Player Matchup

Nemesis
Nemesis
Dartrius
Nemesis
Level 7
God Stats
4W - 9L
1,285 SR
Queue Stats
101W - 128L
1,143 Elo+
Solo
Ymir
Ymir
Knittens
Ymir
Level 31
God Stats
2W - 0L
1,473 SR
Queue Stats
134W - 135L
1,481 Elo+
Party 1
Thanatos
Thanatos
ZzzSleepyJoeZzz
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Neith
Neith
bossladyttv
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
cookiethekweenTV
Hera
Level 18
God Stats
18W - 14L
1,820 SR
Queue Stats
117W - 108L
1,508 Elo+
Party 1
Team Averages
Level 12
1,516 SR
1,426 Elo+

VS

Team Averages
Level 14
1,468 SR
1,413 Elo+
King Arthur
King Arthur
AkatsukiBrad
King Arthur
Level 26
God Stats
7W - 9L
1,451 SR
Queue Stats
134W - 166L
1,298 Elo+
Party 2
Cerberus
Cerberus
DemiFae22
Cerberus
Level 22
God Stats
14W - 10L
1,701 SR
Queue Stats
117W - 126L
1,566 Elo+
Solo
Thor
Thor
Makyko
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Solo
Nemesis
Nemesis
ZaneXkingStar
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
keystormbear
Izanami
Level 16
God Stats
2W - 4L
1,187 SR
Queue Stats
90W - 102L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartrius
Nemesis
11
5 / 5 / 2
7,083
506
4,659
9,957
4,564
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
11
4 / 1 / 7
7,680
549
9,395
9,621
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
15
10 / 2 / 1
8,951
639
9,107
10,029
3,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 7 / 1
6,791
485
3,873
8,277
2,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 3
7,152
511
4,883
5,704
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkatsukiBrad
King Arthur
11
2 / 7 / 2
6,740
481
4,229
12,827
7,864
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
DemiFae22
Cerberus
9
3 / 3 / 2
6,734
481
3,951
12,759
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
Makyko
Thor
9
1 / 4 / 1
5,938
424
4,033
7,608
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
9
0 / 8 / 3
5,768
412
2,544
8,763
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
keystormbear
Izanami
14
6 / 1 / 1
8,174
584
7,018
5,160
1,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
23
Kills
12
17
Deaths
23
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkatsukiBrad
King Arthur
2
7
2
0.43
W
Nemesis
Dartrius
Nemesis
5
5
2
1.2
L
Cerberus
DemiFae22
Cerberus
3
3
2
1.33
W
Ymir
4
1
7
7.5
L
Thor
Makyko
Thor
1
4
1
0.38
L
Nemesis
0
8
3
0.19
W
Thanatos
10
2
1
5.25
W
1
7
1
0.21
W
3
2
3
2.25
L
Izanami
keystormbear
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
21,775
43,588
Taken
47,117
19,739
Mitigated
23,743
18,398
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkatsukiBrad
King Arthur
4,229
519
0
1,855
12,827
7,864
641
1,627
11,200
0
30,782
W
Nemesis
Dartrius
Nemesis
4,659
2,162
0
1,728
9,957
4,564
947
364
9,593
0
23,538
L
Cerberus
DemiFae22
Cerberus
3,951
540
0
2,311
12,759
8,515
0
6,017
6,552
17,642
0
W
Ymir
9,395
2,554
0
3,371
9,621
7,921
111
1,635
7,986
28,339
0
L
Thor
Makyko
Thor
4,033
1,477
0
1,035
7,608
2,570
0
2,551
5,053
0
31,395
L
Nemesis
2,544
1,159
0
370
8,763
3,050
0
3,131
5,492
0
13,635
W
Thanatos
9,107
3,524
0
10,579
10,029
3,483
437
0
10,029
0
52,095
W
3,873
1,915
0
1,186
8,277
2,171
658
801
7,476
0
34,606
W
4,883
1,973
0
1,534
5,704
1,600
1,368
1,151
4,553
31,031
0
L
Izanami
keystormbear
Izanami
7,018
4,975
0
1,044
5,160
1,744
786
618
4,542
0
53,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
33,354
313
Minions Killed
285
0
Camps Cleared
0
1,258,054
Distance Traveled
1,246,799
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,740
481
56
4
0
257,322
0
W
Nemesis
7,083
506
47
3
0
248,603
0
L
Cerberus
6,734
481
38
3
0
240,442
5
W
Ymir
7,680
549
39
3
0
254,262
5
L
Thor
5,938
424
52
4
0
266,548
0
L
Nemesis
5,768
412
36
3
0
233,137
0
W
Thanatos
8,951
639
95
7
0
280,284
2
W
Neith
6,791
485
69
5
0
212,483
4
W
Hera
7,152
511
63
5
0
262,422
5
L
Izanami
8,174
584
103
7
0
249,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role