Player Matchup

Nike
Nike
Berdin28
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,522 Elo+
Solo
Ra
Ra
Juvelir99
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lordyush
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Thanatos
Thanatos
SG0802
Thanatos
Level 29
God Stats
1W - 2L
1,736 SR
Queue Stats
22W - 16L
1,639 Elo+
Solo
Cthulhu
Cthulhu
elvireichon
Cthulhu
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,233 Elo+
Party 1
Team Averages
Level 12
1,501 SR
1,450 Elo+

VS

Team Averages
Level 18
1,599 SR
1,715 Elo+
Ymir
Ymir
BigPeaPeaEnergy
Ymir
Level 18
God Stats
9W - 1L
1,969 SR
Queue Stats
62W - 19L
1,834 Elo+
Party 2
Susano
Susano
InfiniteDeserter
Susano
Level 24
God Stats
3W - 2L
1,541 SR
Queue Stats
91W - 38L
1,726 Elo+
Party 2
Merlin
Merlin
PEeux69
Merlin
Level 17
God Stats
3W - 3L
1,483 SR
Queue Stats
29W - 38L
1,449 Elo+
Solo
Hou Yi
Hou Yi
TheShlongPower
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 19L
1,834 Elo+
Party 2
Athena
Athena
lukachxaidze
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 3 / 5
10,911
606
14,244
9,828
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
7,428
413
3,268
8,956
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Lordyush
Morgan Le Fay
10
1 / 6 / 0
7,239
402
3,406
8,557
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SG0802
Thanatos
16
8 / 5 / 2
9,722
540
9,842
15,753
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
elvireichon
Cthulhu
11
0 / 6 / 2
7,392
411
3,673
11,357
7,304
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 11
9,632
535
10,684
15,021
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 0 / 6
9,965
554
8,654
9,002
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PEeux69
Merlin
15
3 / 4 / 5
9,270
515
5,061
7,453
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 5
11,085
616
11,516
10,016
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 4 / 5
7,646
425
2,586
13,678
7,465
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
27
27
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nike
4
3
5
2.17
W
7
3
11
4.17
W
6
0
6
9
L
0
7
2
0.14
L
Morgan Le Fay
Lordyush
Morgan Le Fay
1
6
0
0.17
W
Merlin
PEeux69
Merlin
3
4
5
1.38
L
Thanatos
SG0802
Thanatos
8
5
2
1.8
W
11
2
5
6.75
L
Cthulhu
elvireichon
Cthulhu
0
6
2
0.17
W
Athena
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
38,501
54,451
Taken
55,170
22,768
Mitigated
25,459
18,284
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
14,244
3,383
0
1,449
9,828
5,475
356
2,838
6,950
2,706
74,249
W
10,684
3,384
0
1,452
15,021
8,872
0
3,766
11,176
42,061
0
W
8,654
1,854
0
3,862
9,002
3,429
0
954
7,998
0
63,134
L
3,268
481
346
1,588
8,956
2,727
775
4,552
4,239
31,285
0
L
Morgan Le Fay
Lordyush
Morgan Le Fay
3,406
525
163
504
8,557
2,091
276
1,791
6,680
23,147
0
W
Merlin
PEeux69
Merlin
5,061
565
139
1,082
7,453
1,978
1,165
2,190
5,135
44,751
0
L
Thanatos
SG0802
Thanatos
9,842
2,967
0
13,012
15,753
5,171
0
4,690
10,803
0
62,583
W
11,516
5,533
0
4,413
10,016
3,715
0
2,369
7,647
0
93,733
L
Cthulhu
elvireichon
Cthulhu
3,673
195
245
977
11,357
7,304
36
3,707
7,448
24,827
0
W
Athena
2,586
1,053
0
1,107
13,678
7,465
0
1,750
11,928
25,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
47,598
440
Minions Killed
442
0
Camps Cleared
0
1,563,569
Distance Traveled
1,547,491
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,911
606
173
10
0
348,152
5
W
Ymir
9,632
535
55
3
0
351,663
1
W
Susano
9,965
554
99
6
0
319,117
2
L
Ra
7,428
413
61
3
0
220,176
1
L
Morgan Le Fay
7,239
402
45
3
0
289,313
0
W
Merlin
9,270
515
82
5
0
250,480
9
L
Thanatos
9,722
540
109
6
0
338,277
3
W
Hou Yi
11,085
616
143
8
0
329,366
3
L
Cthulhu
7,392
411
52
3
0
367,651
0
W
Athena
7,646
425
63
4
0
296,865
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role