Player Matchup

Erlang Shen
Erlang Shen
CSteichen
Erlang Shen
Level 127
God Stats
1W - 2L
1,650 SR
Queue Stats
459W - 408L
1,543 Elo+
Party 3
Vamana
Vamana
CØRØNAVIRUS
Vamana
Level 52
God Stats
5W - 12L
1,404 SR
Queue Stats
302W - 314L
1,529 Elo+
Solo
Cupid
Cupid
TheEndOfDayz
Cupid
Level 114
God Stats
11W - 5L
1,607 SR
Queue Stats
332W - 309L
1,509 Elo+
Solo
Ymir
Ymir
theRangers
Ymir
Level 120
God Stats
8W - 4L
1,547 SR
Queue Stats
90W - 97L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vComet
Morgan Le Fay
Level 123
God Stats
23W - 30L
1,454 SR
Queue Stats
876W - 845L
1,516 Elo+
Party 3
Team Averages
Level 107
1,532 SR
1,522 Elo+

VS

Team Averages
Level 92
1,594 SR
1,593 Elo+
Scylla
Scylla
BeastHunter999
Scylla
Level 153
God Stats
16W - 11L
1,652 SR
Queue Stats
519W - 462L
1,634 Elo+
Party 1
Anubis
Anubis
DeadSupply
Anubis
Level 29
God Stats
4W - 6L
1,550 SR
Queue Stats
20W - 18L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
GAMEFORGER777
Xing Tian
Level 35
God Stats
1W - 0L
1,917 SR
Queue Stats
29W - 24L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
ImperiumPrime
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Pothanial
Gilgamesh
Level 158
God Stats
3W - 0L
1,354 SR
Queue Stats
67W - 33L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CSteichen
Erlang Shen
15
1 / 6 / 1
9,205
541
3,315
14,064
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 0
9,690
570
10,086
18,584
12,239
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 3 / 0
8,836
520
1,298
8,147
2,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
7,449
438
2,397
9,956
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
vComet
Morgan Le Fay
15
1 / 5 / 2
9,268
545
5,537
7,772
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,867
580
8,564
8,404
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
DeadSupply
Anubis
15
1 / 4 / 2
9,174
540
9,209
13,361
7,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
GAMEFORGER777
Xing Tian
13
1 / 0 / 8
8,156
480
1,118
5,857
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
ImperiumPrime
Jing Wei
16
2 / 0 / 7
9,409
553
4,059
4,761
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Pothanial
Gilgamesh
18
11 / 1 / 5
11,015
648
11,684
9,340
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
22
22
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Erlang Shen
CSteichen
Erlang Shen
1
6
1
0.25
L
4
4
0
1
W
Anubis
DeadSupply
Anubis
1
4
2
0.5
W
Xing Tian
GAMEFORGER777
Xing Tian
1
0
8
5
W
Jing Wei
ImperiumPrime
Jing Wei
2
0
7
5.5
W
Gilgamesh
Pothanial
Gilgamesh
11
1
5
13.5
L
0
3
0
0
L
0
4
1
0.13
L
Morgan Le Fay
vComet
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
34,634
58,523
Taken
41,723
30,911
Mitigated
22,143
20,220
Healing
16,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,564
1,240
0
3,573
8,404
2,709
53
3,657
4,531
64,611
0
L
Erlang Shen
CSteichen
Erlang Shen
3,315
1,489
0
5,296
14,064
6,875
0
3,397
10,579
0
57,257
L
10,086
7,179
0
8,079
18,584
12,239
218
8,242
10,340
0
64,236
W
Anubis
DeadSupply
Anubis
9,209
1,562
0
5,890
13,361
7,127
916
249
13,072
57,175
0
W
Xing Tian
GAMEFORGER777
Xing Tian
1,118
92
0
1,221
5,857
4,562
13
1,115
4,708
10,600
0
W
Jing Wei
ImperiumPrime
Jing Wei
4,059
3,152
0
2,743
4,761
1,795
281
1,297
3,444
0
67,851
W
Gilgamesh
Pothanial
Gilgamesh
11,684
4,346
0
3,494
9,340
5,950
0
1,190
8,034
0
83,506
L
1,298
487
54
2,346
8,147
2,755
236
2,841
5,172
0
75,723
L
2,397
900
0
2,586
9,956
6,662
186
2,507
7,378
24,451
0
L
Morgan Le Fay
vComet
Morgan Le Fay
5,537
488
0
1,859
7,772
2,380
0
1,592
6,095
58,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,448
Gold Earned
47,621
540
Minions Killed
506
0
Camps Cleared
0
1,599,328
Distance Traveled
1,752,618
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,867
580
128
8
0
340,932
8
L
Erlang Shen
9,205
541
111
7
0
313,979
4
L
Vamana
9,690
570
113
7
0
310,825
5
W
Anubis
9,174
540
124
7
0
275,705
0
W
Xing Tian
8,156
480
15
1
0
349,874
3
W
Jing Wei
9,409
553
121
7
0
356,615
1
W
Gilgamesh
11,015
648
118
7
0
429,492
7
L
Cupid
8,836
520
148
9
0
305,415
6
L
Ymir
7,449
438
40
2
0
341,700
10
L
Morgan Le Fay
9,268
545
128
8
0
327,409
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role