ZLAZLADULE
Neith
Level 54
God Stats
5W - 8L
1,474 SR
Queue Stats
162W - 294L
1,219 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,454 Elo+

VS

Team Averages
Level 127
1,500 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
EdeaCramer
Freya
Level 160
God Stats
8W - 8L
1,420 SR
Queue Stats
454W - 477L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Erazer2k20
Ah Muzen Cab
Level 80
God Stats
6W - 4L
1,579 SR
Queue Stats
181W - 190L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Narumy
Osiris
14
5 / 6 / 4
10,672
667
13,632
22,926
24,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Sebastian292
Aphrodite
14
2 / 4 / 7
10,422
651
11,635
13,760
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
3 / 3 / 3
10,046
628
6,145
10,378
3,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 10
10,444
653
6,591
12,906
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
17
10 / 3 / 3
12,591
787
16,141
15,169
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Erazer2k20
Ah Muzen Cab
15
2 / 4 / 7
11,047
690
15,903
11,342
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
13
13
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
10
2
W
Freya
10
3
3
3.83
W
Ah Muzen Cab
Erazer2k20
Ah Muzen Cab
2
4
7
1.38
L
Osiris
Narumy
Osiris
5
6
4
1.17
L
Aphrodite
Sebastian292
Aphrodite
2
4
7
1.38
L
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
38,635
47,064
Taken
39,417
33,731
Mitigated
19,384
17,325
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,591
1,488
0
2,668
12,906
8,967
746
4,871
7,671
0
12,116
W
Freya
16,141
6,657
0
7,356
15,169
6,088
462
4,577
9,882
52,476
0
W
Ah Muzen Cab
Erazer2k20
Ah Muzen Cab
15,903
3,489
0
3,495
11,342
4,329
1,342
3,166
7,692
0
68,296
L
Osiris
Narumy
Osiris
13,632
2,912
0
2,214
22,926
24,701
0
9,674
12,920
4,353
31,903
L
Aphrodite
Sebastian292
Aphrodite
11,635
887
7,045
6,693
13,760
5,612
345
3,964
9,485
42,764
0
L
Neith
6,145
2,015
0
1,373
10,378
3,418
1,012
2,964
7,281
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
34,082
221
Minions Killed
209
5
Camps Cleared
10
821,228
Distance Traveled
912,291
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,444
653
8
1
0
300,506
1
W
Freya
12,591
787
75
5
5
306,250
3
W
Ah Muzen Cab
11,047
690
126
8
5
305,535
4
L
Osiris
10,672
667
46
3
0
301,724
4
L
Aphrodite
10,422
651
89
6
3
293,263
2
L
Neith
10,046
628
86
5
2
226,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role