Player Matchup

Raijin
Raijin
CHEMICALpain12
Raijin
Level 62
God Stats
1W - 4L
1,496 SR
Queue Stats
355W - 344L
1,493 Elo+
Party 1
Discordia
Discordia
TheBlakBeerus
Discordia
Level 62
God Stats
1W - 3L
1,451 SR
Queue Stats
38W - 36L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Tommyhillfigure
Gilgamesh
Level 155
God Stats
52W - 46L
1,700 SR
Queue Stats
327W - 261L
1,578 Elo+
Party 1
Bacchus
Bacchus
coolkidnas
Bacchus
Level 52
God Stats
3W - 0L
1,612 SR
Queue Stats
59W - 53L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
ifriday25
Danzaburou
Level 28
God Stats
4W - 5L
1,582 SR
Queue Stats
80W - 55L
1,586 Elo+
Party 1
Team Averages
Level 72
1,568 SR
1,521 Elo+

VS

Team Averages
Level 73
1,550 SR
1,431 Elo+
Hercules
Hercules
AllAmericanV34
Hercules
Level 137
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 5L
1,450 Elo+
Party 2
Thoth
Thoth
Bobby 2 Bad
Thoth
Level 42
God Stats
6W - 3L
1,973 SR
Queue Stats
90W - 81L
1,554 Elo+
Solo
Charybdis
Charybdis
Tar Arathorn
Charybdis
Level 39
God Stats
0W - 3L
1,308 SR
Queue Stats
319W - 330L
1,488 Elo+
Solo
Neith
Neith
Urrrbootie
Neith
Level 16
God Stats
7W - 19L
1,310 SR
Queue Stats
9W - 23L
1,226 Elo+
Party 2
Zeus
Zeus
algranast
Zeus
Level 129
God Stats
47W - 36L
1,610 SR
Queue Stats
329W - 349L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
6,929
990
2,725
2,865
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
TheBlakBeerus
Discordia
14
3 / 0 / 10
7,607
1,087
5,726
3,796
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Tommyhillfigure
Gilgamesh
14
9 / 0 / 8
9,319
1,331
11,798
7,943
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
coolkidnas
Bacchus
13
0 / 1 / 8
6,869
981
3,842
2,425
2,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ifriday25
Danzaburou
14
5 / 0 / 8
8,797
1,257
6,776
5,812
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

347

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 4 / 0
7,100
1,014
3,904
9,394
6,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 1
6,653
950
4,874
5,354
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tar Arathorn
Charybdis
11
0 / 3 / 0
6,255
894
2,160
6,627
2,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
11
0 / 4 / 1
6,025
861
1,197
5,239
1,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
12
0 / 3 / 1
6,722
960
5,153
7,277
2,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
17
Kills
2
2
Deaths
17
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
4
0
0.5
L
0
3
1
0.17
W
0
1
7
3.5
L
Charybdis
Tar Arathorn
Charybdis
0
3
0
0
W
Discordia
TheBlakBeerus
Discordia
3
0
10
8
W
Gilgamesh
Tommyhillfigure
Gilgamesh
9
0
8
13
L
Neith
0
4
1
0.13
L
Zeus
0
3
1
0.17
W
Bacchus
coolkidnas
Bacchus
0
1
8
4
W
Danzaburou
ifriday25
Danzaburou
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,867
Damage
17,288
22,841
Taken
33,891
14,874
Mitigated
14,635
5,200
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,904
1,193
157
2,887
9,394
6,255
0
3,452
5,287
0
17,319
L
4,874
198
0
0
5,354
1,755
0
2,008
2,989
31,665
0
W
2,725
388
0
62
2,865
1,095
0
1,206
1,659
9,911
0
L
Charybdis
Tar Arathorn
Charybdis
2,160
1,613
0
177
6,627
2,271
0
2,690
3,644
0
8,512
W
Discordia
TheBlakBeerus
Discordia
5,726
353
0
226
3,796
1,360
0
1,894
1,902
15,881
0
W
Gilgamesh
Tommyhillfigure
Gilgamesh
11,798
2,540
0
2,339
7,943
8,031
0
2,596
5,347
3,141
17,713
L
Neith
1,197
336
0
145
5,239
1,896
0
2,216
2,772
0
2,406
L
Zeus
5,153
543
494
1,400
7,277
2,458
0
2,230
4,726
14,614
0
W
Bacchus
coolkidnas
Bacchus
3,842
250
798
368
2,425
2,280
0
1,344
1,081
9,264
0
W
Danzaburou
ifriday25
Danzaburou
6,776
3,660
0
1,407
5,812
2,108
0
2,987
2,825
0
27,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
32,755
131
Minions Killed
133
7
Camps Cleared
5
611,308
Distance Traveled
541,112
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,100
1,014
41
6
1
145,709
3
L
Thoth
6,653
950
56
8
1
118,824
0
W
Raijin
6,929
990
26
4
0
109,906
0
L
Charybdis
6,255
894
15
2
2
99,138
0
W
Discordia
7,607
1,087
28
4
0
130,427
0
W
Gilgamesh
9,319
1,331
19
3
0
149,950
0
L
Neith
6,025
861
0
0
0
61,030
0
L
Zeus
6,722
960
21
3
1
116,411
1
W
Bacchus
6,869
981
5
1
0
82,424
0
W
Danzaburou
8,797
1,257
53
8
7
138,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role