Player Matchup

King Arthur
King Arthur
Platinum V
Høbbit
King Arthur
Platinum V
Level 122
God Stats
4W - 2L
1,474 SR
Queue Stats
187W - 196L
1,286 MMR
Party 1
Sol
Sol
Silver II
Kawa1i
Sol
Silver II
Level 154
God Stats
3W - 1L
1,726 SR
Queue Stats
206W - 249L
1,114 MMR
Solo
Odin
Odin
Gold II
SneakyAmbi
Odin
Gold II
Level 138
God Stats
5W - 5L
1,620 SR
Queue Stats
53W - 51L
1,461 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,607 SR
1,287 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,207 SR
1,213 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Silver III
Caaveiro
Olorun
Silver III
Level 89
God Stats
0W - 7L
1,007 SR
Queue Stats
17W - 77L
1,023 MMR
Party 2
Ymir
Ymir
Silver III
carjac
Ymir
Silver III
Level 108
God Stats
1W - 6L
1,116 SR
Queue Stats
40W - 136L
1,114 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Høbbit
King Arthur
16
7 / 1 / 10
12,513
695
16,946
14,342
12,535
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Kawa1i
Sol
15
5 / 5 / 8
12,145
675
20,299
15,851
5,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 10
12,283
682
19,349
16,349
18,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayTiamatNoxGilgameshThoth

VS

Bans
TsukuyomiMerlinHou YiPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 6 / 4
10,115
562
12,273
18,328
7,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Caaveiro
Olorun
15
2 / 6 / 3
10,871
604
10,135
19,382
8,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
carjac
Ymir
14
3 / 6 / 3
10,736
596
6,551
23,889
25,446
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
4
0.5
L
Olorun
Caaveiro
Olorun
2
6
3
0.58
W
King Arthur
Høbbit
King Arthur
7
1
10
12
W
Sol
Kawa1i
Sol
5
5
8
1.8
W
6
0
10
11
L
Ymir
carjac
Ymir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,594
Damage
28,959
46,542
Taken
61,599
36,952
Mitigated
40,931
15,369
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,273
3,574
0
784
18,328
7,087
0
8,887
9,441
0
41,004
L
Olorun
Caaveiro
Olorun
10,135
5,757
614
4,736
19,382
8,398
0
8,952
10,360
53,733
0
W
King Arthur
Høbbit
King Arthur
16,946
2,593
0
4,607
14,342
12,535
323
5,225
9,117
1,978
35,609
W
Sol
Kawa1i
Sol
20,299
5,763
0
5,667
15,851
5,940
2,925
6,125
9,726
75,568
0
W
19,349
2,940
0
5,095
16,349
18,477
365
5,897
10,452
10,287
35,645
L
Ymir
carjac
Ymir
6,551
1,333
0
2,267
23,889
25,446
0
7,502
16,109
12,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
31,722
190
Minions Killed
179
11
Camps Cleared
4
1,019,899
Distance Traveled
875,403
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,115
562
75
4
1
299,188
4
L
Olorun
10,871
604
89
5
3
273,973
1
W
King Arthur
12,513
695
38
2
2
360,897
3
W
Sol
12,145
675
100
6
8
288,917
4
W
Odin
12,283
682
52
3
1
370,085
3
L
Ymir
10,736
596
15
1
0
302,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role