Player Matchup

Ymir
Ymir
BERB-LE-ROUMAIN
Ymir
Level 72
God Stats
1W - 3L
1,564 SR
Queue Stats
78W - 67L
1,504 Elo+
Party 3
Hou Yi
Hou Yi
DuffmanJr7
Hou Yi
Level 116
God Stats
17W - 11L
1,805 SR
Queue Stats
591W - 534L
1,465 Elo+
Party 1
Chaac
Chaac
Frosk32
Chaac
Level 23
God Stats
3W - 1L
1,693 SR
Queue Stats
20W - 21L
1,505 Elo+
Party 3
Hun Batz
Hun Batz
coddestroyer99
Hun Batz
Level 27
God Stats
9W - 3L
1,765 SR
Queue Stats
55W - 52L
1,480 Elo+
Party 1
Eset
Eset
sandwich1998
Eset
Level 125
God Stats
15W - 8L
1,573 SR
Queue Stats
463W - 419L
1,491 Elo+
Party 1
Team Averages
Level 73
1,680 SR
1,489 Elo+

VS

Team Averages
Level 59
1,564 SR
1,475 Elo+
Chaac
Chaac
DragonsBaneXII
Chaac
Level 105
God Stats
23W - 17L
1,580 SR
Queue Stats
205W - 170L
1,438 Elo+
Party 2
Thanatos
Thanatos
Dylan3875
Thanatos
Level 35
God Stats
5W - 1L
1,700 SR
Queue Stats
48W - 42L
1,486 Elo+
Solo
Neith
Neith
MaMaLaLaHiLL
Neith
Level 22
God Stats
57W - 50L
1,565 SR
Queue Stats
98W - 86L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
OG Justin W
Nu Wa
Level 42
God Stats
9W - 8L
1,590 SR
Queue Stats
355W - 356L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
YT_Wishes
Ao Kuang
Level 89
God Stats
5W - 1L
1,383 SR
Queue Stats
56W - 44L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,337
542
1,560
5,818
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
DuffmanJr7
Hou Yi
7
0 / 0 / 1
4,372
547
1,109
3,781
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Frosk32
Chaac
9
2 / 2 / 0
5,249
656
3,743
6,309
2,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
5
1 / 1 / 0
3,880
485
811
2,841
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 2 / 1
5,218
652
4,499
4,302
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,400
675
3,996
5,355
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Dylan3875
Thanatos
7
0 / 2 / 3
4,392
549
2,856
4,476
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 1
4,433
554
2,668
2,322
588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 1 / 1
5,122
640
3,103
3,132
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
YT_Wishes
Ao Kuang
7
1 / 1 / 0
4,501
563
1,513
3,558
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
2
1
0
2
L
Hou Yi
DuffmanJr7
Hou Yi
0
0
1
0.5
W
Thanatos
Dylan3875
Thanatos
0
2
3
0.75
L
Chaac
Frosk32
Chaac
2
2
0
1
W
1
1
1
1.5
W
1
1
1
1.5
W
Ao Kuang
YT_Wishes
Ao Kuang
1
1
0
1
L
Hun Batz
1
1
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,722
Damage
14,136
23,051
Taken
18,843
8,183
Mitigated
8,490
7,579
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,560
198
388
2,189
5,818
2,738
0
980
4,744
8,421
0
W
3,996
541
0
2,106
5,355
4,286
0
0
5,355
2,690
20,894
L
Hou Yi
DuffmanJr7
Hou Yi
1,109
487
0
940
3,781
781
0
661
3,092
0
18,533
W
Thanatos
Dylan3875
Thanatos
2,856
147
0
2,769
4,476
1,524
405
1,818
2,540
0
14,773
L
Chaac
Frosk32
Chaac
3,743
1,107
0
1,908
6,309
2,752
0
754
5,052
0
22,869
W
2,668
1,527
0
785
2,322
588
551
802
1,508
0
14,065
W
3,103
261
0
489
3,132
885
0
2,132
786
25,246
0
W
Ao Kuang
YT_Wishes
Ao Kuang
1,513
520
0
1,005
3,558
1,207
0
917
2,595
13,575
5,980
L
Hun Batz
811
392
0
578
2,841
714
0
670
2,105
0
8,285
L
4,499
288
230
1,346
4,302
1,198
0
1,369
2,776
28,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
23,848
197
Minions Killed
201
0
Camps Cleared
0
759,270
Distance Traveled
784,345
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,337
542
23
3
0
164,598
1
W
Chaac
5,400
675
50
6
0
175,360
2
L
Hou Yi
4,372
547
42
5
0
151,964
1
W
Thanatos
4,392
549
29
4
0
166,681
1
L
Chaac
5,249
656
54
7
0
167,577
0
W
Neith
4,433
554
22
3
0
136,009
3
W
Nu Wa
5,122
640
55
7
0
159,192
3
W
Ao Kuang
4,501
563
45
6
0
147,103
2
L
Hun Batz
3,880
485
21
3
0
125,829
2
L
Eset
5,218
652
57
7
0
149,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role