Player Matchup

Artio
Artio
KaylaFrost
Artio
Level 125
God Stats
5W - 8L
1,455 SR
Queue Stats
184W - 142L
1,652 Elo+
Party 1
Horus
Horus
SlewedPhoenix
Horus
Level 57
God Stats
17W - 4L
1,807 SR
Queue Stats
68W - 45L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
VinceTega
Zhong Kui
Level 76
God Stats
4W - 8L
1,417 SR
Queue Stats
364W - 456L
1,442 Elo+
Solo
Team Averages
Level 86
1,560 SR
1,557 Elo+

VS

Team Averages
Level 72
1,621 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Milenko420816
Baron Samedi
Level 107
God Stats
6W - 2L
1,715 SR
Queue Stats
157W - 161L
1,446 Elo+
Solo
Chaac
Chaac
MonkeyReaper999
Chaac
Level 103
God Stats
60W - 58L
1,589 SR
Queue Stats
264W - 279L
1,491 Elo+
Solo
Sylvanus
Sylvanus
SuicidalSupport
Sylvanus
Level 6
God Stats
3W - 7L
1,561 SR
Queue Stats
3W - 7L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 2 / 9
9,563
638
9,404
16,931
13,958
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 6
9,893
660
6,835
11,814
7,461
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
VinceTega
Zhong Kui
14
7 / 4 / 2
10,666
711
9,264
12,527
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Milenko420816
Baron Samedi
10
5 / 3 / 2
8,967
598
7,975
6,230
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 3
8,517
568
7,158
12,206
6,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
13
4 / 3 / 5
10,128
675
10,084
13,558
10,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
9
9
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
1
2
9
2.75
L
Baron Samedi
Milenko420816
Baron Samedi
5
3
2
2
L
0
4
3
0.38
W
2
3
6
1.67
L
Sylvanus
4
3
5
2.17
W
Zhong Kui
VinceTega
Zhong Kui
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
25,217
41,272
Taken
31,994
28,947
Mitigated
19,208
17,390
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
9,404
1,629
2,633
6,579
16,931
13,958
306
5,978
10,953
36,859
0
L
Baron Samedi
Milenko420816
Baron Samedi
7,975
874
454
1,110
6,230
2,332
0
4,468
1,762
20,808
0
L
7,158
696
0
4,703
12,206
6,694
238
7,810
4,396
0
29,640
W
6,835
3,245
1,361
2,850
11,814
7,461
538
4,944
6,870
0
18,319
L
Sylvanus
10,084
2,631
1,508
4,251
13,558
10,182
0
7,487
6,071
27,092
7,676
W
Zhong Kui
VinceTega
Zhong Kui
9,264
1,325
723
3,244
12,527
7,528
292
6,819
5,708
29,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
27,612
146
Minions Killed
126
9
Camps Cleared
3
814,705
Distance Traveled
566,454
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,563
638
63
4
6
304,449
2
L
Baron Samedi
8,967
598
25
2
1
118,786
0
L
Chaac
8,517
568
44
3
1
228,155
5
W
Horus
9,893
660
26
2
0
290,857
3
L
Sylvanus
10,128
675
57
4
1
219,513
7
W
Zhong Kui
10,666
711
57
4
3
219,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role