Player Matchup

Charybdis
Charybdis
C3POdroid
Charybdis
Level 21
God Stats
7W - 5L
1,485 SR
Queue Stats
99W - 88L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DesleySmite
Morgan Le Fay
Level 15
God Stats
20W - 18L
1,515 SR
Queue Stats
23W - 24L
1,378 Elo+
Solo
Thor
Thor
Zealotry1
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,355 Elo+
Party 1
Ra
Ra
Zenohh
Ra
Level 5
God Stats
3W - 3L
1,526 SR
Queue Stats
7W - 10L
1,299 Elo+
Party 1
Tiamat
Tiamat
brazaDD2
Tiamat
Level 7
God Stats
3W - 6L
1,402 SR
Queue Stats
122W - 168L
1,435 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,383 Elo+

VS

Team Averages
Level 27
1,547 SR
1,425 Elo+
Camazotz
Camazotz
 
Camazotz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
OIAFIO
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,359 Elo+
Party 3
Tiamat
Tiamat
Walbos
Tiamat
Level 23
God Stats
10W - 11L
1,479 SR
Queue Stats
48W - 52L
1,392 Elo+
Party 2
Artio
Artio
equalizzer00
Artio
Level 27
God Stats
26W - 13L
1,624 SR
Queue Stats
165W - 174L
1,438 Elo+
Solo
Charybdis
Charybdis
heen59
Charybdis
Level 29
God Stats
23W - 19L
1,632 SR
Queue Stats
107W - 87L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C3POdroid
Charybdis
13
3 / 8 / 2
8,408
443
7,058
11,692
2,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DesleySmite
Morgan Le Fay
13
3 / 5 / 2
8,751
461
13,449
11,956
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
2 / 8 / 4
7,781
410
3,616
12,747
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
1 / 6 / 3
7,850
413
10,774
10,005
2,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
brazaDD2
Tiamat
12
1 / 8 / 1
8,375
441
7,594
15,626
6,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
6 / 2 / 6
10,694
563
6,346
16,620
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
OIAFIO
Chaac
15
4 / 5 / 5
9,887
520
5,876
15,510
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Walbos
Tiamat
16
6 / 1 / 7
10,416
548
13,274
13,959
5,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 16
9,478
499
4,162
11,674
9,392
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
heen59
Charybdis
18
16 / 1 / 5
11,871
625
14,931
10,234
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
34
35
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
2
6
4.5
L
Charybdis
C3POdroid
Charybdis
3
8
2
0.5
L
Morgan Le Fay
DesleySmite
Morgan Le Fay
3
5
2
0.8
W
Chaac
OIAFIO
Chaac
4
5
5
1.3
W
Tiamat
Walbos
Tiamat
6
1
7
9.5
L
Thor
2
8
4
0.5
L
Ra
1
6
3
0.42
L
Tiamat
brazaDD2
Tiamat
1
8
1
0.19
W
2
1
16
10
W
Charybdis
heen59
Charybdis
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
44,589
62,026
Taken
67,997
21,377
Mitigated
34,695
9,429
Healing
24,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,346
1,159
0
8,490
16,620
6,160
1,806
5,808
10,628
0
69,962
L
Charybdis
C3POdroid
Charybdis
7,058
2,697
0
876
11,692
2,959
529
2,527
9,031
0
39,383
L
Morgan Le Fay
DesleySmite
Morgan Le Fay
13,449
3,167
0
2,057
11,956
3,801
810
3,068
8,359
49,874
0
W
Chaac
OIAFIO
Chaac
5,876
466
0
3,143
15,510
9,927
873
8,230
7,128
7,204
27,473
W
Tiamat
Walbos
Tiamat
13,274
1,535
0
5,736
13,959
5,783
422
6,602
6,907
55,422
0
L
Thor
3,616
1,027
0
1,443
12,747
4,969
0
2,256
10,252
0
36,869
L
Ra
10,774
1,693
525
705
10,005
2,892
0
2,689
7,228
42,846
0
L
Tiamat
brazaDD2
Tiamat
7,594
214
63
3,760
15,626
6,756
25
6,558
8,614
37,968
0
W
4,162
280
482
3,764
11,674
9,392
559
5,347
5,975
18,039
0
W
Charybdis
heen59
Charybdis
14,931
10,157
0
2,752
10,234
3,433
3,854
4,477
5,479
0
79,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
52,346
371
Minions Killed
417
0
Camps Cleared
0
1,500,188
Distance Traveled
1,743,185
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,694
563
102
5
0
392,242
2
L
Charybdis
8,408
443
83
4
0
281,163
5
L
Morgan Le Fay
8,751
461
83
4
0
314,275
5
W
Chaac
9,887
520
60
3
0
300,101
0
W
Tiamat
10,416
548
88
5
0
340,458
3
L
Thor
7,781
410
56
3
0
284,395
0
L
Ra
7,850
413
75
4
0
318,331
3
L
Tiamat
8,375
441
74
4
0
302,024
0
W
Artio
9,478
499
14
1
0
373,125
6
W
Charybdis
11,871
625
153
8
0
337,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role