Player Matchup

Hou Yi
Hou Yi
Azumka_
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,276 Elo+
Solo
Raijin
Raijin
DraKoNymmura
Raijin
Level 8
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Senpai_Chef-_-
King Arthur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 25L
1,196 Elo+
Party 1
Fenrir
Fenrir
Senpai_Kami-_-
Fenrir
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 26L
1,220 Elo+
Party 1
Terra
Terra
YTBouncy
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,304 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,299 Elo+

VS

Team Averages
Level 24
1,381 SR
1,256 Elo+
Anubis
Anubis
SREK971
Anubis
Level 25
God Stats
15W - 8L
1,572 SR
Queue Stats
38W - 40L
1,280 Elo+
Solo
Kali
Kali
Selene1485
Kali
Level 28
God Stats
2W - 5L
1,075 SR
Queue Stats
116W - 162L
1,249 Elo+
Solo
Cthulhu
Cthulhu
Tifon_Delta
Cthulhu
Level 13
God Stats
1W - 1L
1,329 SR
Queue Stats
53W - 103L
874 Elo+
Solo
Nemesis
Nemesis
WELSHWARDRAGON
Nemesis
Level 27
God Stats
19W - 21L
1,460 SR
Queue Stats
99W - 102L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
WELSHWARMONKEY
Danzaburou
Level 27
God Stats
24W - 32L
1,471 SR
Queue Stats
99W - 105L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azumka_
Hou Yi
9
2 / 8 / 2
6,540
409
3,603
8,260
2,194
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
9
0 / 10 / 0
6,024
377
7,091
10,509
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Senpai_Chef-_-
King Arthur
10
2 / 9 / 5
7,098
444
5,123
15,559
7,703
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 3 / 2
8,528
533
8,183
12,756
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
YTBouncy
Terra
12
3 / 2 / 4
7,384
462
3,591
10,124
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SREK971
Anubis
14
5 / 1 / 6
9,500
594
12,232
8,525
4,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 4
7,221
451
3,463
9,063
5,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Tifon_Delta
Cthulhu
11
2 / 8 / 6
7,866
492
7,011
14,569
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

17
9 / 0 / 3
10,654
666
3,526
11,054
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
WELSHWARMONKEY
Danzaburou
16
14 / 2 / 2
11,448
716
12,282
7,955
2,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
14
Kills
31
32
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Azumka_
Hou Yi
2
8
2
0.38
L
Raijin
0
10
0
0
W
Anubis
SREK971
Anubis
5
1
6
8
W
1
3
4
1
L
King Arthur
Senpai_Chef-_-
King Arthur
2
9
5
0.5
L
7
3
2
2.67
W
Cthulhu
Tifon_Delta
Cthulhu
2
8
6
0.63
W
9
0
3
10.5
W
Danzaburou
WELSHWARMONKEY
Danzaburou
14
2
2
7.5
L
Terra
YTBouncy
Terra
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
38,514
57,208
Taken
51,166
25,688
Mitigated
23,644
9,315
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Azumka_
Hou Yi
3,603
1,613
0
0
8,260
2,194
708
2,589
5,671
0
17,043
L
Raijin
7,091
907
0
420
10,509
2,588
36
5,096
5,413
30,015
0
W
Anubis
SREK971
Anubis
12,232
480
0
4,794
8,525
4,380
2,677
3,660
4,865
50,669
0
W
3,463
1,238
0
544
9,063
5,279
183
2,733
6,330
0
11,894
L
King Arthur
Senpai_Chef-_-
King Arthur
5,123
981
0
1,431
15,559
7,703
102
2,722
12,837
0
28,797
L
8,183
3,586
0
4,357
12,756
4,926
136
3,779
8,977
0
46,939
W
Cthulhu
Tifon_Delta
Cthulhu
7,011
891
0
1,965
14,569
5,545
83
3,846
10,723
29,825
0
W
3,526
2,012
0
5,221
11,054
5,619
0
215
10,839
0
95,853
W
Danzaburou
WELSHWARMONKEY
Danzaburou
12,282
6,453
0
3,264
7,955
2,821
673
298
7,657
0
71,132
L
Terra
YTBouncy
Terra
3,591
932
1,011
2,096
10,124
8,277
317
5,057
5,067
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
46,689
226
Minions Killed
412
0
Camps Cleared
0
1,362,919
Distance Traveled
1,505,721
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,540
409
42
3
0
211,565
0
L
Raijin
6,024
377
47
3
0
237,765
1
W
Anubis
9,500
594
92
6
0
226,834
0
W
Kali
7,221
451
23
1
0
288,092
1
L
King Arthur
7,098
444
53
3
0
312,207
1
L
Fenrir
8,528
533
62
4
0
336,145
1
W
Cthulhu
7,866
492
51
3
0
293,226
0
W
Nemesis
10,654
666
131
8
0
377,201
0
W
Danzaburou
11,448
716
115
7
0
320,368
1
L
Terra
7,384
462
22
1
0
265,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role