Player Matchup

Osiris
Osiris
Nazurath
Osiris
Level 47
God Stats
2W - 1L
1,268 SR
Queue Stats
21W - 29L
1,250 Elo+
Party 1
Cupid
Cupid
NimbiDraug
Cupid
Level 20
God Stats
2W - 3L
1,650 SR
Queue Stats
20W - 29L
1,250 Elo+
Party 1
Da Ji
Da Ji
RequiemNeko
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Templaris
Nu Wa
Level 27
God Stats
1W - 0L
1,289 SR
Queue Stats
20W - 26L
1,267 Elo+
Party 1
Jormungandr
Jormungandr
ZirraWolfie
Jormungandr
Level 22
God Stats
2W - 4L
1,364 SR
Queue Stats
18W - 25L
1,267 Elo+
Party 1
Team Averages
Level 29
1,414 SR
1,320 Elo+

VS

Team Averages
Level 5
1,460 SR
1,145 Elo+
Hades
Hades
GriszArts
Hades
Level 7
God Stats
2W - 3L
1,715 SR
Queue Stats
6W - 12L
1,225 Elo+
Solo
Anhur
Anhur
MustafaManavTR
Anhur
Level 4
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 2
Yemoja
Yemoja
diarp
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 2
Odin
Odin
memurabi
Odin
Level 3
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Susano
Susano
naugess
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nazurath
Osiris
11
5 / 0 / 2
6,556
656
4,813
3,704
2,121
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
10
5 / 0 / 3
6,004
600
3,748
3,433
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
4 / 1 / 4
6,309
631
2,932
4,257
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Templaris
Nu Wa
8
1 / 1 / 4
5,551
555
4,191
4,157
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ZirraWolfie
Jormungandr
9
3 / 0 / 4
5,962
596
1,604
2,753
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GriszArts
Hades
9
2 / 2 / 0
5,781
578
3,283
6,301
2,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
4,060
406
497
5,401
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
diarp
Yemoja
6
0 / 2 / 0
4,593
459
1,105
4,841
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
8
0 / 4 / 0
4,721
472
1,017
6,622
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
naugess
Susano
5
0 / 5 / 0
4,273
427
1,145
6,304
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
2
2
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
GriszArts
Hades
2
2
0
1
L
0
5
0
0
W
Osiris
Nazurath
Osiris
5
0
2
6
W
Cupid
5
0
3
6.5
W
4
1
4
6
W
Nu Wa
Templaris
Nu Wa
1
1
4
3
W
Jormungandr
ZirraWolfie
Jormungandr
3
0
4
5
L
Yemoja
diarp
Yemoja
0
2
0
0
L
Odin
0
4
0
0
L
Susano
naugess
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
7,047
18,304
Taken
29,469
7,221
Mitigated
11,435
5,434
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
GriszArts
Hades
3,283
233
0
3,097
6,301
2,750
0
2,101
3,981
29,881
0
L
497
378
0
770
5,401
1,194
0
1,128
4,257
0
14,107
W
Osiris
Nazurath
Osiris
4,813
1,980
0
925
3,704
2,121
340
0
3,465
0
27,157
W
Cupid
3,748
2,178
38
1,282
3,433
1,020
543
852
2,581
0
28,282
W
2,932
917
0
1,056
4,257
1,568
550
518
3,702
0
25,499
W
Nu Wa
Templaris
Nu Wa
4,191
1,533
0
987
4,157
1,017
730
1,971
2,186
19,076
0
W
Jormungandr
ZirraWolfie
Jormungandr
1,604
423
0
1,146
2,753
1,495
251
1,047
1,706
10,437
0
L
Yemoja
diarp
Yemoja
1,105
198
201
460
4,841
2,628
88
809
4,002
11,497
0
L
Odin
1,017
225
0
532
6,622
3,294
249
127
6,465
0
11,499
L
Susano
naugess
Susano
1,145
317
0
1,112
6,304
1,569
238
1,247
4,969
0
15,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
23,428
215
Minions Killed
172
0
Camps Cleared
0
934,111
Distance Traveled
901,681
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,781
578
75
8
0
194,317
1
L
Anhur
4,060
406
27
3
0
189,620
0
W
Osiris
6,556
656
60
6
0
185,399
2
W
Cupid
6,004
600
52
5
0
179,093
0
W
Da Ji
6,309
631
49
5
0
200,629
3
W
Nu Wa
5,551
555
38
4
0
172,451
3
W
Jormungandr
5,962
596
16
2
0
196,539
3
L
Yemoja
4,593
459
15
2
0
179,572
0
L
Odin
4,721
472
24
2
0
176,015
1
L
Susano
4,273
427
31
3
0
162,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role