Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
Derstrahl
Erlang Shen
Platinum III
Level 119
God Stats
41W - 24L
1,708 SR
Queue Stats
187W - 178L
1,695 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
DyWayne
Hou Yi
Gold IV
Level 156
God Stats
31W - 30L
1,630 SR
Queue Stats
100W - 115L
1,513 MMR
Solo
Poseidon
Poseidon
Platinum V
Khamelo22
Poseidon
Platinum V
Level 128
God Stats
8W - 4L
1,530 SR
Queue Stats
268W - 255L
1,530 MMR
Solo
Ymir
Ymir
Gold II
VkusnoePivko
Ymir
Gold II
Level 87
God Stats
15W - 11L
1,679 SR
Queue Stats
277W - 274L
1,523 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,609 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,508 SR
1,530 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
DergeilsteBaum
Hel
Gold II
Level 117
God Stats
5W - 8L
1,464 SR
Queue Stats
285W - 279L
1,560 MMR
Solo
Artemis
Artemis
Bronze III
Thenensys
Artemis
Bronze III
Level 49
God Stats
0W - 2L
1,351 SR
Queue Stats
3W - 4L
1,505 MMR
Solo
Terra
Terra
Gold III
Xcaliburst
Terra
Gold III
Level 157
God Stats
536W - 521L
1,666 SR
Queue Stats
625W - 639L
1,569 MMR
Solo
Sylvanus
Sylvanus
Gold I
Zoliaa
Sylvanus
Gold I
Level 159
God Stats
26W - 25L
1,560 SR
Queue Stats
375W - 384L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 2 / 10
9,877
549
5,820
13,533
11,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Derstrahl
Erlang Shen
16
6 / 0 / 16
11,031
613
13,082
13,607
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
DyWayne
Hou Yi
17
9 / 4 / 10
11,248
625
14,134
14,892
5,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Khamelo22
Poseidon
18
6 / 1 / 12
11,900
661
13,910
13,999
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 16
10,697
594
8,639
21,270
21,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaTiamatGilgameshMorgan Le FayOdin

VS

Bans
PersephoneLokiOsirisRamaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
7 / 5 / 0
9,127
507
10,404
16,754
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 3
7,841
436
8,374
12,942
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Thenensys
Artemis
13
3 / 6 / 1
8,349
464
7,565
10,562
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
11
0 / 5 / 6
6,842
380
6,988
16,221
12,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Zoliaa
Sylvanus
12
1 / 6 / 1
7,681
427
11,393
16,544
12,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
27
Kills
11
11
Deaths
27
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
10
3
L
Nemesis
 
Nemesis
7
5
0
1.4
L
0
5
3
0.3
W
Erlang Shen
Derstrahl
Erlang Shen
6
0
16
14
W
Hou Yi
DyWayne
Hou Yi
9
4
10
3.5
W
Poseidon
Khamelo22
Poseidon
6
1
12
12
L
Artemis
Thenensys
Artemis
3
6
1
0.58
W
5
4
16
3.25
L
Terra
0
5
6
0.6
L
Sylvanus
Zoliaa
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,585
Damage
44,724
77,301
Taken
73,023
52,911
Mitigated
41,286
31,059
Healing
21,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,820
238
0
5,389
13,533
11,173
550
5,364
8,107
47,060
0
L
Nemesis
 
Nemesis
10,404
4,728
0
2,915
16,754
8,900
53
7,298
9,456
0
49,657
L
8,374
40
3,356
6,286
12,942
3,857
0
4,587
8,355
53,903
0
W
Erlang Shen
Derstrahl
Erlang Shen
13,082
6,778
0
5,006
13,607
8,517
2,879
3,795
9,725
0
69,047
W
Hou Yi
DyWayne
Hou Yi
14,134
7,708
0
7,418
14,892
5,254
5,300
3,935
10,805
0
68,354
W
Poseidon
Khamelo22
Poseidon
13,910
2,789
573
7,239
13,999
6,219
3,066
4,809
8,966
93,543
7,312
L
Artemis
Thenensys
Artemis
7,565
3,136
0
1,885
10,562
3,284
0
1,698
8,864
0
45,339
W
8,639
1,834
0
5,434
21,270
21,748
97
7,041
14,012
30,097
0
L
Terra
6,988
1,240
854
2,126
16,221
12,662
0
6,783
9,438
23,437
0
L
Sylvanus
Zoliaa
Sylvanus
11,393
4,281
349
3,439
16,544
12,583
471
7,776
8,768
34,848
8,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,753
Gold Earned
39,840
525
Minions Killed
371
0
Camps Cleared
0
1,785,889
Distance Traveled
1,585,727
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,877
549
132
7
0
354,780
3
L
Nemesis
9,127
507
72
4
0
372,260
4
L
Hel
7,841
436
107
6
0
350,775
7
W
Erlang Shen
11,031
613
106
6
0
430,789
5
W
Hou Yi
11,248
625
107
6
0
342,733
3
W
Poseidon
11,900
661
145
8
0
339,750
8
L
Artemis
8,349
464
80
4
0
291,718
2
W
Ymir
10,697
594
35
2
0
317,837
11
L
Terra
6,842
380
36
2
0
317,380
8
L
Sylvanus
7,681
427
76
4
0
253,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role