Player Matchup

Zeus
Zeus
DerWusa
Zeus
Level 119
God Stats
4W - 2L
1,724 SR
Queue Stats
46W - 79L
1,394 Elo+
Party 2
Izanami
Izanami
KubicaCZE
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Nekrown
Cthulhu
Level 68
God Stats
24W - 21L
1,506 SR
Queue Stats
76W - 119L
1,296 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,343 Elo+

VS

Team Averages
Level 105
1,384 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Batica315
Ymir
Level 119
God Stats
0W - 1L
1,223 SR
Queue Stats
20W - 15L
1,521 Elo+
Party 1
Apollo
Apollo
HannsiYolo
Apollo
Level 74
God Stats
0W - 2L
1,429 SR
Queue Stats
76W - 99L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DerWusa
Zeus
13
12 / 3 / 8
9,728
884
19,281
6,674
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KubicaCZE
Izanami
13
6 / 2 / 12
8,896
809
6,306
7,374
2,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Nekrown
Cthulhu
13
4 / 0 / 15
8,596
781
7,710
11,999
9,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 9 / 3
7,052
641
6,224
10,287
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
3 / 7 / 1
8,186
744
6,104
15,339
11,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
HannsiYolo
Apollo
10
2 / 6 / 2
7,673
698
3,127
11,522
4,214
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
5
5
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
3
0.17
L
Ymir
3
7
1
0.5
W
Zeus
DerWusa
Zeus
12
3
8
5.33
L
Apollo
HannsiYolo
Apollo
2
6
2
0.5
W
Izanami
KubicaCZE
Izanami
6
2
12
6
W
Cthulhu
Nekrown
Cthulhu
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,297
Damage
15,455
26,047
Taken
37,148
14,998
Mitigated
19,168
10,102
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,224
155
0
328
10,287
3,420
31
5,941
4,138
24,398
0
L
Ymir
6,104
320
0
250
15,339
11,534
0
11,309
3,432
13,297
0
W
Zeus
DerWusa
Zeus
19,281
2,872
954
1,671
6,674
2,298
1,120
4,530
2,144
34,734
0
L
Apollo
HannsiYolo
Apollo
3,127
1,725
0
1,322
11,522
4,214
0
9,158
2,107
0
16,339
W
Izanami
KubicaCZE
Izanami
6,306
3,395
0
2,224
7,374
2,737
976
2,861
4,513
0
31,611
W
Cthulhu
Nekrown
Cthulhu
7,710
403
26
5,227
11,999
9,963
167
5,145
6,854
17,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
22,911
135
Minions Killed
88
7
Camps Cleared
3
582,327
Distance Traveled
535,442
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,052
641
42
4
3
171,850
3
L
Ymir
8,186
744
20
2
0
173,639
3
W
Zeus
9,728
884
44
4
4
167,285
0
L
Apollo
7,673
698
26
2
0
189,953
3
W
Izanami
8,896
809
61
6
3
183,449
3
W
Cthulhu
8,596
781
30
3
0
231,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role