Player Matchup

Sun Wukong
Sun Wukong
DemonHourz
Sun Wukong
Level 64
God Stats
9W - 13L
1,380 SR
Queue Stats
34W - 46L
1,403 Elo+
Solo
Ra
Ra
SilverHawk412
Ra
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 80L
1,538 Elo+
Solo
Ymir
Ymir
TheBigBroad
Ymir
Level 84
God Stats
12W - 7L
1,575 SR
Queue Stats
113W - 113L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
blackhallow526
Ratatoskr
Level 128
God Stats
11W - 20L
1,406 SR
Queue Stats
166W - 182L
1,382 Elo+
Solo
Apollo
Apollo
xxkillerbbmxx
Apollo
Level 62
God Stats
2W - 7L
1,335 SR
Queue Stats
125W - 191L
1,375 Elo+
Solo
Team Averages
Level 83
1,439 SR
1,419 Elo+

VS

Team Averages
Level 95
1,512 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BrennSoBe
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
Hypnaa
Thanatos
Level 81
God Stats
16W - 31L
1,427 SR
Queue Stats
495W - 456L
1,562 Elo+
Solo
Zeus
Zeus
ItzBrock3
Zeus
Level 58
God Stats
22W - 23L
1,531 SR
Queue Stats
175W - 204L
1,472 Elo+
Solo
Artemis
Artemis
ZxCdagn307xZ
Artemis
Level 109
God Stats
1W - 1L
1,601 SR
Queue Stats
44W - 53L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonHourz
Sun Wukong
17
3 / 4 / 5
10,212
511
7,397
15,314
10,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 7 / 13
11,117
556
17,867
13,419
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 14
10,772
539
11,546
15,736
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
blackhallow526
Ratatoskr
19
11 / 2 / 4
12,229
611
10,648
14,009
5,867
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 6 / 5
10,016
501
13,707
18,931
6,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 1 / 2
9,740
487
7,591
10,963
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
BrennSoBe
Cerberus
17
5 / 6 / 7
10,541
527
8,780
18,270
13,922
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Hypnaa
Thanatos
18
6 / 7 / 8
11,169
558
12,743
19,509
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
16
4 / 11 / 5
10,292
515
10,939
15,734
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
ZxCdagn307xZ
Artemis
16
2 / 9 / 5
9,406
470
15,530
17,467
5,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
32
Kills
22
22
Deaths
34
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
1
2
6
L
Cerberus
BrennSoBe
Cerberus
5
6
7
1.42
W
Sun Wukong
DemonHourz
Sun Wukong
3
4
5
1.38
L
Thanatos
Hypnaa
Thanatos
6
7
8
1.43
L
Zeus
4
11
5
0.59
W
6
7
13
1.79
W
4
3
14
3.67
L
Artemis
ZxCdagn307xZ
Artemis
2
9
5
0.5
W
Ratatoskr
blackhallow526
Ratatoskr
11
2
4
6.5
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,165
Damage
55,583
77,409
Taken
81,943
45,321
Mitigated
38,349
23,031
Healing
25,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,591
2,118
0
2,416
10,963
6,735
140
2,153
8,810
0
50,180
L
Cerberus
BrennSoBe
Cerberus
8,780
802
0
3,346
18,270
13,922
557
7,610
10,660
31,822
0
W
Sun Wukong
DemonHourz
Sun Wukong
7,397
2,076
0
4,725
15,314
10,601
0
2,843
11,880
0
48,506
L
Thanatos
Hypnaa
Thanatos
12,743
4,403
0
13,621
19,509
7,259
0
5,730
13,779
0
75,631
L
Zeus
10,939
631
82
2,617
15,734
5,228
0
6,820
8,914
52,146
0
W
17,867
1,894
1,498
3,603
13,419
4,465
624
4,675
8,388
77,353
0
W
11,546
2,296
0
3,233
15,736
18,009
198
4,851
10,632
41,191
0
L
Artemis
ZxCdagn307xZ
Artemis
15,530
9,130
0
3,362
17,467
5,205
1,061
7,100
10,367
0
71,477
W
Ratatoskr
blackhallow526
Ratatoskr
10,648
2,700
0
2,295
14,009
5,867
0
2,755
10,991
0
83,705
W
13,707
8,625
0
7,677
18,931
6,379
1,854
3,892
14,931
0
61,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,346
Gold Earned
51,148
499
Minions Killed
462
0
Camps Cleared
0
1,817,572
Distance Traveled
1,721,051
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,740
487
102
5
0
273,299
3
L
Cerberus
10,541
527
63
3
0
395,826
5
W
Sun Wukong
10,212
511
87
4
0
399,346
0
L
Thanatos
11,169
558
114
6
0
405,080
1
L
Zeus
10,292
515
93
5
0
311,351
3
W
Ra
11,117
556
127
6
0
368,365
4
W
Ymir
10,772
539
50
3
0
343,456
7
L
Artemis
9,406
470
90
5
0
335,495
4
W
Ratatoskr
12,229
611
117
6
0
407,141
0
W
Apollo
10,016
501
118
6
0
299,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role