Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dwarfakien
Thanatos
Level 139
God Stats
6W - 5L
1,500 SR
Queue Stats
103W - 95L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
Marckboby
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,531 Elo+

VS

Team Averages
Level 123
1,457 SR
1,501 Elo+
Jing Wei
Jing Wei
EdeaCramer
Jing Wei
Level 160
God Stats
138W - 165L
1,544 SR
Queue Stats
454W - 477L
1,506 Elo+
Party 2
Scylla
Scylla
Erazer2k20
Scylla
Level 80
God Stats
3W - 10L
1,328 SR
Queue Stats
181W - 190L
1,483 Elo+
Party 2
Fenrir
Fenrir
Roibaa
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 7
8,478
848
11,403
13,703
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Dwarfakien
Thanatos
12
6 / 4 / 5
8,374
837
7,764
7,803
2,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Marckboby
Ao Kuang
12
3 / 1 / 7
8,174
817
5,441
9,983
3,624
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EdeaCramer
Jing Wei
9
2 / 4 / 4
7,150
715
8,581
10,227
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Erazer2k20
Scylla
10
3 / 5 / 3
7,185
719
5,849
8,821
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Roibaa
Fenrir
9
1 / 5 / 3
6,588
659
5,895
9,128
4,735
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
6
6
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
7
8.5
W
Thanatos
Dwarfakien
Thanatos
6
4
5
2.13
L
Jing Wei
EdeaCramer
Jing Wei
2
4
4
1
L
Scylla
Erazer2k20
Scylla
3
5
3
0.9
W
Ao Kuang
Marckboby
Ao Kuang
3
1
7
6.5
L
Fenrir
Roibaa
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
20,325
31,489
Taken
28,176
16,182
Mitigated
9,886
12,577
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,403
2,062
0
3,414
13,703
9,623
446
3,444
10,259
0
23,781
W
Thanatos
Dwarfakien
Thanatos
7,764
1,390
0
5,374
7,803
2,935
504
914
6,889
0
26,434
L
Jing Wei
EdeaCramer
Jing Wei
8,581
6,641
0
310
10,227
3,055
0
2,340
7,500
0
21,893
L
Scylla
Erazer2k20
Scylla
5,849
727
0
1,295
8,821
2,096
0
1,928
6,723
20,383
0
W
Ao Kuang
Marckboby
Ao Kuang
5,441
524
0
3,789
9,983
3,624
1,073
2,071
7,912
31,111
0
L
Fenrir
Roibaa
Fenrir
5,895
1,447
0
1,699
9,128
4,735
0
1,600
7,198
0
12,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
20,923
116
Minions Killed
85
6
Camps Cleared
4
637,717
Distance Traveled
610,929
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,478
848
26
3
2
228,301
3
W
Thanatos
8,374
837
39
4
2
195,094
0
L
Jing Wei
7,150
715
38
4
2
211,834
3
L
Scylla
7,185
719
35
4
2
195,914
5
W
Ao Kuang
8,174
817
51
5
2
214,322
2
L
Fenrir
6,588
659
12
1
0
203,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role