Player Matchup

Neith
Neith
AlibabaSama
Neith
Level 85
God Stats
7W - 11L
1,421 SR
Queue Stats
70W - 67L
1,531 Elo+
Party 1
Cerberus
Cerberus
SirPeaceAlot
Cerberus
Level 102
God Stats
6W - 12L
1,766 SR
Queue Stats
92W - 83L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
ZeroEquation377
Nu Wa
Level 156
God Stats
5W - 3L
1,501 SR
Queue Stats
116W - 152L
1,517 Elo+
Solo
Team Averages
Level 114
1,563 SR
1,544 Elo+

VS

Team Averages
Level 95
1,415 SR
1,450 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Xl-Moonlight_
Neith
Level 69
God Stats
78W - 93L
1,479 SR
Queue Stats
361W - 395L
1,485 Elo+
Solo
Chaac
Chaac
daniel_uribe22
Chaac
Level 106
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 7L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,468
676
8,088
8,602
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SirPeaceAlot
Cerberus
14
5 / 3 / 4
10,485
749
9,627
14,820
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 3 / 7
9,222
659
10,551
8,180
2,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 3 / 5
8,639
617
6,506
9,483
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 2
8,936
638
7,934
10,432
3,081
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
8,126
580
8,083
13,946
6,392
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
8
8
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
5
1.5
W
2
2
5
2.25
W
Cerberus
SirPeaceAlot
Cerberus
5
3
4
2.33
L
4
3
2
1.67
W
2
3
7
1.83
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
22,523
31,602
Taken
33,861
19,026
Mitigated
12,221
9,702
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,506
260
143
1,445
9,483
2,748
0
6,592
2,891
33,589
0
W
8,088
3,843
0
2,959
8,602
2,972
2,100
1,561
7,041
0
42,171
W
Cerberus
SirPeaceAlot
Cerberus
9,627
412
96
4,479
14,820
13,914
329
4,442
10,378
40,570
0
L
7,934
4,644
0
2,359
10,432
3,081
0
6,006
4,426
0
34,062
W
10,551
3,107
66
2,102
8,180
2,140
444
1,125
7,055
30,447
0
L
8,083
1,617
0
2,680
13,946
6,392
0
8,081
5,865
0
25,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
25,701
217
Minions Killed
166
5
Camps Cleared
6
685,121
Distance Traveled
689,586
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,639
617
55
4
2
228,106
1
W
Neith
9,468
676
78
6
0
227,244
4
W
Cerberus
10,485
749
100
7
4
245,199
4
L
Neith
8,936
638
68
5
3
226,810
4
W
Nu Wa
9,222
659
39
3
1
212,678
2
L
Chaac
8,126
580
43
3
1
234,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role