Player Matchup

Bellona
Bellona
CA-Nahueel
Bellona
Level 98
God Stats
13W - 22L
1,378 SR
Queue Stats
675W - 900L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
Larryjugando
Cernunnos
Level 27
God Stats
4W - 2L
1,614 SR
Queue Stats
358W - 308L
1,525 Elo+
Party 1
Fenrir
Fenrir
LoopyGourmand
Fenrir
Level 105
God Stats
19W - 16L
1,430 SR
Queue Stats
767W - 1,029L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
r34_toto
Cthulhu
Level 89
God Stats
4W - 2L
1,743 SR
Queue Stats
273W - 311L
1,466 Elo+
Party 1
Hera
Hera
tit0295
Hera
Level 100
God Stats
1W - 2L
1,502 SR
Queue Stats
547W - 544L
1,472 Elo+
Party 1
Team Averages
Level 84
1,533 SR
1,474 Elo+

VS

Team Averages
Level 84
1,700 SR
1,769 Elo+
Cupid
Cupid
Gashino
Cupid
Level 35
God Stats
2W - 0L
1,754 SR
Queue Stats
79W - 20L
1,835 Elo+
Party 2
Chronos
Chronos
IGNACIOlk
Chronos
Level 124
God Stats
8W - 1L
1,863 SR
Queue Stats
142W - 55L
1,829 Elo+
Party 2
Hera
Hera
UserUnknown27
Hera
Level 38
God Stats
3W - 4L
1,352 SR
Queue Stats
131W - 101L
1,514 Elo+
Solo
Odin
Odin
XxlautixX
Odin
Level 101
God Stats
1W - 0L
1,701 SR
Queue Stats
99W - 28L
1,826 Elo+
Party 2
Vamana
Vamana
bLiinki181
Vamana
Level 124
God Stats
1W - 0L
1,831 SR
Queue Stats
144W - 55L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CA-Nahueel
Bellona
14
2 / 2 / 3
8,068
538
4,903
11,315
9,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Larryjugando
Cernunnos
14
3 / 4 / 1
7,991
533
5,688
10,394
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 8 / 1
7,309
487
6,706
13,011
6,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
r34_toto
Cthulhu
11
0 / 2 / 0
6,372
425
3,560
8,849
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
tit0295
Hera
11
2 / 5 / 1
7,029
469
6,771
9,222
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gashino
Cupid
14
1 / 4 / 1
8,329
555
3,204
7,824
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
IGNACIOlk
Chronos
16
6 / 1 / 2
9,765
651
6,570
10,327
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 4 / 1
8,641
576
7,285
10,216
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
4 / 1 / 8
7,749
517
9,061
9,939
5,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
bLiinki181
Vamana
18
8 / 1 / 8
10,396
693
12,623
10,626
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
21
21
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
CA-Nahueel
Bellona
2
2
3
1.75
W
Cupid
Gashino
Cupid
1
4
1
0.38
W
Chronos
IGNACIOlk
Chronos
6
1
2
7
L
Cernunnos
Larryjugando
Cernunnos
3
4
1
0.88
L
4
8
1
0.56
W
2
4
1
0.63
W
Odin
4
1
8
8
W
Vamana
bLiinki181
Vamana
8
1
8
12
L
Cthulhu
r34_toto
Cthulhu
0
2
0
0
L
Hera
tit0295
Hera
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
38,743
52,791
Taken
48,932
30,551
Mitigated
20,868
11,223
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CA-Nahueel
Bellona
4,903
1,560
0
4,346
11,315
9,845
0
4,557
6,758
0
46,658
W
Cupid
Gashino
Cupid
3,204
1,550
222
2,843
7,824
1,999
803
1,010
6,814
0
54,795
W
Chronos
IGNACIOlk
Chronos
6,570
4,346
0
2,308
10,327
3,314
270
5,180
5,147
71,847
0
L
Cernunnos
Larryjugando
Cernunnos
5,688
2,733
0
3,858
10,394
3,215
0
67
10,327
0
62,764
L
6,706
1,453
0
480
13,011
6,956
0
4,418
8,573
312
42,640
W
7,285
2,066
0
4,348
10,216
3,989
441
52
10,164
57,832
0
W
Odin
9,061
2,073
0
1,045
9,939
5,053
46
2,886
7,053
0
22,805
W
Vamana
bLiinki181
Vamana
12,623
8,713
0
2,355
10,626
6,513
220
1,459
9,167
0
85,943
L
Cthulhu
r34_toto
Cthulhu
3,560
450
308
1,731
8,849
7,532
0
1,439
7,338
21,108
0
L
Hera
tit0295
Hera
6,771
1,934
0
500
9,222
3,003
0
3,300
5,873
43,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
44,880
420
Minions Killed
570
0
Camps Cleared
0
1,408,237
Distance Traveled
1,527,313
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,068
538
112
7
0
289,061
0
W
Cupid
8,329
555
118
8
0
262,213
2
W
Chronos
9,765
651
156
10
0
330,460
3
L
Cernunnos
7,991
533
114
8
0
258,699
10
L
Fenrir
7,309
487
72
5
0
302,454
0
W
Hera
8,641
576
134
9
0
248,135
6
W
Odin
7,749
517
35
2
0
323,874
0
W
Vamana
10,396
693
127
8
0
362,631
3
L
Cthulhu
6,372
425
26
2
0
274,769
1
L
Hera
7,029
469
96
6
0
283,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role