Player Matchup

Izanami
Izanami
Bronze III
DenotiveBulb163
Izanami
Bronze III
Level 82
God Stats
0W - 2L
1,365 SR
Queue Stats
20W - 18L
1,330 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Godaddy229
Baron Samedi
Bronze III
Level 69
God Stats
3W - 14L
1,431 SR
Queue Stats
15W - 35L
1,347 MMR
Solo
Hera
Hera
Bronze III
Seraph3227
Hera
Bronze III
Level 103
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 4L
1,386 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,507 SR
1,354 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,311 SR
1,279 MMR
Charybdis
Charybdis
Silver III
Diminished6524
Charybdis
Silver III
Level 157
God Stats
12W - 10L
1,228 SR
Queue Stats
593W - 711L
1,048 MMR
Solo
Bellona
Bellona
Bronze III
Stupidmonkey417
Bellona
Bronze III
Level 104
God Stats
2W - 1L
1,448 SR
Queue Stats
3W - 4L
1,424 MMR
Party 1
Ganesha
Ganesha
Gold V
bugbear21
Ganesha
Gold V
Level 156
God Stats
1W - 0L
1,257 SR
Queue Stats
10W - 15L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
13,213
661
20,646
18,549
6,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Godaddy229
Baron Samedi
14
5 / 8 / 4
12,205
610
11,175
21,424
19,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 3
12,885
644
9,819
16,847
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PoseidonGilgameshArachneCthulhuAh Muzen Cab

VS

Bans
AthenaCernunnosSkadiPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diminished6524
Charybdis
16
6 / 4 / 10
13,461
673
12,107
16,102
5,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
17 / 4 / 4
15,474
774
18,493
22,665
24,226
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
bugbear21
Ganesha
16
2 / 6 / 20
13,171
659
18,028
23,695
23,791
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
25
25
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Charybdis
Diminished6524
Charybdis
6
4
10
2.75
L
Baron Samedi
Godaddy229
Baron Samedi
5
8
4
0.88
L
4
9
3
0.61
W
17
4
4
4.75
W
Ganesha
bugbear21
Ganesha
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
48,628
56,820
Taken
62,462
30,108
Mitigated
53,511
12,155
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,646
16,192
0
3,563
18,549
6,190
381
7,202
11,347
0
72,062
W
Charybdis
Diminished6524
Charybdis
12,107
5,741
0
5,983
16,102
5,494
998
5,805
10,297
0
63,534
L
Baron Samedi
Godaddy229
Baron Samedi
11,175
1,051
1,585
4,959
21,424
19,496
216
4,992
16,432
28,224
0
L
9,819
1,955
341
1,707
16,847
4,422
42
6,278
10,569
60,849
0
W
18,493
4,089
0
1,354
22,665
24,226
1,539
7,881
14,784
0
35,176
W
Ganesha
bugbear21
Ganesha
18,028
2,083
0
1,841
23,695
23,791
538
7,812
15,883
45,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
42,106
230
Minions Killed
177
12
Camps Cleared
4
944,718
Distance Traveled
1,075,935
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,213
661
96
5
4
310,167
0
W
Charybdis
13,461
673
110
6
2
353,608
14
L
Baron Samedi
12,205
610
21
1
1
307,387
4
L
Hera
12,885
644
113
6
7
327,164
6
W
Bellona
15,474
774
55
3
2
362,624
0
W
Ganesha
13,171
659
12
1
0
359,703
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role