Player Matchup

Chaac
Chaac
FTT Bob
Chaac
Level 107
God Stats
24W - 24L
1,563 SR
Queue Stats
245W - 223L
1,454 Elo+
Party 2
Anhur
Anhur
FTT Hebden
Anhur
Level 107
God Stats
6W - 3L
1,557 SR
Queue Stats
241W - 220L
1,455 Elo+
Party 2
Ymir
Ymir
Spectac Dannyy
Ymir
Level 61
God Stats
20W - 13L
1,501 SR
Queue Stats
131W - 111L
1,501 Elo+
Party 2
Nemesis
Nemesis
TJBear04
Nemesis
Level 69
God Stats
1W - 3L
1,206 SR
Queue Stats
224W - 227L
1,435 Elo+
Solo
Nu Wa
Nu Wa
yoyzf
Nu Wa
Level 147
God Stats
29W - 23L
1,492 SR
Queue Stats
727W - 828L
1,342 Elo+
Solo
Team Averages
Level 98
1,463 SR
1,437 Elo+

VS

Team Averages
Level 49
1,399 SR
1,335 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DiVeRsE_CarbonZ
Ares
Level 68
God Stats
3W - 6L
1,338 SR
Queue Stats
79W - 76L
1,418 Elo+
Solo
Izanami
Izanami
mindcraftboss04
Izanami
Level 33
God Stats
32W - 106L
1,232 SR
Queue Stats
116W - 369L
1,103 Elo+
Party 1
Ra
Ra
ocean_bronko
Ra
Level 27
God Stats
1W - 3L
1,425 SR
Queue Stats
332W - 596L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FTT Bob
Chaac
14
6 / 0 / 1
8,685
620
9,357
12,730
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
13
6 / 1 / 2
7,516
537
7,666
8,488
2,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 6
6,756
483
4,097
10,264
4,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TJBear04
Nemesis
14
2 / 1 / 3
7,757
554
5,566
9,161
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
yoyzf
Nu Wa
13
2 / 2 / 4
7,469
534
6,684
4,758
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 5 / 0
6,567
469
4,897
11,346
6,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
 
Set
10
0 / 3 / 0
6,069
434
2,634
11,244
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 3 / 2
6,963
497
7,744
13,770
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 2
6,128
438
3,169
8,942
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,109
436
4,117
5,167
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
6
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
0
0
L
Set
 
Set
0
3
0
0
L
3
3
2
1.33
W
Chaac
FTT Bob
Chaac
6
0
1
6.5
W
Anhur
6
1
2
7
W
0
2
6
1.5
W
Nemesis
TJBear04
Nemesis
2
1
3
3.5
L
0
4
2
0.25
L
1
1
0
1
W
Nu Wa
yoyzf
Nu Wa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
22,561
45,401
Taken
50,469
21,301
Mitigated
21,416
18,404
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,897
1,060
0
1,454
11,346
6,788
152
613
9,967
5,115
30,094
L
Set
 
Set
2,634
851
0
3,728
11,244
2,946
0
2,138
9,012
0
27,922
L
7,744
445
0
3,988
13,770
8,575
0
3,376
10,286
24,759
0
W
Chaac
FTT Bob
Chaac
9,357
3,998
0
7,557
12,730
9,144
997
2,885
9,209
0
52,305
W
Anhur
7,666
5,499
0
4,686
8,488
2,598
507
2,500
5,984
0
44,739
W
4,097
727
1,128
2,684
10,264
4,855
0
3,950
6,274
17,268
0
W
Nemesis
TJBear04
Nemesis
5,566
1,382
0
1,218
9,161
3,133
0
1,580
7,371
0
58,515
L
3,169
1,977
0
1,820
8,942
1,648
188
2,593
6,349
0
31,466
L
4,117
409
75
1,494
5,167
1,459
0
2,061
3,059
27,663
0
W
Nu Wa
yoyzf
Nu Wa
6,684
1,350
0
1,131
4,758
1,571
451
1,495
3,143
49,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
31,836
404
Minions Killed
295
0
Camps Cleared
0
1,319,350
Distance Traveled
1,284,836
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,567
469
81
6
0
250,776
0
L
Set
6,069
434
64
5
0
253,565
0
L
Ares
6,963
497
31
2
0
272,386
5
W
Chaac
8,685
620
105
8
0
259,776
3
W
Anhur
7,516
537
92
7
0
244,357
4
W
Ymir
6,756
483
24
2
0
246,673
1
W
Nemesis
7,757
554
96
7
0
329,333
2
L
Izanami
6,128
438
61
4
0
236,778
0
L
Ra
6,109
436
58
4
0
271,331
0
W
Nu Wa
7,469
534
87
6
0
239,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role