Player Matchup

Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Breno963
Nemesis
Level 116
God Stats
8W - 7L
1,441 SR
Queue Stats
412W - 415L
1,380 Elo+
Solo
Anhur
Anhur
GuaraCamp
Anhur
Level 128
God Stats
18W - 14L
1,458 SR
Queue Stats
767W - 779L
1,393 Elo+
Solo
Achilles
Achilles
Not_Gabo_01
Achilles
Level 123
God Stats
3W - 2L
1,505 SR
Queue Stats
208W - 216L
1,447 Elo+
Solo
Eset
Eset
Tal_DoMula-404
Eset
Level 108
God Stats
13W - 7L
1,620 SR
Queue Stats
310W - 341L
1,461 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,436 Elo+

VS

Team Averages
Level 101
1,586 SR
1,445 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NBSaiDobot
Izanami
Level 27
God Stats
3W - 1L
1,880 SR
Queue Stats
63W - 53L
1,458 Elo+
Party 1
Achilles
Achilles
TheErickFerrari
Achilles
Level 125
God Stats
4W - 9L
1,285 SR
Queue Stats
589W - 721L
1,436 Elo+
Party 1
Athena
Athena
iRec0very_cl
Athena
Level 109
God Stats
17W - 14L
1,548 SR
Queue Stats
577W - 609L
1,502 Elo+
Solo
Fenrir
Fenrir
pedrin_todyyn
Fenrir
Level 87
God Stats
2W - 1L
1,719 SR
Queue Stats
79W - 134L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 1 / 4
6,642
664
3,313
3,601
1,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Breno963
Nemesis
10
5 / 1 / 0
6,237
624
3,965
5,970
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
GuaraCamp
Anhur
10
1 / 0 / 2
5,866
587
1,443
3,816
1,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Not_Gabo_01
Achilles
9
1 / 1 / 3
5,532
553
3,778
6,302
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 1
6,012
601
2,734
3,456
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 3 / 0
5,766
577
1,065
5,639
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
NBSaiDobot
Izanami
8
0 / 2 / 2
4,813
481
3,274
4,227
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
7
0 / 1 / 0
4,434
443
741
4,965
2,729
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
6
0 / 1 / 2
4,606
461
1,791
5,216
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 5 / 0
4,916
492
2,164
6,270
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
4
6
L
Zeus
 
Zeus
1
3
0
0.33
W
Nemesis
Breno963
Nemesis
5
1
0
5
W
Anhur
GuaraCamp
Anhur
1
0
2
2
L
Izanami
NBSaiDobot
Izanami
0
2
2
0.5
W
Achilles
Not_Gabo_01
Achilles
1
1
3
2.5
W
1
0
1
1.5
L
Achilles
0
1
0
0
L
Athena
0
1
2
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,233
Damage
9,035
23,145
Taken
26,317
10,516
Mitigated
8,853
10,945
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,313
806
0
2,189
3,601
1,321
308
714
2,887
30,127
0
L
Zeus
 
Zeus
1,065
733
0
500
5,639
1,255
0
42
5,597
33,913
0
W
Nemesis
Breno963
Nemesis
3,965
1,758
0
2,486
5,970
2,188
0
1,152
4,818
0
29,303
W
Anhur
GuaraCamp
Anhur
1,443
546
0
1,481
3,816
1,012
756
273
3,543
0
31,754
L
Izanami
NBSaiDobot
Izanami
3,274
2,237
0
674
4,227
656
0
711
3,516
0
24,450
W
Achilles
Not_Gabo_01
Achilles
3,778
739
831
2,348
6,302
5,038
0
941
5,361
0
16,174
W
2,734
430
0
1,610
3,456
957
312
0
3,456
27,765
0
L
Achilles
741
81
0
362
4,965
2,729
0
2,090
2,685
0
12,153
L
Athena
1,791
468
0
1,397
5,216
1,799
0
1,071
4,145
10,754
0
L
2,164
300
0
733
6,270
2,414
0
1,919
4,327
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
24,535
281
Minions Killed
199
0
Camps Cleared
0
965,717
Distance Traveled
919,992
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,642
664
72
7
0
176,515
2
L
Zeus
5,766
577
71
7
0
166,998
0
W
Nemesis
6,237
624
57
6
0
232,805
2
W
Anhur
5,866
587
72
7
0
161,475
2
L
Izanami
4,813
481
51
5
0
181,515
4
W
Achilles
5,532
553
18
2
0
209,710
1
W
Eset
6,012
601
62
6
0
185,212
3
L
Achilles
4,434
443
21
2
0
157,748
0
L
Athena
4,606
461
19
2
0
197,472
6
L
Fenrir
4,916
492
37
4
0
216,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role