Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BallBagBooty
Olorun
Level 17
God Stats
6W - 7L
1,539 SR
Queue Stats
78W - 75L
1,604 Elo+
Solo
Hera
Hera
Dulkov123123
Hera
Level 29
God Stats
0W - 1L
1,529 SR
Queue Stats
66W - 51L
1,719 Elo+
Solo
Izanami
Izanami
Mitixz1008
Izanami
Level 26
God Stats
11W - 19L
1,584 SR
Queue Stats
119W - 113L
1,677 Elo+
Party 1
Cabrakan
Cabrakan
Olafson45
Cabrakan
Level 8
God Stats
5W - 5L
1,930 SR
Queue Stats
20W - 17L
1,808 Elo+
Party 1
Team Averages
Level 20
1,616 SR
1,661 Elo+

VS

Team Averages
Level 27
1,684 SR
1,649 Elo+
Chronos
Chronos
BestMonke
Chronos
Level 29
God Stats
7W - 3L
1,622 SR
Queue Stats
209W - 140L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fafnir12
Tsukuyomi
Level 25
God Stats
9W - 2L
1,500 SR
Queue Stats
364W - 319L
1,639 Elo+
Solo
Medusa
Medusa
SaintLaurentDon
Medusa
Level 29
God Stats
10W - 5L
1,906 SR
Queue Stats
160W - 127L
1,646 Elo+
Solo
Sylvanus
Sylvanus
WHE3ZING
Sylvanus
Level 24
God Stats
3W - 3L
1,566 SR
Queue Stats
77W - 70L
1,637 Elo+
Solo
Hercules
Hercules
lMrBlackGuyl
Hercules
Level 27
God Stats
7W - 5L
1,823 SR
Queue Stats
143W - 119L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 0
5,002
385
1,740
5,973
1,129
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
8
1 / 3 / 2
5,893
453
2,592
7,700
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 4 / 1
6,316
486
4,282
6,687
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mitixz1008
Izanami
10
0 / 1 / 3
6,215
478
3,430
5,063
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Olafson45
Cabrakan
12
4 / 2 / 1
6,941
534
2,305
7,916
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BestMonke
Chronos
14
1 / 1 / 2
8,531
656
2,904
4,291
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Fafnir12
Tsukuyomi
15
3 / 2 / 4
8,765
674
6,540
7,491
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 0 / 4
9,554
735
8,685
8,505
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
WHE3ZING
Sylvanus
13
3 / 2 / 4
8,215
632
5,163
6,022
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lMrBlackGuyl
Hercules
9
1 / 2 / 5
6,339
488
2,017
8,166
6,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
15
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
L
Olorun
1
3
2
0.67
W
Chronos
BestMonke
Chronos
1
1
2
2
L
2
4
1
0.63
W
Tsukuyomi
Fafnir12
Tsukuyomi
3
2
4
2.5
L
Izanami
Mitixz1008
Izanami
0
1
3
1.5
L
Cabrakan
Olafson45
Cabrakan
4
2
1
2.25
W
7
0
4
9
W
Sylvanus
WHE3ZING
Sylvanus
3
2
4
2.5
W
Hercules
lMrBlackGuyl
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
25,309
33,339
Taken
34,475
12,479
Mitigated
17,461
9,189
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,740
488
0
738
5,973
1,129
0
58
5,915
0
18,472
L
Olorun
2,592
1,217
1,055
2,256
7,700
3,931
0
453
7,247
19,320
0
W
Chronos
BestMonke
Chronos
2,904
1,140
0
1,989
4,291
1,653
960
185
4,106
53,932
6,237
L
4,282
1,445
0
960
6,687
1,468
0
2,559
4,128
34,937
0
W
Tsukuyomi
Fafnir12
Tsukuyomi
6,540
1,052
0
2,729
7,491
2,838
0
2,573
4,817
0
55,181
L
Izanami
Mitixz1008
Izanami
3,430
2,044
315
2,212
5,063
1,564
0
2,324
2,739
0
34,075
L
Cabrakan
Olafson45
Cabrakan
2,305
256
0
1,653
7,916
4,387
0
1,612
6,304
28,661
0
W
8,685
3,708
0
4,389
8,505
3,035
240
1,069
7,432
0
90,413
W
Sylvanus
WHE3ZING
Sylvanus
5,163
1,577
817
2,060
6,022
2,987
2,047
2,560
3,266
45,980
9,559
W
Hercules
lMrBlackGuyl
Hercules
2,017
538
103
1,663
8,166
6,948
360
2,339
5,675
0
9,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
41,404
286
Minions Killed
488
0
Camps Cleared
0
1,066,987
Distance Traveled
1,296,336
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,002
385
36
3
0
227,542
5
L
Olorun
5,893
453
30
2
0
208,309
0
W
Chronos
8,531
656
119
9
0
261,485
4
L
Hera
6,316
486
76
6
0
208,373
6
W
Tsukuyomi
8,765
674
105
8
0
291,438
3
L
Izanami
6,215
478
83
6
0
163,867
3
L
Cabrakan
6,941
534
61
5
0
258,896
5
W
Medusa
9,554
735
150
12
0
244,491
0
W
Sylvanus
8,215
632
106
8
0
238,256
5
W
Hercules
6,339
488
8
1
0
260,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role