Player Matchup

Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NBSaiDobot
Ares
Level 27
God Stats
5W - 5L
1,498 SR
Queue Stats
63W - 53L
1,446 Elo+
Party 1
Artemis
Artemis
StiffUpper
Artemis
Level 129
God Stats
5W - 9L
1,640 SR
Queue Stats
427W - 453L
1,479 Elo+
Solo
Ah Puch
Ah Puch
TheErickFerrari
Ah Puch
Level 125
God Stats
4W - 5L
1,372 SR
Queue Stats
589W - 721L
1,426 Elo+
Party 1
Fenrir
Fenrir
pedrin_todyyn
Fenrir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 134L
1,319 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,434 Elo+

VS

Team Averages
Level 106
1,488 SR
1,446 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Borgeslbf
Cu Chulainn
Level 48
God Stats
10W - 17L
1,458 SR
Queue Stats
306W - 371L
1,381 Elo+
Solo
Amaterasu
Amaterasu
Bubblee_d1va
Amaterasu
Level 80
God Stats
11W - 7L
1,561 SR
Queue Stats
205W - 250L
1,372 Elo+
Solo
Serqet
Serqet
MãeRússia
Serqet
Level 143
God Stats
4W - 4L
1,420 SR
Queue Stats
87W - 83L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 0 / 0
6,824
682
4,236
5,389
3,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 1 / 3
4,923
492
2,652
4,346
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
StiffUpper
Artemis
10
6 / 0 / 1
6,181
618
6,568
3,474
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,142
514
3,043
3,835
1,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,304
530
2,091
4,362
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 2
5,644
564
1,821
5,939
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
7
0 / 3 / 0
4,190
419
1,601
4,807
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Borgeslbf
Cu Chulainn
7
0 / 4 / 0
4,473
447
1,553
6,067
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Bubblee_d1va
Amaterasu
6
0 / 2 / 0
4,473
447
1,527
6,777
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
9
2 / 1 / 0
5,518
552
918
4,877
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
0
4
L
Chang'e
 
Chang'e
1
2
2
1
L
Charybdis
 
Charybdis
0
3
0
0
L
Cu Chulainn
Borgeslbf
Cu Chulainn
0
4
0
0
L
Amaterasu
Bubblee_d1va
Amaterasu
0
2
0
0
L
Serqet
2
1
0
2
W
1
1
3
2.5
W
Artemis
StiffUpper
Artemis
6
0
1
6.5
W
0
0
3
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
7,420
21,406
Taken
28,467
9,066
Mitigated
9,291
8,668
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,236
2,496
310
1,939
5,389
3,140
300
306
4,684
0
41,978
L
Chang'e
 
Chang'e
1,821
156
103
2,020
5,939
1,732
0
2,505
3,434
27,969
0
L
Charybdis
 
Charybdis
1,601
771
0
1,376
4,807
808
0
971
3,836
0
17,290
L
Cu Chulainn
Borgeslbf
Cu Chulainn
1,553
462
0
1,462
6,067
2,602
203
0
6,067
0
18,511
L
Amaterasu
Bubblee_d1va
Amaterasu
1,527
328
0
1,168
6,777
2,804
0
1,860
4,917
0
7,379
L
Serqet
918
59
0
2,418
4,877
1,345
0
359
4,518
0
24,977
W
2,652
538
0
698
4,346
1,655
0
154
4,090
8,848
0
W
Artemis
StiffUpper
Artemis
6,568
4,012
0
1,909
3,474
975
730
0
3,474
0
35,075
W
3,043
51
0
2,428
3,835
1,483
0
808
3,027
21,530
0
W
2,091
198
0
1,384
4,362
1,813
0
553
3,770
0
24,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
24,298
281
Minions Killed
218
0
Camps Cleared
0
996,512
Distance Traveled
919,137
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,824
682
109
11
0
213,334
4
L
Chang'e
5,644
564
69
7
0
165,462
1
L
Charybdis
4,190
419
37
4
0
168,344
3
L
Cu Chulainn
4,473
447
35
4
0
177,969
1
L
Amaterasu
4,473
447
13
1
0
191,294
1
L
Serqet
5,518
552
64
6
0
216,068
2
W
Ares
4,923
492
18
2
0
201,417
4
W
Artemis
6,181
618
55
6
0
163,275
1
W
Ah Puch
5,142
514
43
4
0
194,283
2
W
Fenrir
5,304
530
56
6
0
224,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role