Player Matchup

Kuzenbo
Kuzenbo
Diamond I
BajanCODanian
Kuzenbo
Diamond I
Level 160
God Stats
4W - 1L
1,634 SR
Queue Stats
414W - 379L
2,803 MMR
Party 2
Cernunnos
Cernunnos
Masters
Insiginous
Cernunnos
Masters
Level 158
God Stats
3W - 0L
1,826 SR
Queue Stats
89W - 39L
2,888 MMR
Solo
Nemesis
Nemesis
Masters
TeamDiffed
Nemesis
Masters
Level 45
God Stats
3W - 3L
1,607 SR
Queue Stats
91W - 57L
2,888 MMR
Solo
Geb
Geb
Diamond I
The_Expert133
Geb
Diamond I
Level 144
God Stats
5W - 4L
1,669 SR
Queue Stats
506W - 456L
2,803 MMR
Party 2
Eset
Eset
Masters
kiddíng
Eset
Masters
Level 160
God Stats
16W - 6L
1,870 SR
Queue Stats
481W - 348L
3,022 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,721 SR
2,881 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,815 SR
2,887 MMR
Fenrir
Fenrir
Grandmaster
Jinxed Q
Fenrir
Grandmaster
Level 160
God Stats
21W - 10L
1,876 SR
Queue Stats
1,035W - 933L
3,063 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
Kreshoa
Zhong Kui
Diamond I
Level 160
God Stats
49W - 27L
1,950 SR
Queue Stats
309W - 222L
2,755 MMR
Solo
Ganesha
Ganesha
Diamond I
Skeeeter Pippen
Ganesha
Diamond I
Level 160
God Stats
40W - 19L
1,878 SR
Queue Stats
1,222W - 1,181L
2,847 MMR
Solo
Nike
Nike
Diamond I
ekdl
Nike
Diamond I
Level 154
God Stats
9W - 5L
1,763 SR
Queue Stats
234W - 201L
3,020 MMR
Party 1
Sol
Sol
Masters
ohSifu
Sol
Masters
Level 149
God Stats
6W - 9L
1,607 SR
Queue Stats
307W - 263L
2,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
3 / 2 / 17
12,769
532
10,663
23,555
35,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Insiginous
Cernunnos
20
4 / 3 / 9
14,542
606
18,889
19,877
9,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
TeamDiffed
Nemesis
20
12 / 4 / 7
14,430
601
19,336
20,328
10,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 4 / 12
12,831
535
20,486
23,538
28,457
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
19
5 / 6 / 11
13,111
546
15,694
17,719
8,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinTiamatGilgameshHelArtio

VS

Bans
Morgan Le FayCerberusArtemisAwilixSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jinxed Q
Fenrir
19
8 / 7 / 5
12,792
533
15,250
23,153
13,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Kreshoa
Zhong Kui
20
4 / 4 / 3
13,958
582
20,888
21,362
14,281
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 7 / 7
10,640
443
6,838
24,314
30,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
ekdl
Nike
18
5 / 3 / 3
12,514
521
15,215
22,167
19,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
ohSifu
Sol
18
2 / 4 / 8
11,520
480
19,995
17,865
7,450
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
25
Kills
19
19
Deaths
25
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
2
17
5.75
W
Cernunnos
Insiginous
Cernunnos
4
3
9
2.83
L
Fenrir
Jinxed Q
Fenrir
8
7
5
1.5
L
Zhong Kui
Kreshoa
Zhong Kui
4
4
3
1.38
L
0
7
7
0.5
W
Nemesis
TeamDiffed
Nemesis
12
4
7
3.88
W
1
4
12
1.75
L
Nike
ekdl
Nike
5
3
3
2.17
W
Eset
5
6
11
1.75
L
Sol
ohSifu
Sol
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,068
Damage
78,186
105,017
Taken
108,861
91,905
Mitigated
85,453
31,680
Healing
36,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
10,663
2,896
0
2,911
23,555
35,717
428
15,213
8,342
42,009
0
W
Cernunnos
Insiginous
Cernunnos
18,889
7,778
0
7,783
19,877
9,311
3,918
8,211
11,666
0
141,155
L
Fenrir
Jinxed Q
Fenrir
15,250
3,349
0
9,393
23,153
13,652
0
9,799
13,054
0
94,182
L
Zhong Kui
Kreshoa
Zhong Kui
20,888
5,276
0
10,221
21,362
14,281
1,092
7,099
14,199
134,642
14,709
L
6,838
529
0
2,513
24,314
30,132
0
10,416
13,616
37,407
0
W
Nemesis
TeamDiffed
Nemesis
19,336
7,871
0
5,895
20,328
10,163
938
9,770
10,558
0
97,876
W
20,486
2,269
0
7,596
23,538
28,457
372
9,941
13,597
90,195
0
L
Nike
ekdl
Nike
15,215
1,364
0
4,424
22,167
19,938
0
11,299
10,768
10,330
76,369
W
Eset
15,694
892
3,974
3,521
17,719
8,257
896
7,461
10,258
91,352
0
L
Sol
ohSifu
Sol
19,995
2,985
0
10,167
17,865
7,450
0
7,523
10,168
101,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,683
Gold Earned
61,424
685
Minions Killed
752
0
Camps Cleared
0
2,458,955
Distance Traveled
2,303,478
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,769
532
55
2
0
470,588
1
W
Cernunnos
14,542
606
220
9
0
469,516
6
L
Fenrir
12,792
533
140
6
0
493,060
3
L
Zhong Kui
13,958
582
231
10
0
431,902
3
L
Ganesha
10,640
443
8
0
0
442,121
4
W
Nemesis
14,430
601
110
5
0
565,108
4
W
Geb
12,831
535
153
6
0
500,569
0
L
Nike
12,514
521
165
7
0
490,858
5
W
Eset
13,111
546
147
6
0
453,174
2
L
Sol
11,520
480
208
9
0
445,537
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role