Player Matchup

Hou Yi
Hou Yi
MizzyBubbles
Hou Yi
Level 156
God Stats
1W - 0L
1,239 SR
Queue Stats
99W - 73L
1,653 Elo+
Party 1
Ymir
Ymir
ThiccLikeEla
Ymir
Level 36
God Stats
1W - 0L
1,558 SR
Queue Stats
8W - 1L
1,812 Elo+
Party 1
Scylla
Scylla
xh8tedzerox
Scylla
Level 142
God Stats
2W - 0L
1,601 SR
Queue Stats
241W - 199L
1,637 Elo+
Party 1
Team Averages
Level 111
1,466 SR
1,701 Elo+

VS

Team Averages
Level 141
1,512 SR
1,562 Elo+
Hou Yi
Hou Yi
BontDonDada
Hou Yi
Level 121
God Stats
1W - 2L
1,310 SR
Queue Stats
276W - 319L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
chops2511
Gilgamesh
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 136L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
gohanamon15
Baron Samedi
Level 160
God Stats
19W - 13L
1,727 SR
Queue Stats
557W - 471L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
7 / 1 / 5
10,019
716
10,360
8,673
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 11
9,040
646
7,567
14,758
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
14
5 / 2 / 8
9,945
710
11,000
9,568
3,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 3 / 3
8,745
625
7,892
10,292
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
chops2511
Gilgamesh
12
2 / 3 / 2
8,769
626
9,566
13,019
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
gohanamon15
Baron Samedi
11
1 / 7 / 3
8,195
585
8,343
12,163
9,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
3
3
0.83
W
Hou Yi
7
1
5
9.5
W
1
1
11
6.5
L
Gilgamesh
chops2511
Gilgamesh
2
3
2
1
L
Baron Samedi
gohanamon15
Baron Samedi
1
7
3
0.36
W
Scylla
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
25,801
32,999
Taken
35,474
26,664
Mitigated
25,047
7,070
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,892
4,016
0
1,988
10,292
3,387
466
5,277
4,893
0
27,753
W
Hou Yi
10,360
5,009
0
1,964
8,673
4,406
1,396
2,230
6,116
0
38,565
W
7,567
1,177
0
3,311
14,758
18,375
135
4,470
9,854
19,527
0
L
Gilgamesh
chops2511
Gilgamesh
9,566
1,572
0
2,873
13,019
11,790
0
5,597
7,125
0
28,231
L
Baron Samedi
gohanamon15
Baron Samedi
8,343
672
1,333
3,027
12,163
9,870
110
7,133
4,423
23,743
0
W
Scylla
11,000
1,274
198
1,597
9,568
3,883
814
2,143
7,118
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
25,709
146
Minions Killed
127
7
Camps Cleared
5
755,506
Distance Traveled
771,392
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,745
625
62
4
1
277,618
5
W
Hou Yi
10,019
716
72
5
5
268,308
12
W
Ymir
9,040
646
21
2
0
249,383
4
L
Gilgamesh
8,769
626
38
3
2
271,499
5
L
Baron Samedi
8,195
585
27
2
2
222,275
2
W
Scylla
9,945
710
53
4
2
237,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role