Player Matchup

Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BallBagBooty
Olorun
Level 17
God Stats
6W - 7L
1,711 SR
Queue Stats
78W - 75L
1,613 Elo+
Solo
Bellona
Bellona
BestMonke
Bellona
Level 29
God Stats
2W - 2L
1,795 SR
Queue Stats
209W - 140L
1,645 Elo+
Solo
Neith
Neith
Iamnyg4x
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 105L
1,584 Elo+
Solo
Guan Yu
Guan Yu
lMrBlackGuyl
Guan Yu
Level 27
God Stats
8W - 4L
1,703 SR
Queue Stats
143W - 119L
1,702 Elo+
Solo
Team Averages
Level 19
1,642 SR
1,609 Elo+

VS

Team Averages
Level 17
1,601 SR
1,675 Elo+
Hel
Hel
Dulkov123123
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 51L
1,711 Elo+
Solo
Cerberus
Cerberus
ElRonpeOjetes
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,671 Elo+
Solo
Ra
Ra
Mitixz1008
Ra
Level 26
God Stats
107W - 93L
1,629 SR
Queue Stats
119W - 113L
1,668 Elo+
Solo
Nemesis
Nemesis
Nikomundial22
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,675 Elo+
Solo
Apollo
Apollo
iChxpper
Apollo
Level 17
God Stats
5W - 2L
1,876 SR
Queue Stats
52W - 43L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,483
317
0
0
0
Olorun
9
3 / 2 / 1
5,684
517
2,131
7,326
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
BestMonke
Bellona
10
0 / 3 / 2
5,890
535
5,675
9,001
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Iamnyg4x
Neith
7
0 / 7 / 1
4,859
442
1,486
6,024
708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
lMrBlackGuyl
Guan Yu
10
4 / 4 / 0
5,987
544
5,100
8,335
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,664
515
2,366
3,409
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
ElRonpeOjetes
Cerberus
10
2 / 2 / 3
6,434
585
2,596
7,407
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 1
8,000
727
5,700
7,867
5,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
12
3 / 2 / 3
7,121
647
4,603
6,655
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
iChxpper
Apollo
12
6 / 1 / 1
7,313
665
5,476
4,911
1,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
16
16
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
Olorun
3
2
1
1.75
L
Bellona
BestMonke
Bellona
0
3
2
0.33
W
1
2
0
0.5
W
Cerberus
ElRonpeOjetes
Cerberus
2
2
3
1.75
L
Neith
Iamnyg4x
Neith
0
7
1
0.07
W
4
0
1
4.5
W
Nemesis
3
2
3
2.25
W
Apollo
iChxpper
Apollo
6
1
1
6.5
L
Guan Yu
lMrBlackGuyl
Guan Yu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,392
Damage
20,741
30,686
Taken
30,249
13,303
Mitigated
14,615
7,152
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
2,131
1,163
244
1,389
7,326
4,288
0
876
6,450
21,660
0
L
Bellona
BestMonke
Bellona
5,675
2,185
0
2,544
9,001
4,882
0
4,903
4,022
0
39,210
W
2,366
499
550
1,319
3,409
494
643
0
3,409
22,158
0
W
Cerberus
ElRonpeOjetes
Cerberus
2,596
123
0
1,338
7,407
4,698
0
735
6,672
21,297
0
L
Neith
Iamnyg4x
Neith
1,486
998
0
508
6,024
708
0
715
5,309
0
17,077
W
5,700
486
0
5,463
7,867
5,122
608
0
7,867
54,632
0
W
Nemesis
4,603
2,292
0
1,909
6,655
2,775
0
657
5,998
0
50,022
W
Apollo
iChxpper
Apollo
5,476
3,350
0
3,258
4,911
1,526
0
739
4,172
0
44,997
L
Guan Yu
lMrBlackGuyl
Guan Yu
5,100
916
170
2,297
8,335
3,425
0
3,970
4,243
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
34,532
221
Minions Killed
410
0
Camps Cleared
0
787,513
Distance Traveled
1,026,554
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,483
317
0
0
0
62,879
4
L
Olorun
5,684
517
37
3
0
152,996
1
L
Bellona
5,890
535
88
8
0
217,787
3
W
Hel
5,664
515
50
5
0
159,950
2
W
Cerberus
6,434
585
44
4
0
206,353
3
L
Neith
4,859
442
40
4
0
146,708
0
W
Ra
8,000
727
133
12
0
220,326
3
W
Nemesis
7,121
647
94
9
0
241,015
2
W
Apollo
7,313
665
89
8
0
198,910
1
L
Guan Yu
5,987
544
56
5
0
207,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role