Player Matchup

Chiron
Chiron
Grandmaster
Aisart
Chiron
Grandmaster
Level 159
God Stats
40W - 32L
1,635 SR
Queue Stats
757W - 708L
2,653 MMR
Solo
Raijin
Raijin
Diamond I
SchwestaEwa69
Raijin
Diamond I
Level 159
God Stats
12W - 7L
1,637 SR
Queue Stats
378W - 343L
2,678 MMR
Party 4
Camazotz
Camazotz
Diamond V
SeregaZek
Camazotz
Diamond V
Level 158
God Stats
4W - 8L
1,380 SR
Queue Stats
314W - 245L
2,447 MMR
Party 2
Cthulhu
Cthulhu
Diamond I
SeverusSnаke
Cthulhu
Diamond I
Level 160
God Stats
5W - 7L
1,555 SR
Queue Stats
221W - 200L
2,434 MMR
Party 4
Sobek
Sobek
Diamond I
wwfriesen
Sobek
Diamond I
Level 63
God Stats
14W - 10L
1,649 SR
Queue Stats
133W - 93L
2,654 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,571 SR
2,573 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,636 SR
2,592 MMR
The Morrigan
The Morrigan
Diamond I
HiImCameron
The Morrigan
Diamond I
Level 159
God Stats
10W - 11L
1,831 SR
Queue Stats
402W - 389L
2,492 MMR
Party 3
Hou Yi
Hou Yi
Grandmaster
Regivo
Hou Yi
Grandmaster
Level 160
God Stats
5W - 9L
1,628 SR
Queue Stats
294W - 254L
2,503 MMR
Party 1
Thoth
Thoth
Grandmaster
Thorín
Thoth
Grandmaster
Level 160
God Stats
8W - 10L
1,536 SR
Queue Stats
670W - 639L
2,754 MMR
Party 1
Fenrir
Fenrir
Diamond I
nerius12
Fenrir
Diamond I
Level 160
God Stats
9W - 8L
1,545 SR
Queue Stats
570W - 555L
2,614 MMR
Solo
Serqet
Serqet
Diamond I
ÐragønSlayer
Serqet
Diamond I
Level 113
God Stats
2W - 4L
1,639 SR
Queue Stats
397W - 353L
2,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aisart
Chiron
20
5 / 3 / 4
13,425
671
13,575
16,082
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 0 / 10
12,689
634
8,949
10,496
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
SeregaZek
Camazotz
20
12 / 1 / 12
13,767
688
17,535
22,797
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
8 / 0 / 7
12,676
634
14,359
16,250
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
wwfriesen
Sobek
17
2 / 2 / 20
12,098
605
6,807
24,321
35,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
OdinMorgan Le FayPersephoneTiamatArtio

VS

Bans
GilgameshApolloArtemisGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HiImCameron
The Morrigan
11
0 / 9 / 0
7,665
383
4,521
12,582
4,832
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Regivo
Hou Yi
17
3 / 5 / 2
10,137
507
12,827
16,995
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Thorín
Thoth
14
1 / 7 / 1
8,534
427
10,280
13,891
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
nerius12
Fenrir
13
1 / 7 / 4
8,447
422
5,301
21,437
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 5 / 0
6,991
350
5,563
12,915
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
33
Kills
5
6
Deaths
33
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aisart
Chiron
5
3
4
2.33
L
The Morrigan
HiImCameron
The Morrigan
0
9
0
0
L
Hou Yi
Regivo
Hou Yi
3
5
2
0.8
W
6
0
10
11
W
Camazotz
SeregaZek
Camazotz
12
1
12
18
W
Cthulhu
8
0
7
11.5
L
Thoth
Thorín
Thoth
1
7
1
0.21
L
Fenrir
nerius12
Fenrir
1
7
4
0.43
W
Sobek
wwfriesen
Sobek
2
2
20
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,225
Damage
38,492
89,946
Taken
77,820
73,621
Mitigated
39,984
38,283
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aisart
Chiron
13,575
5,796
636
4,939
16,082
6,298
5,287
95
15,529
0
122,084
L
The Morrigan
HiImCameron
The Morrigan
4,521
750
0
1,715
12,582
4,832
0
6,776
5,571
42,164
9,097
L
Hou Yi
Regivo
Hou Yi
12,827
6,582
0
4,340
16,995
5,226
0
3,824
13,118
0
78,864
W
8,949
892
189
4,137
10,496
5,947
2,145
2,896
7,600
102,816
0
W
Camazotz
SeregaZek
Camazotz
17,535
5,537
0
15,901
22,797
10,843
7,043
5,126
17,328
0
118,337
W
Cthulhu
14,359
827
353
5,995
16,250
14,846
0
3,188
11,238
70,634
0
L
Thoth
Thorín
Thoth
10,280
98
0
1,298
13,891
4,261
0
5,407
8,383
66,872
0
L
Fenrir
nerius12
Fenrir
5,301
956
0
2,526
21,437
20,192
0
6,699
14,352
0
22,404
W
Sobek
wwfriesen
Sobek
6,807
851
0
6,133
24,321
35,687
438
2,940
20,951
35,092
0
L
5,563
678
0
4,542
12,915
5,473
0
5,800
6,281
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,655
Gold Earned
41,774
698
Minions Killed
454
0
Camps Cleared
0
2,113,507
Distance Traveled
1,708,617
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,425
671
185
9
0
360,490
6
L
The Morrigan
7,665
383
97
5
0
330,790
2
L
Hou Yi
10,137
507
143
7
0
345,430
3
W
Raijin
12,689
634
168
8
0
388,602
8
W
Camazotz
13,767
688
158
8
0
479,617
3
W
Cthulhu
12,676
634
139
7
0
460,198
1
L
Thoth
8,534
427
128
6
0
356,443
7
L
Fenrir
8,447
422
30
2
0
390,082
15
W
Sobek
12,098
605
48
2
0
424,600
12
L
Serqet
6,991
350
56
3
0
285,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role