Player Matchup

Achilles
Achilles
Alroyplaya3
Achilles
Level 68
God Stats
19W - 23L
1,418 SR
Queue Stats
420W - 446L
1,526 Elo+
Party 2
Scylla
Scylla
Martiin_1010
Scylla
Level 80
God Stats
30W - 25L
1,477 SR
Queue Stats
292W - 276L
1,387 Elo+
Party 3
Amaterasu
Amaterasu
MonkeGotMoney
Amaterasu
Level 15
God Stats
0W - 1L
1,737 SR
Queue Stats
11W - 10L
1,733 Elo+
Party 2
Fenrir
Fenrir
mer610_YT
Fenrir
Level 96
God Stats
9W - 5L
1,721 SR
Queue Stats
173W - 149L
1,440 Elo+
Party 3
Neith
Neith
minibidau_99
Neith
Level 22
God Stats
15W - 17L
1,481 SR
Queue Stats
34W - 36L
1,432 Elo+
Party 3
Team Averages
Level 56
1,567 SR
1,504 Elo+

VS

Team Averages
Level 65
1,512 SR
1,428 Elo+
Ares
Ares
Gallymander
Ares
Level 73
God Stats
4W - 2L
1,645 SR
Queue Stats
127W - 111L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Inf4ntyFPS
Nu Wa
Level 65
God Stats
3W - 7L
1,486 SR
Queue Stats
305W - 371L
1,266 Elo+
Solo
Bellona
Bellona
Lemsip Main
Bellona
Level 43
God Stats
13W - 6L
1,707 SR
Queue Stats
109W - 78L
1,531 Elo+
Party 1
Mulan
Mulan
nodiesoP ehT
Mulan
Level 101
God Stats
6W - 7L
1,307 SR
Queue Stats
181W - 147L
1,512 Elo+
Party 1
Neith
Neith
xMsAbz
Neith
Level 42
God Stats
20W - 28L
1,414 SR
Queue Stats
128W - 160L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alroyplaya3
Achilles
9
0 / 3 / 1
5,408
386
4,882
10,499
6,844
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
6 / 5 / 3
7,327
523
7,862
9,996
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
MonkeGotMoney
Amaterasu
9
0 / 9 / 0
5,575
398
4,200
9,439
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
mer610_YT
Fenrir
13
4 / 1 / 2
7,324
523
4,399
9,952
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 2
6,119
437
5,199
5,638
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,576
470
4,952
10,816
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
12
3 / 7 / 4
7,273
520
6,200
8,894
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lemsip Main
Bellona
14
8 / 0 / 1
8,764
626
5,700
8,755
9,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 2
8,784
627
7,119
9,484
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
xMsAbz
Neith
13
4 / 2 / 3
7,841
560
6,788
6,423
2,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
21
21
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alroyplaya3
Achilles
0
3
1
0.17
W
0
2
4
1
W
Nu Wa
3
7
4
0.71
W
Bellona
Lemsip Main
Bellona
8
0
1
8.5
L
Scylla
6
5
3
1.5
L
Amaterasu
MonkeGotMoney
Amaterasu
0
9
0
0
L
Fenrir
mer610_YT
Fenrir
4
1
2
5
L
1
3
2
0.67
W
6
0
2
7
W
Neith
xMsAbz
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
30,759
45,524
Taken
44,372
22,683
Mitigated
25,568
6,929
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alroyplaya3
Achilles
4,882
1,272
0
1,324
10,499
6,844
0
3,798
6,623
0
22,068
W
4,952
309
0
2,732
10,816
7,250
0
1,190
9,544
17,113
0
W
Nu Wa
6,200
1,231
0
1,687
8,894
2,737
57
3,831
4,780
30,668
0
W
Bellona
Lemsip Main
Bellona
5,700
2,990
0
1,885
8,755
9,415
0
0
8,755
0
48,163
L
Scylla
7,862
737
40
1,792
9,996
2,730
0
3,741
5,935
32,645
0
L
Amaterasu
MonkeGotMoney
Amaterasu
4,200
2,385
0
287
9,439
6,917
0
438
8,943
0
22,297
L
Fenrir
mer610_YT
Fenrir
4,399
1,389
0
2,701
9,952
4,540
0
1,518
8,248
277
44,320
L
5,199
2,927
0
785
5,638
1,652
0
975
4,623
0
26,516
W
7,119
963
0
4,505
9,484
4,161
0
1,480
7,904
0
76,381
W
Neith
xMsAbz
Neith
6,788
3,012
0
2,018
6,423
2,005
190
926
5,427
0
51,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
39,238
257
Minions Killed
398
0
Camps Cleared
0
1,262,576
Distance Traveled
1,307,263
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,408
386
32
2
0
246,395
4
W
Ares
6,576
470
18
1
0
254,240
10
W
Nu Wa
7,273
520
52
4
0
228,477
1
W
Bellona
8,764
626
101
7
0
285,086
1
L
Scylla
7,327
523
62
4
0
250,310
7
L
Amaterasu
5,575
398
36
3
0
235,408
0
L
Fenrir
7,324
523
75
5
0
311,522
2
L
Neith
6,119
437
52
4
0
218,941
3
W
Mulan
8,784
627
132
9
0
313,677
4
W
Neith
7,841
560
95
7
0
225,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role