Player Matchup

Scylla
Scylla
BillionMFB
Scylla
Level 17
God Stats
4W - 3L
1,721 SR
Queue Stats
73W - 60L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
KANEKI330
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 2
Ymir
Ymir
Kuuuuura
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 2
Bellona
Bellona
billionire
Bellona
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
75W - 81L
1,392 Elo+
Party 1
Thor
Thor
ЧИЧАНДРА
Thor
Level 27
God Stats
0W - 1L
1,888 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 2
Team Averages
Level 21
1,578 SR
1,361 Elo+

VS

Team Averages
Level 16
1,512 SR
1,338 Elo+
Neith
Neith
DaMlinki
Neith
Level 6
God Stats
10W - 12L
1,745 SR
Queue Stats
35W - 30L
1,356 Elo+
Solo
Danzaburou
Danzaburou
DonZaperDon
Danzaburou
Level 18
God Stats
29W - 27L
1,605 SR
Queue Stats
116W - 108L
1,410 Elo+
Party 3
Ares
Ares
Losacker
Ares
Level 3
God Stats
1W - 4L
1,119 SR
Queue Stats
13W - 10L
1,089 Elo+
Party 4
Loki
Loki
Taiguk
Loki
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
134W - 148L
1,420 Elo+
Party 3
Zeus
Zeus
ch3fkOch0110
Zeus
Level 37
God Stats
108W - 71L
1,590 SR
Queue Stats
204W - 211L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BillionMFB
Scylla
19
4 / 8 / 14
12,749
981
15,485
19,475
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
KANEKI330
Ao Kuang
19
13 / 9 / 7
14,952
1,150
24,634
29,860
12,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
19
0 / 6 / 15
11,517
886
6,331
20,502
26,431
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
billionire
Bellona
19
1 / 6 / 13
12,774
983
6,199
26,237
23,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 10 / 9
12,540
965
9,251
22,899
8,863
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaMlinki
Neith
20
8 / 6 / 18
13,998
1,077
28,268
15,707
6,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
DonZaperDon
Danzaburou
20
13 / 4 / 18
16,603
1,277
26,143
14,659
6,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
2 / 4 / 22
12,465
959
12,155
13,072
15,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Taiguk
Loki
20
3 / 7 / 16
12,391
953
13,694
16,807
6,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
13 / 1 / 15
16,078
1,237
31,383
5,973
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
128
22
Kills
39
39
Deaths
22
58
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Scylla
BillionMFB
Scylla
4
8
14
1.38
W
Neith
DaMlinki
Neith
8
6
18
2.83
W
Danzaburou
DonZaperDon
Danzaburou
13
4
18
5.5
L
Ao Kuang
KANEKI330
Ao Kuang
13
9
7
1.83
L
Ymir
0
6
15
1.25
W
Ares
2
4
22
3.25
W
Loki
Taiguk
Loki
3
7
16
1.57
L
Bellona
billionire
Bellona
1
6
13
1.25
W
13
1
15
20.5
L
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,900
Damage
111,643
118,973
Taken
66,218
78,196
Mitigated
36,637
10,673
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BillionMFB
Scylla
15,485
1,467
0
0
19,475
7,064
0
4,160
15,315
38,597
0
W
Neith
DaMlinki
Neith
28,268
16,915
0
1,920
15,707
6,591
0
11,046
4,661
0
40,093
W
Danzaburou
DonZaperDon
Danzaburou
26,143
13,053
0
2,896
14,659
6,366
0
11,439
3,220
0
63,654
L
Ao Kuang
KANEKI330
Ao Kuang
24,634
9,407
0
6,310
29,860
12,491
0
10,636
19,224
38,406
0
L
Ymir
6,331
1,477
0
0
20,502
26,431
0
4,810
15,692
16,838
0
W
Ares
12,155
114
631
588
13,072
15,157
0
8,498
4,574
22,909
0
W
Loki
Taiguk
Loki
13,694
2,121
0
105
16,807
6,250
0
10,797
6,010
0
21,836
L
Bellona
billionire
Bellona
6,199
1,792
1,816
2,192
26,237
23,347
0
11,510
14,727
0
22,839
W
31,383
1,115
385
1,865
5,973
2,273
0
4,670
1,303
65,714
0
L
9,251
2,868
0
355
22,899
8,863
0
12,422
10,477
0
39,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,532
Gold Earned
71,535
200
Minions Killed
235
6
Camps Cleared
8
1,247,016
Distance Traveled
1,175,271
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,749
981
57
4
0
242,601
1
W
Neith
13,998
1,077
29
2
5
199,959
3
W
Danzaburou
16,603
1,277
87
7
0
265,718
3
L
Ao Kuang
14,952
1,150
29
2
4
243,490
1
L
Ymir
11,517
886
24
2
1
237,984
0
W
Ares
12,465
959
20
2
0
213,473
0
W
Loki
12,391
953
10
1
0
248,440
0
L
Bellona
12,774
983
27
2
1
281,404
1
W
Zeus
16,078
1,237
89
7
3
247,681
0
L
Thor
12,540
965
63
5
0
241,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role