Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IxxGR3GxxI
Chaac
Level 142
God Stats
8W - 1L
1,981 SR
Queue Stats
387W - 393L
1,548 Elo+
Party 2
Loki
Loki
XxxYsozialxxX
Loki
Level 147
God Stats
16W - 25L
1,517 SR
Queue Stats
641W - 641L
1,513 Elo+
Party 1
Chronos
Chronos
chilla Emmi
Chronos
Level 160
God Stats
17W - 20L
1,395 SR
Queue Stats
2,014W - 1,959L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
kukuthesenuts
Kukulkan
Level 24
God Stats
3W - 2L
1,452 SR
Queue Stats
35W - 46L
1,477 Elo+
Party 2
Team Averages
Level 120
1,569 SR
1,507 Elo+

VS

Team Averages
Level 74
1,438 SR
1,317 Elo+
The Morrigan
The Morrigan
Damo27
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,270 Elo+
Party 3
Jing Wei
Jing Wei
GGBenjy
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,152 Elo+
Party 3
Nox
Nox
Shibbyman
Nox
Level 138
God Stats
0W - 3L
1,191 SR
Queue Stats
125W - 141L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Streetwarrior199
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,537 Elo+
Solo
Ah Puch
Ah Puch
nel1990
Ah Puch
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,152 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 3 / 16
10,998
786
9,226
9,783
4,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
19
4 / 1 / 14
11,831
845
11,022
15,640
18,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
11 / 6 / 10
11,547
825
13,099
11,480
5,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
chilla Emmi
Chronos
15
1 / 2 / 11
9,827
702
9,857
9,810
5,280
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
kukuthesenuts
Kukulkan
19
9 / 2 / 9
12,090
864
13,611
7,367
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Damo27
The Morrigan
15
0 / 5 / 7
8,764
626
5,687
9,887
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
GGBenjy
Jing Wei
14
0 / 7 / 4
8,309
594
3,402
12,537
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 6 / 3
11,568
826
8,666
10,358
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
17
2 / 5 / 8
10,146
725
5,545
18,664
20,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
nel1990
Ah Puch
18
3 / 4 / 7
10,473
748
10,345
10,944
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
27
Kills
14
14
Deaths
27
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
16
3.33
L
The Morrigan
Damo27
The Morrigan
0
5
7
0.7
L
Jing Wei
GGBenjy
Jing Wei
0
7
4
0.29
W
Chaac
4
1
14
11
L
9
6
3
1.75
L
Xing Tian
2
5
8
1.2
W
11
6
10
2.67
W
Chronos
chilla Emmi
Chronos
1
2
11
3.25
W
Kukulkan
kukuthesenuts
Kukulkan
9
2
9
6.75
L
Ah Puch
nel1990
Ah Puch
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,815
Damage
33,645
54,080
Taken
62,390
37,080
Mitigated
44,503
22,244
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,226
2,333
1,609
1,888
9,783
4,401
1,947
4,867
4,816
0
22,924
L
The Morrigan
Damo27
The Morrigan
5,687
732
1,431
2,252
9,887
4,825
0
3,960
5,779
12,781
1,206
L
Jing Wei
GGBenjy
Jing Wei
3,402
2,092
493
1,625
12,537
5,250
0
4,785
7,752
0
9,509
W
Chaac
11,022
115
3,614
7,659
15,640
18,153
224
8,298
7,102
2,714
24,501
L
8,666
415
237
384
10,358
5,262
0
3,420
6,938
22,285
0
L
Xing Tian
5,545
754
1,942
2,005
18,664
20,970
0
6,823
11,841
16,384
0
W
13,099
3,920
557
754
11,480
5,561
248
7,088
4,276
0
19,097
W
Chronos
chilla Emmi
Chronos
9,857
2,462
979
2,598
9,810
5,280
2,249
3,487
6,241
21,149
0
W
Kukulkan
kukuthesenuts
Kukulkan
13,611
691
1,260
1,326
7,367
3,685
964
5,245
2,012
46,457
0
L
Ah Puch
nel1990
Ah Puch
10,345
227
470
3,123
10,944
8,196
0
4,878
6,066
35,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
49,260
208
Minions Killed
148
0
Camps Cleared
0
1,339,668
Distance Traveled
1,200,569
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,998
786
54
4
0
258,061
1
L
The Morrigan
8,764
626
33
2
0
255,662
3
L
Jing Wei
8,309
594
17
1
0
236,783
0
W
Chaac
11,831
845
16
1
0
255,109
0
L
Nox
11,568
826
37
3
0
217,169
0
L
Xing Tian
10,146
725
13
1
0
249,257
0
W
Loki
11,547
825
15
1
0
252,591
3
W
Chronos
9,827
702
38
3
0
278,479
0
W
Kukulkan
12,090
864
85
6
0
295,428
1
L
Ah Puch
10,473
748
48
3
0
241,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role