Player Matchup

Ymir
Ymir
Arktikuno
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,353 Elo+
Solo
Yemoja
Yemoja
PrelawElk493125
Yemoja
Level 6
God Stats
4W - 1L
1,448 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo
Susano
Susano
Ricardo_P1nto
Susano
Level 17
God Stats
1W - 1L
1,133 SR
Queue Stats
82W - 86L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Su13stances
Nu Wa
Level 16
God Stats
59W - 57L
1,358 SR
Queue Stats
687W - 771L
1,310 Elo+
Solo
Neith
Neith
slavicritual
Neith
Level 28
God Stats
3W - 1L
1,785 SR
Queue Stats
4W - 2L
1,767 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,419 Elo+

VS

Team Averages
Level 10
1,448 SR
1,387 Elo+
Jormungandr
Jormungandr
Cajeeb
Jormungandr
Level 11
God Stats
0W - 3L
1,110 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 1
Nemesis
Nemesis
HighHunter7156
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
UnRealistical
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
l Spxrk I
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
philip2412
Kukulkan
Level 28
God Stats
11W - 9L
1,629 SR
Queue Stats
141W - 153L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
14 / 2 / 18
15,930
996
22,194
33,016
59,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
1 / 2 / 27
14,178
886
7,770
16,188
19,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 2 / 23
14,366
898
20,347
24,839
21,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 1 / 25
15,194
950
47,795
16,467
7,668
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 21
15,036
940
26,683
16,540
10,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cajeeb
Jormungandr
20
0 / 5 / 7
14,408
901
14,271
35,101
36,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 7 / 4
13,952
872
17,980
28,484
13,315
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnRealistical
Sun Wukong
20
1 / 9 / 4
13,459
841
23,534
29,554
29,206
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
l Spxrk I
Cernunnos
20
0 / 12 / 5
12,731
796
7,909
26,274
8,917
Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
philip2412
Kukulkan
20
6 / 2 / 3
15,117
945
38,162
12,947
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
32
35
Kills
9
9
Deaths
35
114
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
14
2
18
11.5
L
Jormungandr
Cajeeb
Jormungandr
0
5
7
0.7
L
2
7
4
0.57
W
1
2
27
7.25
W
4
2
23
7.75
W
7
1
25
19.5
L
Sun Wukong
UnRealistical
Sun Wukong
1
9
4
0.33
L
Cernunnos
l Spxrk I
Cernunnos
0
12
5
0.21
L
Kukulkan
philip2412
Kukulkan
6
2
3
3.75
W
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,789
Damage
101,856
107,050
Taken
132,360
118,544
Mitigated
92,008
25,038
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
22,194
3,841
814
1,555
33,016
59,105
0
15,063
17,953
34,875
0
L
Jormungandr
Cajeeb
Jormungandr
14,271
3,631
3,118
2,158
35,101
36,219
0
18,750
16,351
56,481
0
L
17,980
8,135
0
1,074
28,484
13,315
0
15,676
12,594
0
31,944
W
7,770
3,090
13,734
3,495
16,188
19,616
0
10,141
6,047
19,435
0
W
20,347
2,484
0
0
24,839
21,369
0
12,373
12,466
288
47,869
W
47,795
15,407
131
619
16,467
7,668
0
8,590
7,877
79,929
0
L
Sun Wukong
UnRealistical
Sun Wukong
23,534
4,000
0
1,351
29,554
29,206
0
18,104
11,450
14,689
46,289
L
Cernunnos
l Spxrk I
Cernunnos
7,909
3,756
0
1,293
26,274
8,917
0
16,604
9,670
0
28,325
L
Kukulkan
philip2412
Kukulkan
38,162
4,502
0
251
12,947
4,351
0
8,872
4,075
97,458
0
W
26,683
12,942
1,229
3,461
16,540
10,786
0
10,428
6,112
0
54,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,704
Gold Earned
69,667
258
Minions Killed
360
3
Camps Cleared
4
1,433,849
Distance Traveled
1,496,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,930
996
30
2
0
295,005
0
L
Jormungandr
14,408
901
75
5
1
267,561
2
L
Nemesis
13,952
872
24
2
0
339,715
1
W
Yemoja
14,178
886
32
2
0
252,435
0
W
Susano
14,366
898
79
5
1
352,510
4
W
Nu Wa
15,194
950
65
4
2
293,479
0
L
Sun Wukong
13,459
841
74
5
1
317,619
2
L
Cernunnos
12,731
796
32
2
1
263,647
1
L
Kukulkan
15,117
945
155
10
1
308,448
0
W
Neith
15,036
940
52
3
0
240,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role