Player Matchup

Anubis
Anubis
Bronze III
DakuNendo
Anubis
Bronze III
Level 89
God Stats
2W - 0L
1,403 SR
Queue Stats
70W - 97L
91 MMR
Solo
Ymir
Ymir
Bronze II
Ohfourten
Ymir
Bronze II
Level 46
God Stats
10W - 10L
1,347 SR
Queue Stats
49W - 73L
285 MMR
Solo
Sol
Sol
Bronze I
TUTUBARAO426
Sol
Bronze I
Level 66
God Stats
13W - 17L
1,287 SR
Queue Stats
179W - 195L
377 MMR
Solo
Chaac
Chaac
Bronze I
TrippieKevv
Chaac
Bronze I
Level 68
God Stats
11W - 21L
1,408 SR
Queue Stats
110W - 136L
305 MMR
Solo
Artemis
Artemis
Bronze II
xNatsu4
Artemis
Bronze II
Level 66
God Stats
1W - 1L
1,202 SR
Queue Stats
42W - 81L
155 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,329 SR
243 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,508 SR
242 MMR
Charybdis
Charybdis
Bronze III
Alargeturd3361
Charybdis
Bronze III
Level 154
God Stats
7W - 4L
1,617 SR
Queue Stats
167W - 208L
272 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
AlmightyKingFish
Cu Chulainn
Bronze I
Level 61
God Stats
1W - 4L
1,382 SR
Queue Stats
69W - 101L
242 MMR
Solo
Cernunnos
Cernunnos
Bronze I
Mesquita M
Cernunnos
Bronze I
Level 75
God Stats
30W - 37L
1,486 SR
Queue Stats
139W - 171L
306 MMR
Solo
Merlin
Merlin
Bronze I
Tronic-Etan
Merlin
Bronze I
Level 146
God Stats
105W - 119L
1,487 SR
Queue Stats
594W - 630L
307 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
xJHAYx81x
Baron Samedi
Bronze III
Level 129
God Stats
45W - 40L
1,570 SR
Queue Stats
523W - 594L
83 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DakuNendo
Anubis
20
4 / 3 / 16
23,646
483
20,975
27,399
14,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
6 / 3 / 19
22,253
454
18,273
39,207
61,712
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 7 / 9
26,333
537
25,078
39,156
19,421
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 3
21,984
449
19,891
30,197
24,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
xNatsu4
Artemis
20
17 / 8 / 10
26,596
543
48,846
38,310
17,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Morgan Le FayArachneGilgameshZhong Kui

VS

Bans
AthenaZeusBellonaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alargeturd3361
Charybdis
20
5 / 6 / 1
23,921
488
14,463
27,926
12,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
AlmightyKingFish
Cu Chulainn
20
1 / 8 / 11
20,923
427
19,935
49,397
63,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Mesquita M
Cernunnos
20
3 / 10 / 6
24,222
494
19,730
34,227
14,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
14 / 11 / 3
27,618
564
46,994
37,451
18,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
xJHAYx81x
Baron Samedi
20
1 / 11 / 5
20,019
409
15,214
41,255
24,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
50
46
Kills
24
24
Deaths
46
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alargeturd3361
Charybdis
5
6
1
0.92
L
Cu Chulainn
AlmightyKingFish
Cu Chulainn
1
8
11
0.81
W
Anubis
DakuNendo
Anubis
4
3
16
4
L
Cernunnos
Mesquita M
Cernunnos
3
10
6
0.6
W
Ymir
6
3
19
5.17
W
10
7
9
2.07
W
9
3
3
3.5
L
Merlin
14
11
3
1.41
L
Baron Samedi
xJHAYx81x
Baron Samedi
1
11
5
0.32
W
Artemis
xNatsu4
Artemis
17
8
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,063
Damage
116,336
174,269
Taken
190,256
136,857
Mitigated
134,372
72,322
Healing
59,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alargeturd3361
Charybdis
14,463
3,580
0
1,628
27,926
12,864
1,673
7,647
20,279
0
209,796
L
Cu Chulainn
AlmightyKingFish
Cu Chulainn
19,935
1,827
0
13,272
49,397
63,780
858
12,885
36,512
23,320
96,334
W
Anubis
DakuNendo
Anubis
20,975
1,288
1,547
18,250
27,399
14,447
898
15,046
11,838
193,729
0
L
Cernunnos
Mesquita M
Cernunnos
19,730
8,802
604
12,577
34,227
14,418
8,197
8,311
25,916
0
258,308
W
Ymir
18,273
2,838
0
4,569
39,207
61,712
499
18,704
17,691
77,450
0
W
25,078
6,542
0
21,473
39,156
19,421
6,996
15,425
23,316
278,823
19,723
W
19,891
5,931
0
11,832
30,197
24,241
3,470
2,576
26,620
1,211
136,213
L
Merlin
46,994
1,706
2,059
15,451
37,451
18,600
9,080
17,898
19,553
220,549
0
L
Baron Samedi
xJHAYx81x
Baron Samedi
15,214
130
709
13,102
41,255
24,710
984
20,354
20,901
119,183
0
W
Artemis
xNatsu4
Artemis
48,846
25,516
0
14,651
38,310
17,036
3,176
14,536
23,408
0
236,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

120,812
Gold Earned
116,703
1,164
Minions Killed
1,205
0
Camps Cleared
0
4,133,474
Distance Traveled
4,102,401
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
23,921
488
288
6
0
777,174
18
L
Cu Chulainn
20,923
427
168
3
0
895,727
5
W
Anubis
23,646
483
264
5
0
918,806
5
L
Cernunnos
24,222
494
285
6
0
862,793
1
W
Ymir
22,253
454
104
2
0
921,536
4
W
Sol
26,333
537
343
7
0
876,024
9
W
Chaac
21,984
449
219
4
0
572,598
5
L
Merlin
27,618
564
317
6
0
720,012
6
L
Baron Samedi
20,019
409
147
3
0
846,695
3
W
Artemis
26,596
543
234
5
0
844,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role