Player Matchup

Achilles
Achilles
BlestyBlasty
Achilles
Level 95
God Stats
5W - 1L
2,032 SR
Queue Stats
47W - 25L
1,634 Elo+
Party 2
King Arthur
King Arthur
Cpt BloodBlade
King Arthur
Level 83
God Stats
4W - 2L
1,480 SR
Queue Stats
19W - 25L
1,462 Elo+
Party 2
Ymir
Ymir
Soupcan 420
Ymir
Level 107
God Stats
2W - 0L
1,712 SR
Queue Stats
16W - 23L
1,404 Elo+
Party 2
Janus
Janus
TrueMilkMan7240
Janus
Level 108
God Stats
2W - 1L
1,648 SR
Queue Stats
51W - 31L
1,608 Elo+
Party 2
Team Averages
Level 98
1,718 SR
1,527 Elo+

VS

Team Averages
Level 85
1,340 SR
1,412 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Iry20
Terra
Level 64
God Stats
0W - 2L
1,173 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 1
Fenrir
Fenrir
TheCaptainHook22
Fenrir
Level 36
God Stats
0W - 1L
1,333 SR
Queue Stats
11W - 23L
1,328 Elo+
Solo
Rama
Rama
Wakatondo
Rama
Level 98
God Stats
1W - 2L
1,354 SR
Queue Stats
10W - 14L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlestyBlasty
Achilles
14
3 / 1 / 2
8,254
825
8,204
11,366
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Cpt BloodBlade
King Arthur
14
4 / 2 / 4
8,249
825
9,355
7,620
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 3
8,430
843
4,221
10,368
8,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 3 / 5
8,243
824
7,611
6,886
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 3 / 2
8,209
821
10,889
9,968
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Iry20
Terra
12
0 / 2 / 3
7,181
718
2,910
7,503
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 5 / 1
6,854
685
2,181
9,970
4,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
13
2 / 2 / 4
7,795
780
7,418
9,032
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
6
6
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
2
1.67
W
Achilles
BlestyBlasty
Achilles
3
1
2
4
W
King Arthur
Cpt BloodBlade
King Arthur
4
2
4
3
L
Terra
Iry20
Terra
0
2
3
0.75
W
3
0
3
4.5
L
0
5
1
0.1
W
2
3
5
1.5
L
Rama
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
23,398
36,240
Taken
36,473
25,030
Mitigated
15,758
12,358
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,889
510
172
2,374
9,968
2,860
0
3,300
6,389
31,409
0
W
Achilles
BlestyBlasty
Achilles
8,204
2,145
0
5,880
11,366
10,972
470
4,024
7,342
0
28,169
W
King Arthur
Cpt BloodBlade
King Arthur
9,355
388
0
0
7,620
3,145
375
3,776
3,844
0
23,948
L
Terra
Iry20
Terra
2,910
340
606
1,621
7,503
5,530
380
2,744
4,206
8,833
0
W
4,221
1,419
1,497
3,633
10,368
8,354
135
3,159
7,209
14,284
0
L
2,181
573
0
713
9,970
4,533
895
3,671
6,024
0
10,601
W
7,611
484
0
1,348
6,886
2,559
350
3,357
3,529
34,228
0
L
Rama
7,418
5,392
0
1,658
9,032
2,835
141
1,959
6,724
0
25,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,176
Gold Earned
30,039
167
Minions Killed
147
10
Camps Cleared
4
800,684
Distance Traveled
746,080
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,209
821
55
6
2
176,426
1
W
Achilles
8,254
825
49
5
2
200,234
1
W
King Arthur
8,249
825
37
4
1
222,428
0
L
Terra
7,181
718
14
1
0
196,082
2
W
Ymir
8,430
843
16
2
1
194,145
2
L
Fenrir
6,854
685
27
3
1
180,642
0
W
Janus
8,243
824
65
7
6
183,877
1
L
Rama
7,795
780
51
5
1
192,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role